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Showing content with the highest reputation on 08/27/2020 in Posts
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Mafia: The Trilogy
Streifenkarl and 12 others reacted to Benefactor69 for a topic
If you've seen my other posts here you probably know how I feel about this remake. Yet despite that, this new footage still managed to disappointed me as I noticed a lot more strange things about this remake from them. Lets start with one of the big issues I have: the changes they've made to the characters and storyline. In the original game Tommy left the city after the events of the story, and returned in secret to have a meeting with Detective Norman who is waiting for him at a cafe, in which he sells out the Salieri family as an attempt to secure a safer future for him and his family. This made sense, the city wasn't safe for him so he didn't return until he needed to and he met with the detective. That's not how it goes in the remake, now for whatever reason Tommy has stuck around in the city despite it not being safe for him and is the one waiting out in the open in the cafe for Detective Norman. With how much heat would have been on Tommy I'm surprised he wasn't knocked off yet having stuck around in town, I suppose his military training he received for the Vietnam war must have helped him with that - oh wait... See the next section for Lincoln's reused assets on Tommy. I'm not sure what's going on with Tommy's marriage to Sarah in the remake. Detective Norman asks Tommy if he has any family and Tommy responds by saying he has a wife and child, which is true to the original. What I don't understand is why later Detective Norman mentions Tommy finally being able to bring his girl down the aisle, implying they aren't married yet. So are they or aren't they? Having a child out of wedlock was a very big no-no in the 30s even for criminals so I don't see Tommy having done that, but the game sends mixed messages about it. The "expanded dialogue" seems a lot like beating around the bush from what I have seen. The part of the opening cutscene in the cafe is an entire minute longer than the original and has a lot more dialogue, yet little more of importance is gained from it. I don't think knowing that Detective Norman came from Empire Bay a few years ago added that much of value to the story. It's like they added basic filler to try and make the game seem longer or more in depth but it just seems draggy to me. I especially noticed this in the cutscene in "A Trip To The Country" where there's a whole new section dedicated to realizing the farm was ambushed by corrupt police after searching a body, something that was simply explained right away in the original and backed up by the presence of police cars later. Another example of an unnecessary change was how the cutscene in which Morello beats some random guys head in plays out. Originally Morello's limousine stops abruptly at an intersection causing the car behind him to rear end it, and the altercation follows with an angry Morello beating the innocent driver's head in. Now it's been changed so that the driver is stopped at an intersection gawking at a sexy woman (how progressive, lets add more sexism!) in a period incorrect dress (more on the dress below, of course) and Morello randomly drives into him with his convertible. The man gets out and insults and accosts Morello for awhile before Morello gets out of his convertible, and proceeds to beat his head in. What was the point in changing this scene? It again added nothing of value, it just seems unnecessary. As stated in my older posts I don't like Tommy's new tough guy/badass/smartass personality. Originally he had a family man type personality trying to make an honest living as a taxi driver in a hard world, until he was sucked into the mafia life through circumstance. He didn't chose the thug life, the thug life chose him (literally). His non-mafioso personality is what led him to react the way he did to events in the storyline such as sparing the whore and Frank, and what led to him betraying the Salieri family. His new personality doesn't seem to suit that. The voice acting in general doesn't seem to suit the characters either. The original voice acting was a bit clunky in a few places but they still suited the characters. Tommy sounded like the nice guy he was rather than some tough guy with a stereotypical accent, Don Salieri sounded like a respectable and wise businessman rather than a high school physics teacher, and Paulie sounded like a partying no-cares mafioso rather than a someone who gets all of their slang terms from children's comic books and radio programs. These changes are just changes for the sake of changing something. They don't add to the story, if anything they detract from it. The original game had a few plot holes but now there are even more, and for no good reason either. My second big gripe with the remake is with the gameplay and graphics. The game looks like a Mafia III DLC. Watching some of the driving footage I honestly thought I was watching footage from Mafia III for a split second before I realized the cars were supposed to look like they were from the 1930s. So much has been copied and pasted from Mafia III it's quite astonishing: many of the sound effects are the same (including Lincoln Clay's "OOF" sound effect when crashing! See video below), the lighting is extremely similar, the gunplay is the same, combat is the same, many animations including Lincoln's are reused for Tommy as well as NPCs, the driving physics are almost the same, the damage model is the same style, and the game even inherited Mafia III's signature framerate drops (see video below). No more dynamic vehicle damage physics akin to GTA IV or driving physics that are true to how 1930s cars actually handled. The manual shifting option has also been removed. Something is seriously wrong when a 2002 game has more realistic physics than its 2020 remake. Onto the video examples: These videos should start at the right time, first one shows Lincoln Clay's "OOF" sound effect being reused for Tommy at 2:55. In the next video we can see the framerate of the game dipping like Mafia III in the countryside as the player drives through the tunnel and around the heavily wooded forest, it should start around 6:00. One developer stated in an interview "we wanted to bring the driving into the 21st century". In my opinion doing something like that to a period piece game is just unfitting, if they wanted a more modern feeling game they should have made a new game set in modern times rather than remaking one set in the past. Not to mention the cars don't exactly handle as a realistic modern car would either. Cars modern or classic don't have the magical arcade ability to "charge" into other cars or obstacles either. I also don't see that quote meaning the gameplay of the original game being dated, as the original game is still from the 21st century too which would make his statement inaccurate. I don't think the new HUD looks that great either. The minimap looks decent enough but the speedometer looks too flat and modern, and it's lacking the gears (as this feature is absent from the remake) and odometer that the original had. What bothers me the most are the hand holding info-graphics everywhere. Random icons floating above cars telling the player they can blow them up or enter them, floating markers everywhere telling the player where to go or what to do, etc. This unnecessary and cluttered look isn't exclusive to the later Mafia games unfortunately, but is it still very annoying to look at and I find it immersion breaking. Not a good fit for a game that is meant to be a realistic and immersive crime drama. The remake is also full of new over the top action sequences and such that are very out of place. For example cars that explode with one round of ammunition being fired into them, or the new crash that takes place in "An Offer You Can't Refuse" that has a random car dramatically smash through a brick wall or how the pursuing car is now lost in a scripted cutscene in which it hits a box and explodes rather than being lost by player skill. The original game was like a Martin Scorsese crime epic as a video game, while these changes to the remake make it more similar to a Michael Bay style Hollywood action movie. The lighting and shadows look very screwy in much of which has been shown as well, it makes the game look very dated. This looks quite similar to GTA IV to me, which while good for 2008 is less appropriate in 2020. It seems the ability to ride the trains, or at least the street cars, has been removed. After going on about how much more immersive the remake is supposed to be it's very suspect that they wouldn't include something like that. Was it such a difficult feature from the original game to include in the "faithful" remake? This just seems lazy to me. In my opinion using the gameplay mechanics, artistic style, and game design from a game with a Metacritic user score of 3.8 as the basis for the remake of a classic game with a Metacritic user score of 9.1 is a poor idea. This new footage has also given way to a lot of small details that are silly, incorrect, or missing. As usual I will point out that the vehicles are poorly modeled using the Falconer Yellowcar Shubert Extra Six Taxi as an example: Look at how awkwardly proportioned it is. Aside from not being a suicide door the rear door's opening is ridiculously short, the front wheels are strangely pushed inwards from the edge of the car, and the rear wheels are off-center from the rear fender. Did I mention white wall tires like those wouldn't have been found on a service vehicle like a taxi? While the original cars are lower poly than these at least they had proper proportions and details, making them resemble their real life counterparts better. Originally I thought the clothing looked fairly good, but now with more opportunity to see them I have found a few mistakes. This guy's pants sit too low, they look like modern pants. They aren't even high enough to cover all of his shirt below his vest. 1930s pants had a fairly high waist that would make sure no shirt peaked through the bottom, like the ones in the next picture below. This woman from the Morello cutscene is also seen wearing a cute red dress, in the style of the 1950s. Yes, the 1950s... not the 1930s when the game is meant to be set. For reference here are some samples of 1930s dresses, similar to what the original pedestrians wore: Now here are some samples of 1950s dresses, similar to what the pedestrians wore in Mafia II and apparently what the pedestrians now wear in the remake: Lastly, Sam's shirt in this picture isn't worn properly: Now to be fair these types of shirts did exist at the time, but they were meant to be worn with a detachable collar and tie. The way Sam is wearing it here is a more casual look that seems out of place for a member of the Salieri family to be wearing out on official business. What I don't understand is how they could miss so much with the clothing. The style of the clothes worn by the original pedestrians were all accurate to the setting, and even some of the details on the new clothes are accurate (such as the lapel styles, or the beltback suit jackets some pedestrians wear). It's like they took a course on historical fashion and slept through half of it and as a result we got an odd mishmash of different styles, some of which don't fit. These small detail mistakes might not matter to most people, but they're still an overall sign of quality. If they're willing to cut one corner they'll cut more corners in other areas too. One could say that this is just the developers expressing their artistic license with the game, but I don't think that's appropriate. The original game wasn't full of period incorrect details like the ones I have gone over a few times in my posts, so the remake shouldn't have them either. I could paint over the face of the Mona Lisa to give her Instagram-esque duck lips and that could be considered my artistic license, but that doesn't make it a good idea. Before I conclude I just want to share this quote from Hayden Blackman, the head of Hangar 13. When asked about whether the animals in the motel were featured in the original game, his response was: This really shows just how much they paid attention to the original and care about it. For a game that is supposed to be a faithful remake you would think the head of development would have a better answer to a question like that or at least more knowledge about the original. Instead he's caught off guard and stumbles over his words trying to think of what the original game was like. Full conversation starts around 4:07 (bonus, see if you can spot the bar patron clip through the booth at around 9:13): The way the game is made seems like the Mafia I (Metacritic user score 9.1) characters, story, and setting were haphazardly plopped into Mafia III (Metacritic user score 3.8) as a cash grab preying on nostalgia for a classic and beloved fan favourite game. The remake seems like it's the video game equivalent of Michael Bay remaking a classic martin Scorsese mafia film to put it bluntly, in my opinion. I'm just disappointed that in the late 1990s and early 2000s with limited technology and before the information age really took off, a group of developers from a former USSR satellite state (the Czech Republic) were able to create a more realistic, down to earth, and historically accurate game about American history than actual Americans with all the modern technology and vast wealth of information available at their fingertips were able to create. I know much of this won't matter to a lot of people and many will still buy and enjoy this game. I also know a lot of people don't like the direction Hangar 13 has taken the mafia series, otherwise Mafia III and the Definitive Editions of Mafia II and III would have gotten warmer receptions. If you're part of the latter group I would avoid buying this next game as sales won't encourage Hangar 13 to improve their quality control, it will simply show them that people are still willing to pay for a lesser product and they can continue doing as they have. /rantover13 points -
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9 points
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Next DLC Speculation Topic Mk IX
Yannerrins and 7 others reacted to Classique for a topic
Yo, uh... What happened to this? "Complete any Superyacht Life Mission this week and come back next week to receive the Six Figure Tee, just in time to show it off at the next boat club cocktail party."8 points -
Post your Red Dead Online character
FuturePastNow and 7 others reacted to dwarfhamster for a topic
Hi all. Just started RDO about three weeks ago (on Stadia) and really enjoying it. Here's my character, Al Paca.8 points -
Los Santos Summer Special: San Andreas Prix Week
StuntCurry707 and 6 others reacted to IceDree for a topic
Los Santos Summer Special: San Andreas Prix Week Triple Rewards in Rockstar Created Open Wheel Races and More Speed is a vice like any other: it’s expensive, exclusive and some people die in pursuit of it; especially when we’re talking about the kind of eye-watering speed that turns a car into a screaming blur on a racetrack. Slide behind the wheel in any of the Rockstar Created Open Wheel Races and earn Triple GTA$ and RP all week long, including on these nine new tracks unveiled as part of the Los Santos Summer Special. Keeping Track Forget racing 50-foot catamarans through the Vespucci canals. This season the Vinewood elite have jumped on the open wheel racing hype with a track in their own backyard. It’s an easy living. Just roll from your sun lounger into the cockpit and get ready for that first-place champagne. Life’s a Beach What’s more uncomfortable than being in an open wheel cockpit in a g-force inducing slipstream hurtling you hundreds of miles an hour on a twisting road that makes you uncontrollably seasick while dodging competitors as they crash around you? Doing all that with sand in your pants. Surf’s up. It’s a Sign The iconic Vinewood Sign means many things to many people. To some, it’s fame, fortune and making it big. To you, it’s reaching the finish line with your cranium intact. Get ready to drive so close you can kiss the V for luck. Top of The Town There are two ways to make it into the executive boardrooms of the Los Santos business district. Option one, nepotism. Option two, you get into an open wheeler and insert yourself right into the AGM, because nothing impresses the hiring committee like driving a race car through the 40th floor window. Dam Everyone knows the health and safety board are too strapped for cash to stress test The Land Act Dam. Maybe that’s why they gave a private company the rights to build a high-speed open wheel racetrack. Nothing will confirm its sturdiness like a dozen exquisitely fine-tuned ultra-performance machines smashing into the first corner. Road To Ruin The Los Santos freeway has an estimated 71 fatal accidents per 100 miles. We know what you’re thinking. Those are rookie numbers. Let’s see if we can’t pump them up. Headwind What’s the last thing an endangered bird sees as it cruises through a turbine at Ron Alternates Wind Farm? Once upon a time, the answer was “progress”. These days, it’s more likely to be an open wheel racecar detonating two meters to its left. Morningwood Glory How were the residents of one of Los Santos’s most affluent areas convinced to give their permission for a challenging open wheel race right through their neighborhood? Bribery of course. That and the fact no one mentioned it would take place 20 stories up and block all-natural light. Do the residents mind? Yes. Do the race organizers care? No. Abridged At last, the feat of engineering no one asked for: a road bridge over the Alamo Sea. And who is this great masterpiece for? Is it the much-needed infrastructure that will finally drive capital investment into the economically deprived area of Sandy Shores? Don’t be ridiculous. It’s a racetrack for dumbest 1% of the wealthiest 1% of BAWSAQ 100 CEOs. Welcome to progress. Double Rewards for VIP / MC Work and Challenges Perhaps you’re more of a head honcho type looking for an illicitly lucrative payday. Whether you’re the figurehead of a shadowy Organization or the leader of a notorious Motorcycle Club, both VIP and MC Work & Challenges are dishing out Double Rewards. Whichever activity is played more often this week will help determine next week’s in-game bonuses - if players take on more VIP Work & Challenges, then Double Rewards will be applied to all Special Cargo Sell Missions the following week. If players indulge in more MC Work & Challenges, then all Biker Business Sell Missions will be awarded with 2X GTA$ & RP from September 3rd through September 9th. Plus, complete either VIP or MC Work and come back next week to receive a complimentary Green Dot Tech Mask. Free Vapers Den Tee Free Vapers Den Tee All players who jump into GTA Online over the next seven days will receive the Vapers Den tee, free of charge. EndsSeptember 2. On the Podium This Week: The Progen PR4 Swing by the lobby of The Diamond Casino & Resort and give the Lucky Wheel a whirl. This week on the podium is the Progen PR4 wrapped in the Estancia Tobacco-sponsored livery. Consider this a friendly reminder: don’t forget to make a pit-stop and keep your tires fresh. It could save your life. Discounts There are a range of discounts on offer throughout Los Santos this week that benefit white-collar and blue-collar criminals alike, namely: 40% Off MC Clubhouses Downtown Vinewood, Grapeseed, Great Chaparral, Hawick, La Mesa, Paleto Bay (1 Paleto Blvd and 68 Paleto Blvd), Pillbox Hill, Rancho, Sandy Shores, Vespucci Beach 40% Off Biker Businesses Document Forgery Offices, Counterfeit Cash Factories, Weed Farms, Meth Labs, Cocaine Lockups 40% Off Executive Offices Maze Bank West, Arcadius Business Center, Lombank West, Maze Bank Tower 30% Off Executive Office Customizations Interiors, Organization Name Change, Money Safe, Gun Locker, Accommodation, Personal Assistant. 35% Off Ocelot R88 40% Off Declasse Hotring Sabre 40% Off Declasse Drift Tampa 40% Off Declasse Drift Yosemite Prime Gaming GTA Online players who connect their Social Club account to Prime Gaming will receive GTA$200K for playing any time this week (please allow up to 72 hours for all GTA$ bonuses to arrive in your Maze Bank account). Additionally, Prime Gaming members will receive: The Vespucci Canals Nightclub Property 70% off the Mammoth Avenger 75% off the Avenger Weapon and Weaponized Vehicle Workshops To ensure access to these and future benefits, make sure to visit Prime Gaming and sign up. Head over to the Social Club Events page for a full rundown of all current special events, bonuses and discounts. Check Rockstar Support for details and limitations. The newswire Link.7 points -
Next DLC Speculation Topic Mk IX
TheFranchise and 6 others reacted to Pedro_Mathiaz for a topic
Sorry, I need to say something.... We need a proper/real racetrack in GTA Online. e.g. (This is a racetrack in Portimão, Algarve)7 points -
GTA Mapmaking
Doggy Dink and 6 others reacted to karteskarteskartes for a topic
Hi all! Hadn't drawn a proper map for very long time so I wanted to return to the thoughts I've had of what could my city, Riga, the capital of Latvia, could look like if it was included in GTA. Since it's not very likely that R* will ever base a GTA there, I decided to try out doing it myself. Riga was actually a very good fit as it has quite a long coastline, which made the process of islandisation much easier. It was fun planning so that everything is realistic but also GTA-ey and trying to capture the essence in 20x the size of the original location. At this point it is halfway done- the east island is finished, but there is a lot to do for the west one. Currently I am working with the classic colour scheme, but I will stylize it so that there is a bit more from me. The boroughs' names are currently direct translations. I will also add the restaurant and shops icons in places where there are in real life. Anything that does not work that well? I am still a bit unsure of how large should the airport be.7 points -
Post your Red Dead Online character
GrungeNinja and 6 others reacted to TheLordMarvel for a topic
3 random snaps. lol Laaaaaaaaaaa..7 points -
6 points
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Diamond Casino Heist Getaway Vehicles Elimination Game
R3CON and 5 others reacted to Vill3m for a topic
1. Karin Sultan Classic - 40 2. Vapid Ellie - 23 3. Lampadati Komoda - 59 -2 4. Vapid Retinue MK II - 62 +1 5. Ocelot Jugular - 73 6. Übermacht Sentinel Classic- 61 @DDRazorback you forgot to change Jugular score, fixed it for ya6 points -
Next DLC Speculation Topic Mk IX
jonesad24 and 5 others reacted to Lonely-Martin for a topic
Ooo, double VIP and MC contracts... Mmmmm.6 points -
6 points
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RDO Next Updates Speculation & General Chat (Part I)
waleed675773p and 5 others reacted to Ring Dang Do for a topic
Seems inevitable that it will happen but I really hope it doesn’t. This transforming into animals copy paste from gta just doesn’t belong in this game. Come up with something new rather than constantly trying to paste gta into rdr2 online.6 points -
Post your Red Dead Online character
GrungeNinja and 5 others reacted to TheAnkou for a topic
Dressed up as a RDR1 MP Avatar I still play to this day: 'The Tudisco Kid'. "I come off all snuffy when I'm lookin' at you, darlin'. Ankou in his normal form:6 points -
Diamond Casino Heist Getaway Vehicles Elimination Game
R3CON and 5 others reacted to kcole4001 for a topic
. Karin Sultan Classic - 42 2. Vapid Ellie - 25 (+1) 3. Lampadati Komoda - 60 4. Vapid Retinue MK II - 62 5. Ocelot Jugular - 73 6. Übermacht Sentinel Classic- 60 (-2)6 points -
Diamond Casino Heist Getaway Vehicles Elimination Game
R3CON and 5 others reacted to emptyplayer for a topic
1. Karin Sultan Classic - 42 2. Vapid Ellie - 26 3. Lampadati Komoda - 60 4. Vapid Retinue MK II - 61 5. Ocelot Jugular - 73 (-2) 6. Übermacht Sentinel Classic- 62 (+1)6 points -
Diamond Casino Heist Getaway Vehicles Elimination Game
R3CON and 4 others reacted to Jenkiiii for a topic
1. Karin Sultan Classic - 40 2. Vapid Ellie - 21 << 3. Lampadati Komoda - 59 4. Vapid Retinue MK II - 63 > 5. Ocelot Jugular - 73 6. Übermacht Sentinel Classic- 615 points -
Next DLC Speculation Topic Mk IX
DeltaV20 and 4 others reacted to Yellow Dog with Cone for a topic
Sadly, the closest racetrack to LA is Grand Prix of Long Beach and well, Long Beach isn't featured in the current version of Los Santos for whatever reason. Missed opportunity imo my opinion smh my head5 points -
The B*tch & Moan Thread (Part 3)
HeistsActivist and 4 others reacted to Big Molio for a topic
Even sadder are the spotty adolescent YouTubers gleefully showing everybody how to do it and pouring fuel on the bonfire just for more likes and followers. If this is the future of gaming, I'm retiring.5 points -
Diamond Casino Heist Getaway Vehicles Elimination Game
R3CON and 4 others reacted to Mrs. Buzz for a topic
1. Karin Sultan Classic - 40 2. Vapid Ellie - 25 3. Lampadati Komoda - 61 4. Vapid Retinue MK II - 61 -1 5. Ocelot Jugular - 72 -1 6. Übermacht Sentinel Classic- 61 +15 points -
GTA 6 Speculation & Discussion [Part 4]
Lukas2580 and 4 others reacted to Gentle_Shelby for a topic
Fkin hell you actually got me laughing so hard5 points -
5 points
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Diamond Casino Heist Getaway Vehicles Elimination Game
R3CON and 4 others reacted to kenmy13999 for a topic
1. Karin Sultan Classic - 40 (-2) 2. Vapid Ellie - 25 3. Lampadati Komoda - 61 (+1) 4. Vapid Retinue MK II - 62 5. Ocelot Jugular - 73 6. Übermacht Sentinel Classic- 605 points -
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RDO Next Updates Speculation & General Chat (Part I)
1898 and 4 others reacted to Guns a-Blazin for a topic
The Lawman should be a role. If GTAO is getting it then RDO should get it as well. Here are 3 ideas from my DLC concept: Multiple Sheriff/Lawman Missions (e.g. Stopping trains from being robbed, Escorting and transferring prisoners to Siskia Penitentiary) The ability to protect all towns/settlements from Gang Attacks (A useful way to get more Money/XP and a easy way to level up the role) Taking your Dog out of camp and using them as "sniffer dogs" to track down and kill enemies in missions (Could also be used for the Collector role) More Mission/Freemode Ideas: Detective Missions Breaking-up drug deals in the alleyways of Saint Denis Breaking-up Saloon Fights Hideout Raids Rescue Stolen Horses Stopping Assassinations (Saving the mayor of Saint Denis) Protecting innocent civilians from hitmen and gangs Can't think of anymore but they're the basic features for a Lawman role.5 points -
Diamond Casino Heist Getaway Vehicles Elimination Game
R3CON and 4 others reacted to wangsparkinglot for a topic
1. Karin Sultan Classic - 42 2. Vapid Ellie - 24 << 3. Lampadati Komoda - 60 4. Vapid Retinue MK II - 62 > 5. Ocelot Jugular - 73 6. Übermacht Sentinel Classic- 625 points -
Things you didn't know about GTAO until now
ventogt and 4 others reacted to Yellow Dog with Cone for a topic
Hide those blips bro5 points -
Phone Improvements
AshGamer007 and 3 others reacted to Cleoude for a topic
PHONE IMPROVEMENTS BETA VIDEOS &SCREENS Two versions avaiable. Cleo Version Accept call and finish call sounds added. (If you don't want to install you can remove sfx.cs from phonecall folder) Info messages added like calling your girlfriend calls you. (If you don't want to install you can remove answerbox.cs from phonecall folder) (It's a call from Denise. Press Tab to answer your cell phone.) Unknown numbers are added to the phone after certain phone calls and missions.(If you don't want to install you can remove addedbox.cs from phonecall folder) (OG Loc's number added your cell phone.) Mouth movement added. (You should download facial animation fix for better experience. If you don't want to install you can remove mouthmove.cs from phonecall folder) How to install: Drag cleo folder to your game. If you don't have cleo, install it. Cleo + SCM Version (vehicle/interior) As a cleo version. Only difference, It works with scm. So you can't access your old savegames. I changed phonecall script from main.scm I added all phonecalls for vehicles and interiors. In vehicle, with the conversation yes key you will turn on the phones. Answerbox and answervehicle.cs needed for this mod. you can remove other scripts, if you don't want to use. How to install: Drag cleo folder to your game. If you don't have cleo, install it. Drag data folder to your game. Drag anim folder to your game. If you have custom animations, you can change manually from gtaanimmanager.( phone_in, phone_out, phone_talk). But you use gta 4 phone anim you don't need to change anims. Download4 points -
4 points
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GTA 6 Speculation & Discussion [Part 4]
deadasdisco and 3 others reacted to Spider-Vice for a topic
In this case it might be indicative, Max Payne 3 has references to wheat fields and what not, prefixed by MED_ (Medieval). MP3 also has Agent leftovers such as car paths for a full part of the map (Alpine/the Alps), trees, and some other things.4 points -
Next DLC Speculation Topic Mk IX
Geisterfaust and 3 others reacted to Pedinhuh for a topic
FPS issues on current gen consoles. Just look at the sh*tshow that is on consoles because the game has to load the aircraft carrier for the businesses battles...And that's a relatively tiny but extremely detailed prop very far away from the mainland(and quite close to the map borders that disables aircrafts and boats). Not only the aircraft carrier but I also noticed sharp FPS drops whenever there's a BB in the Foundry, Davis recycling center and Paleto Bay chicken factory. Even when I got the BB disabled on my end I can still notice the FPS drops because they are that much noticeable. So yeah, I think this is a legitimate concern as too why a map expansion won't happen on current gen. If R* was any smart back then, they would have made the aircraft carrier, Paleto Bay factory, Foundry and Recycling center all available on free roam as permanent additions to the map and then patch together the issues that would cause to performance over the years...But no, let's have those interesting places locked away to very specific circumstances and kill the FPS on consoles at every 15 minutes because that's much more easier and smarter, for some reason.4 points -
was there a ban wave after that apartment glitch?
Arrows to Athens and 3 others reacted to Geisterfaust for a topic
Enjoying it. Unless you're treating game like a job though. Or, what is even more important, be glad that you are alive and well. False bans are real in this game.4 points -
The Red Dead Online B*tch & Moan Thread
Ronin Ogami and 3 others reacted to RyuNova for a topic
Moments out of your control are fine but if you are knowingly in Offensive Mode and then complain I have no sympathy.4 points -
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was there a ban wave after that apartment glitch?
Arrows to Athens and 3 others reacted to Yellow Dog with Cone for a topic
Meanwhile, the godmode Speedo Custom has like a year in the game. This is why I don't have sympathy for R* when money glitches are involved. I don't do it and as long as you respect the grind of others, I don't mind if you do.4 points -
GTA 6 Speculation & Discussion [Part 4]
Krauub and 3 others reacted to nicktestbranch for a topic
Although not made in the 80s, I would love to hear a NightStop track in a trailer. I can hear a sense of buildup in this one, with narration glorifying their time in Vice City in the 80s, and trying to relive their nostalgia by reentering the crime world.4 points -
General US Politics Discussion
Fonz and 3 others reacted to Raavi for a topic
See buddy, this is one of those instances where selectively quoting and purposely ignoring parts is just gonna make you look look a complete ass. Here’s the actual timeline of what happened, documented with video evidence. 1. The dork shoots a man in the head at a car dealership and flees 2. A little later the dork is identified as the shooter by people yelling out and they then proceed to run after him trying to stop this guy who just shot someone in the head. Which multiple people try to do, subduing a gunman that just more than likely executed someone. Shooting people that are trying to subdue him whilst still holding the murder weapon and trying to make a run for it is NOT self defense. The whole reason to even run after him is because he is identified as the shooter. Here’s the angle where they justly try to disarm him and he proceeds to shoot multiple people. Using a skateboard to give someone, who just committed murder, and is still an active danger facial reconstructive surgery in an effort to subdue him is nothing but proportionate. It is quite extraordinarily how you keep trying to frame a murderer shooting people that are trying to subdue him as self defense but are outraged at people trying to stop a violent criminal from doing more harm. In any other context your friends in the right wing media would be lauding the heroes that took down the shooter.4 points -
GTA 6 Speculation & Discussion [Part 4]
Pete4000uk and 3 others reacted to pingli for a topic
If the VI is set in VC I kinda expect them to use a synth-wave song for a trailer4 points -
List of Daily Challenges
DentureDynamite and 3 others reacted to AdamNortonUK for a topic
Just a note to say I have added option to change the gold multiplier on https://rdodailies.com so you can now set it to the multiplier in game so that the Gold Bar counter at the top will show the correct amount, previously it was on set for 0.5 Gold Bars on the 2.5 multiplier, you'll find the setting at the bottom of the Challenges lists. Also, when you complete 7 General Challenges or 9 Role Challenges, you can now tick them off at the bottom of the page too so it will add the amount of gold you get for completing all of them, I hope that makes sense. Oh almost forgot, you can now go back in time and check what dailies were on previous days, I know it's a bit pointless but some of you may want to check how often we get certain dailies or whatever and your progress on that day will also be present provided you've not cleared your browsing history / data, hopefully this makes the site slightly better for everyone to use heh.4 points -
Next DLC Speculation Topic Mk IX
GTA_FAN_NL and 3 others reacted to AedanM2 for a topic
I love double sightseer as I can have fun driving my classic cars4 points -
4 points
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GTA Online General Chat
gtafan26 and 3 others reacted to Tails Prower for a topic
So I have a completely random question to throw in general chat. What was R* thinking with this new PlayStation 4 Recent Activities image with the pic from the casino heist and the words Player totally loves GTA Online? I'm curious what triggers it because I DON'T like it and will ensure it never shows in my PS4 Recent activities (will hide the game if I ever play again)4 points -
HeliosAxitro's GTA Vehicle Sketches
Insoluble Fiber and 3 others reacted to helios.axitro for a topic
Enus Paradigm X 2005 Maybach Exelero Concept / 2013 Cadillac Elmiraj / 2017 Rolls-Royce Sweptail [Updated Version]4 points -
4 points
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GTA 6 Speculation & Discussion [Part 4]
icecoldkilla1467 and 3 others reacted to B_E_N_1992 for a topic
GTA VI’s codename should be “no rush”.4 points -
Declasse Yosemite Rancher Discussion and Appreciation Thread
JusT_Rampage and 3 others reacted to Classique for a topic
What a f*cking blast this is. It is so... badass. All its options it offers, how it drives, how it sounds... One of my favourites for offroading and random shenanigans. It can also have its hood knocked off, which is fairly unusual for the triple intake modification. Makes it look like a f*cking beast, ready to eat whateverthef*ck is in its way.4 points -
Diamond Casino Heist Getaway Vehicles Elimination Game
R3CON and 3 others reacted to MGgames100 for a topic
1. Karin Sultan Classic - 42 2. Vapid Ellie - 26 3. Lampadati Komoda - 60 4. Vapid Retinue MK II - 61 (-2) 5. Ocelot Jugular - 75 6. Übermacht Sentinel Classic- 61 (+1)4 points -
Diamond Casino Heist Getaway Vehicles Elimination Game
R3CON and 3 others reacted to Jenkiiii for a topic
1. Karin Sultan Classic - 42 2. Vapid Ellie - 26 << 3. Lampadati Komoda - 60 4. Vapid Retinue MK II - 64 > 5. Ocelot Jugular - 74 6. Übermacht Sentinel Classic- 62 No need for a Retinue vs Komoda battle at the moment.4 points -
Declasse Vamos Appreciation Thread
MekhiSkyline and 3 others reacted to Sniper_bow for a topic
Declasse Vamos aka Chevrolet Nova SS4 points