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Showing content with the highest reputation on 11/03/2019 in all areas

  1. trulex47

    RDR2 PC: Countdown in Pictures

    16 points
  2. _CP_

    RDR2 PC Previews Round-up & Discussion

    That was explained about million times. RDR2 PC release time is midnight at UTC+0. Trust me.
    15 points
  3. El Dorado

    RDR2 PC Previews Round-up & Discussion

    this thread in about 24 hours
    12 points
  4. Son Of Big Boss

    SOBB's Workshop

    WIP: Police Patriot Polaris V8
    12 points
  5. Spider-Vice

    RDR2 PC Previews Round-up & Discussion

    I personally do want a break from GTA and want a calmer Rockstar epic so I'm all on board for what RDR2 has to offer! Love me my calmer slower paced open world games too.
    12 points
  6. Standard Deluxe 59

    Casino Games Elimination Game

    1. Blackjack - 48 (+1) 2. Roulette - 7 3. Poker - 40 4. Lucky Wheel - 37 (-2) It appears I forgot to vote yesterday. Whoops.
    11 points
  7. Sunstellar

    RDR2 PC Previews Round-up & Discussion

    Yeah...I'm not gonna get it on Steam. ALREADY PRE-LOADEEEEEEEEEEEEEEEEEEEED BOIIIIIII
    11 points
  8. (Vip)Met

    RDR2 PC Previews Round-up & Discussion

    10 points
  9. AStiffBreeze

    List of Daily Challenges

    0/1 Animal teeth sold 0/500 Distance swam 0/1 Finish Showdown in Elimination Series 0/1 Longnose Gar caught 0/3 Player kills from cover in Showdowns 0/1 Player kills from the hip in Showdowns 0/2 Western Chipmunks collected
    10 points
  10. kenmy13999

    Casino Games Elimination Game

    1. Blackjack - 49 2. Roulette - 1 (-2) 3. Poker - 40 4. Lucky Wheel - 39 (+1)
    9 points
  11. ALifeOfMisery

    Casino Games Elimination Game

    1. Blackjack - 49 2. Roulette - 3 (-2) 3. Poker - 40 4. Lucky Wheel - 38 (+1)
    9 points
  12. Amy Vinewood

    Casino Games Elimination Game

    1. Blackjack - 49 (+1) 2. Roulette - 5 (-2) 3. Poker - 40 4. Lucky Wheel - 37
    9 points
  13. Handsome Jack

    Casino Games Elimination Game

    1. Blackjack - 47 (+1) 2. Roulette - 7 (-2) 3. Poker - 40 4. Lucky Wheel - 39
    9 points
  14. (Vip)Met

    RDR2 PC Previews Round-up & Discussion

    And no delay... zero delays.
    8 points
  15. Spider-Vice

    RDR2 PC: Countdown in Pictures

    Oooh it's coming!
    8 points
  16. Max.pain

    The B*tch & Moan Thread (Part 3)

    opressor mk2 is officially the noobest thing ever made
    8 points
  17. Geisterfaust

    Casino Games Elimination Game

    1. Blackjack - 46 2. Roulette - 9 (-2) 3. Poker - 40 4. Lucky Wheel - 39 (+1) As soon as this thing is here I will vote for it, but later it's going to be much harder. Both blackjack and poker are quite good and theoretically there are better chances while playing the poker (theoretically, not really true since we can't see how really rigged the algorithm is).
    8 points
  18. Tez2

    Next DLC Speculation Topic Mk VIII

    No, drip-feed period doesn't matter. Rockstar didn't care to release the Casino update or Arena War update after the drip-feed period of the previous update ended. Many things are taken into consideration when deciding the release date, which is why they don't care about releasing new updates right after the drip-feed period end. However, I have noticed something interesting going on with this drip-feed order. It seems like Rockstar is changing the Time Trial every week based on the order, the current time trial is #18, there are still 4 original time trials to go through which means we won't experience the first new time trial up until December 5th. Unless, Rockstar decide to mess up the order and just force one of the new time trials to be the one for next event or the event after.
    8 points
  19. REXX

    Looking Back - 6 Years In

    Haven't made a thread in absolutely ages, so now is the time! The perpose of this thread is to generally look back at GTA Online, not necessarilly the bad times; but the good ones. I'm a nostalgic person and I like looking back at things that I enjoyed for a boost of motivation or something else. Surprisingly enough, GTA Online provides me with that "something". I know this thread is kind of more aimed towards players that started at launch (post-character deletion issue), but anyone is welcome to chip in. So; straight to the question said as simple as possible. What did you enjoy when you first started out in GTA Online? For me, it had to be the experience of creating my very own character and being able to customize their appearence; slowly developing their background too. Being the first ever full on online game I played, that had also contributed to it. Rexx, out. (Well, back to work )
    7 points
  20. (Vip)Met

    RDR2 PC Previews Round-up & Discussion

    Typed that wrong, should have been 7PM according to timeanddate.com. Fixed.
    7 points
  21. GTA-Series.com

    Collector's General Chat

    I will, don't worry.
    7 points
  22. Xerukal

    RDR2 PC Previews Round-up & Discussion

    We're all going to vanish until GTA VI gets announced. Then the cycle starts all over again.
    7 points
  23. Yoona

    RDR2 PC Previews Round-up & Discussion

    35 more hours... I can't focus on any other game right now...
    7 points
  24. x_TestsubjecT_x

    Casino Games Elimination Game

    1. (-2) 2. (+1) 1. Blackjack - 46 2. Poker - 41 3. Lucky Wheel - 40
    7 points
  25. Geisterfaust

    Looking Back - 6 Years In

    Best memories? Probably around 2013-2014, when the game was new and I have played with @Gridl0k and other crewmembers from SURF. @Billy Pilgrim, @RowanSane and other OGs from Xbox 360. Simpler, better times when I was younger and everything felt a bit easy. No businesses, no Hydras, no militarized stuff, only old school contact missions. I remember hosting daily contact missions sessions for anyone interested and even advertising it in my signature. Sadly, these times are gone and it's a different game now: flying bikes, business deliveries. I remember infinite spawn of armored vans and original beer hats from the crates together with high flyer parachute. I was in the game since day one and I own a day two character (well, day one was removed as many OGs know) and I remember getting stuck before the first race with Lamar. Basic GTAO was much better game that we have now, disregarding the amount of the content we have at the moment. I remember playing V on 360 after EFLC on PC and I remember how smooth was the game after current gen remaster. I've never truly left the game until 2019 when I suddenly realized that there's nothing really new and interesting in it and I'm playing with hardcore grinders who can legitimately rank up from 500+ to 1200 doing Terrorbyte jobs in closed sessions. I launch SP from time to enjoy the views and even can play the Online once a week or two, mostly to do contact missions like I did in 2014, but it's different now. Soon I will feel the same about Online as I feel about IV/ EFLC: great game, great times but it's bygone era. I can feel it now, how actually playing the game is being replaced with the memories of the game. Still, good times and that's the longest time I've played one game in my life. I know it's not going to happen again. Waiting for RDR 2 on PC now, heard a lot of good things and testing it on XB1X was decent enough.
    7 points
  26. Mrs. Buzz

    Casino Games Elimination Game

    1. Blackjack - 49 2. Roulette - 1 3. Poker - 40 4. Lucky Wheel - 39 Killed Roulette with -1, -1 on Blackjack, +1 on Lucky Wheel CS: 1. Blackjack - 48 2. Poker - 40 3. Lucky Wheel - 40
    7 points
  27. Calvin.L

    Calvin.linardi's Underground Bunker

    sorry for being inactive for 2 days I'm preparing something new for the next vehicle! they are paint job/livery, and yes i will updated my APC, Weaponized Tampa, Duneloader with this livery.
    7 points
  28. Pocket Fox

    The Red Dead Online B*tch & Moan Thread

    I'm really ticked about that one. Although, I haven't played much anything on PC this year except for Total War 3 Kingdoms and some World of Warships. I've been RDRO near exclusive. And to be honest, I'm alright with how the game looks and runs on an X1X. With the next generation of console coming this time next year and the offerings including backwards compatibility and 60fps 4k... I think I'll survive. I have gathered too much good stuff, grinded far too hard to start day one again in RDRO. It's the same as having your account reset if you....cheated, etc. Feels like punishment for supporting what has been.... a complete trainwreck of an online mode. Like, hey thanks for sticking with RDRO when near all the playerbase left us.... have an account reset on us, should you decide to support us again and buy the game again on PC. Oh, but don't forget to keep giving us feedback.... so we can ignore it and claim 'we love engaging with our community'
    7 points
  29. secksyjames

    R* Decisions You Couldn't Understand

    Oh, boy. V: Physics downgrade. Driving feels awful and unrewarding, any mouthbreather can top speed across the map in a hypnotic state. Cars either grip to the road like glue or fly the f*ck off like jets. Aerial controls are a joke. Motorcycles got the absolute worst of it. V: Physics downgrade. Crashing your car and flying out of your windshield/off your motorcycle is now an instant kill to hide the fact that you would only fly an unremarkable 15 feet and land with a pitiful thud. V: Physics downgrade. Ramming/pushing/touching a pedestrian with your car feels substantially toned down and weak. You would expect ramming into someone at 70MPH with a 2-ton moving metal block to do more. V: Physics downgrade. Cars no longer can become extremely deformed and damaged like in IV, nor are the crashes nearly as impactful. You are far more stuck to the ground like your tires are magnets. As a result car crashes at top speed feel like bumper cars compared to IV. V: Fighting downgrade. Why does everyone, and I mean every single living soul in San Andreas, fight the same exact way, in the same untrained boorish arms-by-your-side stance, with the same 3 punches and flailing limp sideways shin kick? V: Fighting downgrade. Why do pedestrians/enemies immediately DIE upon being knocked out with fists? Paramedics arriving on scene are useless now. Every NPC is so fragile, like an egg. EVERY fistfight is a literal fight to the death, you have no option but to run or full on kill them. Stupid. V: Atmospheric downgrade. I can never just mind my own business around any NPC, ever. They have a safety bubble with a 10 foot radius that if they detect me standing still in at all they give me less than 10 seconds to get away before I get a wanted level. WHY? WHY? WHY? I could understand maybe Trevor, but all 3 characters?! V: Atmospheric downgrade. Hey R*, I know when I have depleted my health and died okay? I promise I don't need you to play an obnoxious picture snap noise, flash bright white, turn my screen grey with a film grain and throw a big red WASTED in my face with a bell ring on top to know I am dead. Jesus, who did you design this game for, exactly? Goldfish? What happened to the simple off tilt angle with the black and white filter and sometimes slow-mo in IV? It conveys so much more with so much less. Not to mention that no matter the circumstances of your death, that WASTED screen is gone in about 3 seconds flat. A big plus in IV was being able to watch your body flail about in slow motion after crashing a motorbike and flying 200 feet at an arc in the air, or flying back and away from an explosion, or watching the cops shoot at your freshly dead body, often for extended periods of time. V: Atmospheric downgrade. This game CANNOT DECIDE if it wants to be hyper realistic or arcade-lite. It's a constant cacophonous clash of tone and style, and it's extremely jarring. Wow, look at those flip-flops flip and flop realistically! That's so neat! Now watch me drive straight up a mountain in a $1 million dollar armored chrome car and do 10 front flips even though I had no momentum to do that. V: Explosions downgrade. Explosions in V are short-lived, ugly, small, dim, underwhelming and even sound cartoonish. For how they look, they have way too big of an instant kill radius. Again, toeing that arcade-realism line too recklessly. It's no fun when you can't even watch your body fly. V: Enemy downgrade. As previously mentioned, downed enemies from fist or gunfights are all immediately dead bodies. No longer do some roll around on the ground and beg for mercy, or get up to run away injured, nor can they climb into an ambulance, nor can we finish them off for a mercy kill. V: Enemy downgrade. Somehow, on a bumpy dirt road in a dense forest with giant trees and thick foliage, 100 yards away around a curve in a car going damn near 60MPH shooting at your car, enemies/AI have Arthur Morgan level dead-eye aim. Shootouts with police suffer the most from this. Given how they all have perfect marksmanship within 200 yards, the shootouts are very short lived and you are pelted to death by cops you don't even see most of the time. V: Police downgrade. Cops now know where you are 100% of the time and only pretend to not see you. Try getting a wanted level and hiding in an alley they have no earthly way of knowing you hid in outside of the radius. Watch how they manage to find your near-exact location, but just barely around the corner pretending not to see you. This game treats you like a toddler, and it's your parent playing hide and seek with you, taking pity as you've hidden poorly. "Gee, where did he go? I wonder!" V: Police downgrade. Not only does it take easily 5 times as long for the cops to lose interest in you, they will perpetually spawn in front of you over and over as you outrun them one by one. DO NOT even get me started on how they rubberband to your bumper regardless of whatever top of the line tuned-up turbocharged V10 7.0L 3,000HP quantum space rocket Bugattighini supercar you have. They apparently have the best car tuner in the world working at LSPD and he swaps all the Crown Vic engines out with f*cking demon blood-powered Hadron colliders. V: Police downgrade. To make their infinite respawning near your location and rubberbanding to your bumper worse, they have the magic ability to make your car attempt to spin itself out merely by tapping your back bumper. They don't even need to attempt the PIT maneuver, your car does it for them upon contact with the grille guard of an LSPD cruiser. Your steering wheel will instantly be jerked full stop to the left or right without you having any say so in the matter. V: Combat downgrade. For the love of GOD can we stop with adding HITMARKERS? I'm not an asshole, I can tell when I shot something! I'm not an AC-130 gunship IR camera! This is not Call of Duty! How about you make your enemies/NPCs react to being shot appropriately so I don't need you to tell me when I have killed them with an annoying red and a screen flash/noise? V: Combat downgrade. Every single firearm in this game feels and sounds like a Nerf gun. There is hardly any muzzle flash, there is hardly any gunshot report, there is zero recoil, the enemies react to being shot as if they are being blown over by strong winds, and the guns sound WEAK. There's no crack of a supersonic projectile being launched out of a steel barrel with a controlled explosion like a cannon, it sounds like a f*cking weedwhacker engine. Using these weapons feels like batting at people with foam swords. The non-functional scopes and vague/useless weapon stat bars were just frosting on the sh*t cake. Don't forget your choice of black, tan, or bright blue for every single gun! Are you kidding me? V: Combat downgrade. Why did they add the weapon wheel from Max Payne 3? The time stopping function of it is cheesy and takes me out of the game. Same for the radio wheel. At least it gives me an option for the radio one... V: Combat downgrade. Oh my God, all I want to do is crouch behind this low wall to stop from being shot, but every time I click the left stick, one of the 3 blank slate losers just hunches over a bit as if he's stalking his ex-wife in the library. WHAT THE F*CK WERE THEY THINKING? This is by far the most egregious example of short-sightedness on R* part. Replace a crouch function with a stealth function that doesn't even function 95% of the time for one mission near the start of the game? OKAY. V: Combat downgrade. Body armor is entirely useless. 1,000%. Not only does falling from a building deplete it, it only absorbs what seems to be 3 bullets before going away entirely. V: Story downgrade. I was misled by trailers and marketing into believing this game would be about doing heists, not endless wetwork for feds and the most unlikable characters to ever grace an entertainment medium (be it movies or books or videogames). Not to mention, having those said unlikable characters be around and do annoying sh*t for 9/10ths of the game and killing them off in the most unsatisfying and anticlimactic of ways. We don't even get to see Devon Weston die! V: Story downgrade. Every single character was a caricature. An unfunny exaggeration of some form of stereotype that I did not enjoy being around. Trevor, his attitude, his demeanor, his wildly changing tone (is he supposed to be funny or scary because he is neither), his response to being called a hipster, his wild 'n' wacky wow omg s0 randomz! moments, his childish outbursts of violence that remind me of SpEd classes, it was all just way too juvenile for me. Michael was a pissbaby traitor who turned rat for reasons I felt were poorly explained, and who trapped us all into the unenjoyable prospect of being the FIB's bitch for most of the game. Paired with a special ability that was 100% useless as it drained way too fast and filled way too slow, even at max level. Franklin was as bland and uninspired as white rice and water. At least he wasn't ungodly annoying, like Trevor, or Michael's whole spoiled ungrateful and ugly family. V: Story downgrade. 3 main characters was a gimmick that served only as a convenience for getting around a bigger map, in my mind. To its detriment, I believe it ended up simultaneously diluting and weakening the relationship of all 3 characters to the player. Instead of caring about all of them, I cared about none of them. They were detached, autonomous beings that went about doing sh*t while we weren't controlling them. We were momentary observers and participators in their uninteresting and unbelievable lives. It added nothing new or revolutionary to the series and I hope it stays in GTAV as an experimental one-off. It bloated and convoluted the story to a directionless mess. Michael and Franklin's meeting was contrived and their relationship was forced, at best. Their bond the game expects us to feel is nonexistent. V: Story downgrade. Hanging out with Niko's friends in IV was a fantastic way to learn about the long, difficult and storied past of our tragic antihero given in bits and pieces. Hanging out with anyone in V is an absolute chore. Seriously? Jimmy DeSanta? I'd rather huff gas! IN REAL LIFE! V: Story downgrade. From being a fresh off the boat Eastern European war veteran, experienced crook and tortured soul Niko just trying to scrape together a new life for himself and his cousin in a new country, to being 3 annoying and vapid evil selfish men who have no reason to be as vicious and cruel as they are (at least none that is explained to us) and who canonically kill hundreds of people indiscriminately for trite, plain, boring greed and love of money. All this killing and death so they can buy fancy cars and mansions and sh*t? It just feels repulsive and contributes to how unlikable these people are. V: Story downgrade. Niko had reasons for being as good as he was at his criminal enterprises, at fighting/shooting/driving/piloting a helicopter. It's baked into his backstory, he's a former Yugoslav infantry heli pilot with weapons and hand to hand combat training. He's spent years in active warzones and did criminal work around Eastern Europe. Who knows what happened over there? In stark contrast, these 3 gormless jerk offs just go to a static gun range at Ammu-nation and shoot a bunch of targets and suddenly their stat bar is full so now they can kill hundreds of cops in a bank robbery with bomb suits and miniguns and pilot submarines to steal NUCLEAR BOMBS. V: Story downgrade. That torture mission was so tone-deaf and the polar opposite of what I would consider something fun to do in a video game. What the f*ck was that about? WHAT were they even trying to get at with it? Whether it was some anti-torture political statement, some commentary on the way gov/feds do bad sh*t, a f*ck you to censor culture, or just cruelty for cruelty's sake and pushing the bar ''because we can'', I found it in extremely poor taste. A bumbling attempt at having Trevor appear even edgier. V: Music downgrade. From the lush and vibrant cornucopia of Liberty City's widely varied, interesting, and damn near perfect radio stations with funny, likable DJ's and timeless songs from countless genres, to the sh*thole West coast's shallow, corporate and bland lowest common denominator focused popular music. It is rare that the same artist gets to appear two times in the long standing GTA series, but sure, of ALL PEOPLE who get to do that, let's throw TWO WHOLE KENDRICK LAMAR songs in the SAME GAME there for good measure. This game easily had the weakest radio by far, though there were some solid tunes in there somewhere. (This is more personal opinion so, make of that what you will). V: Music downgrade. To add insult to injury, you add an obnoxious, repetitive, droning synth music score that plays during missions or cop chases with the radio off, and I have no way of muting it short of turning the volume for all music down altogether. I absolutely abhor the score in V. It's bad. It's annoying. Whoever made it should be jailed. V: Grand Theft Online. From connection and performance issues, to the response to hacking from R*, to the response to modding from R*, to the death-grip focus on the god in the bottom line with predatory shark card and literal casino gambling microtransactions, to the non-stop RDM 12 year old griefers, this was a giant mistake. Anyone who was around and remembers IV free roam knows it was like 2 different universes. Funnily enough, with the game giving us less to do, the more we had to make up stuff to do for ourselves, and had more fun doing it. Drag racing cars on the airport runway, exploring every nook and cranny finding every glitch and hidden interior, roleplaying and writing machinimas and ideas for setpieces in unused parts of the map, general messing around and having a good laugh with strangers and friends alike. All of that versus warring over K/D ratios, blowing up each other's cars and getting charged out the nose for it (insurance in videogames is so fun), stocking garages full of gaudy monstrosities courtesy of Los Santos Customs that look like a clown shat them out after eating a paint pallette, doing droll and overly long surface level repetitive missions with an ugly custom character for literal pennies a thousand times, it's just a hollow experience. Or at least it was when I played it long ago. Plus, NON-FRIENDLY FIRE LOBBIES in IV vs. a finnicky and ineptly applied "passive mode" that would switch off if you were in a car and wouldn't protect you from getting ran over or blown up etc. etc. etc. WHY did they do all of this? What was behind these gameplay choices? Hardware limitations? What happened?! I don't understand any of these decisions, or how this came to pass. I still like the game but I was expecting something different. Sorry. I did not mean for this to become a sh*t-all-over-V rant but man, they f*cked this game up so hard. I was beyond disappointed. I'm sure if I remember something I've left out I'll edit it back in here. I'm tired of holding it in.
    7 points
  30. Starboy

    RDR2 PC Previews Round-up & Discussion

    RDR 2 is perfectly balanced I'd say. There are some fast paced missions as well but overall after my first and only playthrough on the PS4, it's safe to say that it's a world that's meant to be explored. I kind of focused on the story itself when I played it cause I was scared of being spoiled.
    7 points
  31. Arrows to Athens

    GTA Online General Chat

    Never land an Akula without the landing gear, because it will respond...
    7 points
  32. kcole4001

    Casino Games Elimination Game

    1. Blackjack - 46 2. Roulette - 11 (-2) 3. Poker - 40 (+1) 4. Lucky Wheel - 38
    7 points
  33. Happy Hunter

    Casino Games Elimination Game

    1. Blackjack - 48 2. Roulette - 13 3. Poker - 38 4. Lucky Wheel - 38 (+1) Blackjack. (-2) Roulette.
    7 points
  34. LL Cool L

    Looking Back - 6 Years In

    I dont think I will have another gaming experience like this again.....even in gta 6 online...my life is so different now to when I 1st started playing but this has been by far as a whole the greatest gaming experience ever, I have never felt the need to join any other forum....I have never been so into and invested in a game ever. I have had so much fun playing this game. I will be genuinely be sad when it comes to an end..... each DLC is like a different season to me....I can even look back to my first snaps and get nostalgic, this game got me into photography and I have made real life friends from across the world..... I have been there on holidays like xmas and halloween...gone thru multiple girlfriends, birthed a daughter, had a near death experience, been tweeted by Rockstar....taken part in competitions, car meets and hours of random wackiness I would never be able to do in real life... This game does a lot and I feel like people are really harsh on R* and what they expect from gta...I am grateful to have enjoyed this game, grateful to even be in a position where I can afford games, internet, tv, or have the time to play video games....
    6 points
  35. RedIndianRobin

    RDR2 PC Previews Round-up & Discussion

    Took them a few days ago. GTA V still looks damn amazing.
    6 points
  36. Spadge

    Looking Back - 6 Years In

    My favorite memory of GTA Online was discovering my favorite part of the map (morningwood, vinewood hills area, see below) and my favorite car, the Stinger. I did hundreds of laps on the track "Learning Curve" with my carbernet red Stinger. That race would take you through Morningwood and the beautiful twisty roads all across the Vinewood Hills at sunset. Another big one was discovering all the great songs on Los Santos Rock Radio, and loving the fact they had featured one of my favorite bands like The Doobie Brothers and got Kenny Loggins to be radio DJ, I was starstruck!
    6 points
  37. D T

    RDR2 PC Previews Round-up & Discussion

    A bit off-topic but I went looking for an old GTA IV patch to download and found a familiar face in the comments section.
    6 points
  38. Yellow Dog with Cone

    GTA Online General Chat

    You'll think that an overly militarized game like this one would have actually decent military outfits, but not even that. Random restrictions and clipping everywhere, certain clothing not being available in certain camo variants, camos being bright as f*ck and there's not even dogtags available, what the hell.
    6 points
  39. Armerius

    RDR2 PC Previews Round-up & Discussion

    My advice. Dont ever use the fast travel in the game. There is one dont use it ride... When you ride there is allways amazing random sh*t happening in the game. I played it all without ever using the fast travel.. By my second playthrough i was still finding new things.. Random events etc. Im excited for the new horses. Loved hunting in this game and loved finding and buying diferent horse breeds. Omg cant wait bought a 1tb evo 860 specially for this game and have it preloaded already. Btw guys we will make a gtaforums posse? Lets do it!
    6 points
  40. Igor Bogdanoff

    RDR2 PC: Countdown in Pictures

    6 points
  41. TCMike

    The B*tch & Moan Thread (Part 3)

    I wish my car had the same afterburners that NPC cars use when the light turns green and they launch to 100mph in 0.5 seconds and t-bone me as I try to pass through the intersection.
    6 points
  42. Mattineu

    GTA Mapmaking

    Here is the last complete map i've done. I call it "San Andreas+" Don't be surprised if some modder use it.
    6 points
  43. Duhillestpunk

    The B*tch & Moan Thread (Part 3)

    I love whenever I hop in my vehicle, all the stations I DON’T want to hear play away but the station I want to hear barley plays when I start the car. That pisses me off. Why can’t we get a feature to remove certain radio stations like Saints Row 2? That game was ahead of its time.
    6 points
  44. Jenkiiii

    Casino Games Elimination Game

    1. Blackjack - 46 << 2. Roulette - 13 3. Poker - 39 > 4. Lucky Wheel - 38
    6 points
  45. Ash_735

    GTA MyriadMarie

    6 points
  46. gonnaenodaethat

    RDR2 PC Previews Round-up & Discussion

    Neither it's none ither than oor chatty pal Boabie .... Deep Boabie
    5 points
  47. Jenkiiii

    Casino Games Elimination Game

    1. Blackjack - 44 << 2. Poker - 42 > 3. Lucky Wheel - 40
    5 points
  48. (Vip)Met

    RDR2 PC Previews Round-up & Discussion

    I wonder if it will ever come to PC...
    5 points
  49. Spider-Vice

    RDR2 PC Previews Round-up & Discussion

    Nah, pretty sure it's just a clickbait thumbnail.
    5 points
  50. w9u2jd

    The Official RDO High Quality™ Thread

    x
    5 points
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