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Showing content with the highest reputation on 10/09/2019 in all areas
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Red Dead Redemption 2 PC Releasing November 5th
Originope and 14 others reacted to Xerukal for a topic
15 points -
Red Dead Redemption 2 PC Releasing November 5th
Originope and 13 others reacted to joshua969 for a topic
Just like old times, right ?14 points -
14 points
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Red Dead Redemption 2 PC Releasing November 5th
Originope and 12 others reacted to Spider-Vice for a topic
Inb4 they forgot to take the screenshots and are running to boot the PC version and take some random screenies.13 points -
Red Dead Redemption 2 PC Releasing November 5th
Originope and 12 others reacted to Shanki for a topic
13 points -
12 points
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Red Dead Redemption 2 PC Releasing November 5th
Xerukal and 10 others reacted to Spider-Vice for a topic
This lighting is just absolutely phenomenal omfg.11 points -
Red Dead Redemption 2 PC Releasing November 5th
Originope and 10 others reacted to EnforcerKiller for a topic
https://www.rockstargames.com/newswire/article/61159/Red-Dead-Redemption-2-For-PC-Now-Available-to-Pre-Purchase-via-the-Roc11 points -
Red Dead Redemption 2 PC Releasing November 5th
Originope and 10 others reacted to Xerukal for a topic
A Newswire post is never late, nor is it early. It arrives precisely when it means to. - Dan Houser, 1889.11 points -
The Red Dead Online B*tch & Moan Thread
ytowntuneup and 10 others reacted to Coleco for a topic
This, so much. NPCs must have their own minimaps, radars and dead-eye too because whenever I pick off a lone guard with an arrow to the knee head at the edge of a dimly-lit bandit camp at night, everyone else automatically knows exactly where I am and where to shoot. Following this I have no choice but to introduce them all to Mr Pump-Action11 points -
SERGIO VINCENZA: DANGEROUS MILITARY DEFECTOR ON THE LOOSE (October 8th)
No Homing and 10 others reacted to slimeball supreme for a topic
sergio vincenza did nothing wrong11 points -
New Survivals Elimination Game
Mrs. Buzz and 10 others reacted to Jenkiiii for a topic
1. Farmhouse Survival - 23 > 2. Grove Street Survival - 48 3. Meth Lab Survival - 47 4. Nuclear Silo Survival - 40 << 5. Stab City Survival - 46 Each to their own, but what I don't like about Nuclear is the sterile inauthentic feel of the map in comparison to the remaining options and their old skool vibe. Lowriders, dumpsters, you're dead dead dead... , yeah, that's what I want.11 points -
Post your Red Dead Online character
Ring Dang Do and 10 others reacted to TheLordMarvel for a topic
Colt and Tekonwenaharake11 points -
Red Dead Redemption 2 PC Releasing November 5th
Saiyam and 10 others reacted to MVP for a topic
It's officially midnight in the UK folks.11 points -
Mapping Red Dead Redemption 2! Landmark Analysis Thread
Petko and 10 others reacted to pariah87 for a topic
After all my travels up there and studying the two maps I've come to my conclusion/theory that all these cut trails are cut ravines. They all seem to connect to each other especially the the rivers/ravines still in place almost to a T on the release map. Also the video I posted also shows me going up whats looks like that large ravine in the beta map that used to connect BOTH Kansas River and Dakota River. Definitely some nice details and views up in those parts which makes me believe they had high ambitions at first and then scrapped them early lol, still don't understand why they care about use checking this stuff out, its so much fun. It looks like Wapiti wasn't in the same spot, it might've been up north further, those paths seem to be trails and in the video in those spots it looks like the whole area is detailed except for the ground which looks like the same pebble texture, possibly copy and pasted out and put there as a quick fix, just seems weird that they would create there and just smooth it all over, thats why I think they cut it out and put it down south more. The wall that blocks that northern ridge looks crudely placed on the north side too giving more evidence to it being reworked or repositioned.11 points -
There has been no graphical downgrade from 1.00 (Image Heavy)
Cyper and 9 others reacted to daltontigerboy for a topic
Hello. I'm here today to put an end to the downgrade talk & fear-mongering that's been perpetuated by a false sense of placebo and psychosomatic bandwagoning on this website. Before I go any further with debunking the “downgrade” tirade, a little bit of backstory to explain how and why I’ve decided to pursue this subject to reach my conclusion. I’ve always been a digital player of RDR2, however, back in February I bought the disc version of RDR2 after viewing a post here comparing 1.00 and 1.03 - and seeing how ambient occlusion was in fact downgraded between the 2 versions. After getting that disc copy, and going into serious investigation on the matter (ie comparing footage and screenshots of my own and from YouTube), I was able to determine that the ambient occlusion was actually altered with the 1.02 day 1 patch, and then heavily downgraded with the 1.03 patch in late November when Online was introduced. The ambient occlusion stayed in its downgraded state from 1.03-1.08, until Rockstar finally improved it with patch 1.09 back in May. However, the ambient occlusion we have from 1.09 to the present 1.13 does not match the ambient occlusion in 1.00 - Instead, Rockstar only managed to match it to where it was with 1.02 - which is still good, great even, but it doesn’t match 1.00, no version ever has. So, to wrap up this point I’m making so we can move on, there are 3 different versions of ambient occlusion we have seen in RDR2, and here’s a quick breakdown of them with some details: • 1.00 (unpatched disc) - very clean and neat AO, nice neat shadows underneath objects and in creases where two surfaces meet. Looks good but can look a little unnatural and too “clean” in some instances. • 1.03-1.08 (Late November-May) - downgraded AO, shadows underneath objects in general store almost nonexistent and objects appear as if they’re floating on the table with no contact shadows, no shadow underneath Saint Denis Trolley at all • 1.02/1.09-1.13 (Mid October 2018/May 2019-Present) - Better AO, shadows underneath objects in general store (but not like 1.00) and underneath Saint Denis Trolley. The AO looks different from 1.00 but in some ways I believe it appears more natural due to 1.00 looking too “neat” in certain instances. Now that we’re done talking about AO, I want to bring up another thing I noticed after doing my investigation in February, which pertains to the sharpness of the game. On PS4 Pro (I cant speak for base PS4 and XB1 versions) RDR2 1.00 is sharper in appearance than 1.02-1.13 - and that’s just a fact. It’s not a lot sharper, but it is noticeable for someone who plays on a 65” 4k tv. Even though it’s sharper with 1.00, it becomes almost as blurry as any other version once you start moving the camera - it only retains its sharpness when the camera is set still and it resolves the resolution quickly, unlike 1.02-1.13, where you have to wait a few seconds without moving the camera for the frame to sharpen (and even then it’s still not quite as sharp as 1.00) The difference in sharpness between 1.00 and every other version isn’t anything crazy, but noticeable if you have a PS4 Pro and especially a 4k tv. Now, with those 2 points about AO and sharpness being made, allow me to get back to the main point I’m here to make today... There is no downgrade. Everything else, other than the 2 things I mentioned, is visually IDENTICAL between 1.00 and all other versions of the game. Rockstar never downgraded the game’s visuals and anyone here who suggests that they have is suffering from a psychosomatic placebo effect. They are seeing what their minds and emotions are telling them to see, but not actually seeing reality. The other night I went and re-bought the disc version of the game, after skimming through this thread and seeing more talk of “downgrade” on each page, as well as people here believing the game is downgraded/upgraded with each new patch, but with no basis other than their placebo goggles. After several days of playing 1.00, swapping between it and 1.13, taking like-for-like screenshots in almost identical conditions, and observing/comparing them side by side for hours, I'm here to bring you the truth... And here it is - top images are 1.00, bottom are 1.13 (most current update) The truth is, there is no downgrade. And there never was a downgrade (other than the AO from 1.03-1.08 as I discussed above). RDR2 looks exactly the same now as it does in 1.00 The only minor differences you’ll see in these shots are entirely due to slightly different weather/lighting conditions (I got as close as possible), on top of the aforementioned different AO and sharpness. Nothing was ever downgraded besides the AO, and now that AO has been restored back to the solid state as it was on 1.02, there’s absolutely no advantages to 1.00 • 1.00 has much worse performance than 1.13 running in high resolution mode • 1.00 is extremely glitchy, having many distracting clipping issues with clothing and hair • 1.00 has a buggy and jerky map/mini-map • 1.00 has frame hitches and unevenness when moving the camera in 3rd person view (try rotating the right thumbstick in circles rapidly, it’s horrible) • 1.00 has several issues with the weapon wheel and inventory menus And many other immersion-breaking glitches and issues that I can’t bother to list right now. The only noteworthy benefits you get with playing 1.00 is the different Ambient Occlusion (personal preference), lanterns in front of Worth’s general store are on a night, better sharpness on PS4 Pro, and Johns gloves look normal. Oh and I guess you can temporarily visit New Austin with Arthur using a glitch. That’s literally it in terms of noteworthy benefits. I even looked at pedestrian density to see if there was a downgrade and I could not come up with anything conclusive enough to say there is, all the towns are absolutely bustling with life no matter which version you’re playing. Now, Is it possible that 1.00 may have 3 or so more NPC’s walking around at any given time? Sure, it’s possible...but it’s such a small difference that I didn’t notice it during my testing and comparing. There is not worse pop in or draw distance in newer builds either. 1.00 is simply an inferior version at this point, and yet there’s many users on this website who have themselves (and others) convinced that the game has been visually downgraded - when it hasn’t and never has been. I’ve done the research, the investigating, and put in the time + effort to prove it to you all - with visual evidence comparing like-for-like scenes (as close as I could get), and clearly the evidence speaks for itself. So can we stop this bullsh*t narrative now?10 points -
Red Dead Redemption 2 PC Releasing November 5th
Originope and 9 others reacted to MVP for a topic
"Rated M for Masterpiece."10 points -
Red Dead Redemption 2 PC Releasing November 5th
Originope and 9 others reacted to BootyWarrior for a topic
This is what they meant "Check back to the Rockstar Newswire on October 9th 2020 for the first screenshots, system specifications and additional details"10 points -
Red Dead Redemption 2 PC Releasing November 5th
Originope and 9 others reacted to joshua969 for a topic
When you're in too much of a rush and just post this...10 points -
10 points
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Red Dead Redemption 2 PC Releasing November 5th
Originope and 9 others reacted to futureproof for a topic
specs as well poggers10 points -
10 points
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Red Dead Redemption 2 PC Releasing November 5th
HarryTVisitor and 9 others reacted to DR3AD for a topic
I've been waiting nearly 10 years for the red dead series to be on PC.... Your dam right I'm gonna jerk off to some screenshots.10 points -
Red Dead Redemption 2 PC Releasing November 5th
crypteon and 9 others reacted to Spider-Vice for a topic
I wonder why consoles are being discussed in a PC thread.10 points -
New Survivals Elimination Game
Happy Hunter and 9 others reacted to Amy Vinewood for a topic
1. Farmhouse Survival - 24 (+1) 2. Grove Street Survival - 48 3. Meth Lab Survival - 47 4. Nuclear Silo Survival - 38 (-2) 5. Stab City Survival - 4610 points -
RDR2 PC Screenshots & Improvements Revealed
CarltonDanks69 and 8 others reacted to Spider-Vice for a topic
9 points -
Red Dead Redemption 2 PC Releasing November 5th
crypteon and 8 others reacted to lndex for a topic
HOLY sh*t!9 points -
Red Dead Redemption 2 PC Releasing November 5th
Originope and 8 others reacted to Spider-Vice for a topic
Rockstar literally said screenshots and more details. Also I think they should talk about API (DX12 and Vulkan) stuff too tbh, it's there in RGSC, it's in the game files apparently, so... it exists.9 points -
Red Dead Redemption 2 PC Releasing November 5th
Originope and 8 others reacted to gtafan1995 for a topic
9 points -
Red Dead Redemption 2 PC Releasing November 5th
Originope and 8 others reacted to BS_BlackScout for a topic
Get ready people!9 points -
New Survivals Elimination Game
Happy Hunter and 8 others reacted to kenmy13999 for a topic
1. Farmhouse Survival - 23 2. Grove Street Survival - 48 3. Meth Lab Survival - 47 4. Nuclear Silo Survival - 35 (-2) 5. Stab City Survival - 46 (+1)9 points -
SERGIO VINCENZA: DANGEROUS MILITARY DEFECTOR ON THE LOOSE (October 8th)
Don Maximus Meridius and 8 others reacted to jazzbone for a topic
Wow, the the enemies seemed buffed already on the lowest, "easy," 1 star level. By 3 stars i will be calling for support from Merryweather.9 points -
New Survivals Elimination Game
Mrs. Buzz and 8 others reacted to kcole4001 for a topic
1. Farmhouse Survival - 22 2. Grove Street Survival - 48 3. Meth Lab Survival - 47 (-2) 4. Nuclear Silo Survival - 42 (+1) 5. Stab City Survival - 469 points -
8 points
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8 points
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Red Dead Redemption 2 PC Releasing November 5th
Originope and 7 others reacted to Tez2 for a topic
calm down boah8 points -
Red Dead Redemption 2 PC Releasing November 5th
TheWhiteHat and 7 others reacted to Yoona for a topic
8 points -
Red Dead Redemption 2 PC Releasing November 5th
Originope and 7 others reacted to uNi for a topic
The PC screens are not out yet.8 points -
8 points
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Red Dead Redemption 2 PC Releasing November 5th
Originope and 7 others reacted to MVP for a topic
Good afternoon Outlaws! Essential links for today: Rockstar Newswire: https://www.rockstargames.com/newswire RDR2 Website: https://www.rockstargames.com/reddeadredemption2/pc Rockstar Games Twitter: https://twitter.com/rockstargames RDR2 Soundtrack: https://www.youtube.com/watch?v=Aki6M95hlXw8 points -
Red Dead Redemption 2 PC Releasing November 5th
HarryTVisitor and 7 others reacted to RedIndianRobin for a topic
A week ago, everyone here were losing their minds over the damn announcement for the game. And now in a few hours we will get screenshots, system specifications and pre orders. How the tables have turned so quickly!8 points -
Red Dead Redemption 2 PC Releasing November 5th
Originope and 7 others reacted to UltimateAntic for a topic
That's not what PC gamers were thinking 2 weeks ago xD8 points -
New Survivals Elimination Game
Happy Hunter and 7 others reacted to Standard Deluxe 59 for a topic
1. Farmhouse Survival - 23 2. Grove Street Survival - 46 (-2) 3. Meth Lab Survival - 48 (+1) 4. Nuclear Silo Survival - 35 5. Stab City Survival - 46 Meth for the win! Not really that stuff really screws up your teeth。8 points -
New Survivals Elimination Game
Happy Hunter and 7 others reacted to ALifeOfMisery for a topic
1. Farmhouse Survival - 23 (-2) 2. Grove Street Survival - 48 3. Meth Lab Survival - 47 (+1) 4. Nuclear Silo Survival - 37 5. Stab City Survival - 458 points -
New Survivals Elimination Game
Happy Hunter and 7 others reacted to x_TestsubjecT_x for a topic
1. (+1) 2. (-1) 3. (-1) 1. Farmhouse Survival - 25 2. Grove Street Survival - 47 3. Meth Lab Survival - 46 4. Nuclear Silo Survival - 38 5. Stab City Survival - 468 points -
8 points
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Red Dead Redemption 2 PC Releasing November 5th
Originope and 7 others reacted to WanteD1 for a topic
I Can't Wait8 points -
What is the first thing you will do in RDR2 for PC?
Jakub1904 and 7 others reacted to BS_BlackScout for a topic
ESC > Settings > Graphical Settings8 points -
Red Dead Redemption 2 PC Releasing November 5th
Yoona and 6 others reacted to Shanki for a topic
>game's cancelled7 points -
New Survivals Elimination Game
wangsparkinglot and 6 others reacted to Mrs. Buzz for a topic
1. Farmhouse Survival - 22 2. Grove Street Survival - 48 +1 3. Meth Lab Survival - 48 -1 4. Nuclear Silo Survival - 41 5. Stab City Survival - 48 -17 points