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Documentation

Docs and research for III, VC, SA


56 topics in this forum

    • 1.5k replies
    • 564.9k views
  1. Documenting GTA3/VC memory addresses 1 2 3 4 41

    • 1.2k replies
    • 371.4k views
  2. Texture Resources

    • 29 replies
    • 104.6k views
  3. samp low ammo notifier

    • 0 replies
    • 494 views
  4. posted in the wrong place

    • 0 replies
    • 446 views
    • 55 replies
    • 29.5k views
    • 61 replies
    • 89.1k views
  5. Blip/Marker struct

    • 26 replies
    • 20.8k views
  6. Renderware atomic based question

    • 0 replies
    • 2k views
  7. Paths Documentation for SA, VC and GTA3 1 2 3

    • 76 replies
    • 60k views
  8. [SA] configure madleg's ragdoll physics

    • 5 replies
    • 34k views
  9. GTA III Save File Documentation 1 2 3 4 7

    • 196 replies
    • 37.1k views
  10. GTA III SCM Differences (PS2)

    • 1 reply
    • 13.4k views
  11. San Andreas Save File Companion 1 2 3 4

    • 92 replies
    • 26.1k views
  12. [GTA SA] Android Widget IDs

    • 0 replies
    • 3.5k views
  13. Embedding Scripts in Save Files

    • 23 replies
    • 23.4k views
  14. "Ped.dat" Documentation

    • 0 replies
    • 5.2k views
  15. [Sanny] Custom Edit Modes

    • 5 replies
    • 15.9k views
    • 0 replies
    • 11.9k views
  16. GTA Sa School Themes From Westar

    • 0 replies
    • 11.1k views
    • 3 replies
    • 21.6k views
  17. San Andreas notification sound?

    • 1 reply
    • 17.4k views
  18. [Resource] Opcode Offline Wiki

    • 1 reply
    • 16.6k views
  19. GTAG Modding / Opcode Database

    • 9 replies
    • 29.6k views
  20. [SA] girlfriend globals / bitmasks

    • 9 replies
    • 26.7k views
  21. Reclaiming Global Variable Space from SCM

    • 1 reply
    • 16.1k views
  22. [III,VC] SFX Files Archive 1 2 3

    • 77 replies
    • 136.6k views
  23. GTA:VCS Internal Audio Sample Names

    • 1 reply
    • 15.3k views
    • 127 replies
    • 41.1k views
  24. Vice City Stories GAME.DTZ 1 2 3

    • 79 replies
    • 24.6k views
  25. [REQ|DOC|SA] Request custom opcodes 1 2

    • 37 replies
    • 29.7k views
  26. Documenting GTA 3 car spawns per district

    • 1 reply
    • 12.7k views
  27. .RRR format explanation (Carrec.img)

    • 18 replies
    • 44.9k views
  28. San Andreas Enex Documentation 1 2

    • 39 replies
    • 37.9k views
    • 2 replies
    • 11.9k views
  29. [LCS|VCS] DIR Files

    • 12 replies
    • 14.7k views
  30. The correct scaling for Sketchup models.

    • 0 replies
    • 11.1k views
    • 3 replies
    • 12.1k views
  31. [LCS Android] Resource Decoded | "Working Tree"

    • 0 replies
    • 10k views
  32. Generic SA SCM Documentation 1 2 3 4 5

    • 127 replies
    • 108.2k views
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