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Documentation

Docs and research for III, VC, SA


51 topics in this forum

    • 1.5k replies
    • 522.6k views
  1. Documenting GTA3/VC memory addresses 1 2 3 4 41

    • 1.2k replies
    • 344.5k views
  2. Texture Resources

    • 29 replies
    • 95.9k views
    • 42 replies
    • 74.8k views
    • 42 replies
    • 14.8k views
  3. Paths Documentation for SA, VC and GTA3 1 2 3

    • 75 replies
    • 52.1k views
  4. [Sanny] Custom Edit Modes

    • 5 replies
    • 9.7k views
  5. [SA] configure madleg's ragdoll physics

    • 4 replies
    • 24.5k views
    • 0 replies
    • 5.4k views
  6. GTA Sa School Themes From Westar

    • 0 replies
    • 5.2k views
  7. Embedding Scripts in Save Files

    • 4 replies
    • 15.4k views
    • 3 replies
    • 15.6k views
  8. San Andreas notification sound?

    • 1 reply
    • 11.9k views
  9. [Resource] Opcode Offline Wiki

    • 1 reply
    • 11.3k views
  10. GTAG Modding / Opcode Database

    • 9 replies
    • 23.1k views
  11. [SA] girlfriend globals / bitmasks

    • 9 replies
    • 21.2k views
  12. Reclaiming Global Variable Space from SCM

    • 1 reply
    • 11k views
  13. [III,VC] SFX Files Archive 1 2 3

    • 77 replies
    • 126.7k views
  14. GTA:VCS Internal Audio Sample Names

    • 1 reply
    • 10.3k views
    • 127 replies
    • 33.1k views
  15. Vice City Stories GAME.DTZ 1 2 3

    • 79 replies
    • 18.8k views
  16. GTA III SCM Differences (PS2)

    • 0 replies
    • 7.8k views
  17. [REQ|DOC|SA] Request custom opcodes 1 2

    • 37 replies
    • 24.6k views
  18. Documenting GTA 3 car spawns per district

    • 1 reply
    • 8.2k views
  19. .RRR format explanation (Carrec.img)

    • 18 replies
    • 38.5k views
  20. San Andreas Save File Companion 1 2 3 4

    • 91 replies
    • 17k views
  21. San Andreas Enex Documentation 1 2

    • 39 replies
    • 32.1k views
    • 2 replies
    • 7.4k views
  22. [LCS|VCS] DIR Files

    • 12 replies
    • 10k views
  23. The correct scaling for Sketchup models.

    • 0 replies
    • 7k views
  24. Blip/Marker struct

    • 24 replies
    • 14.8k views
    • 3 replies
    • 8k views
  25. GTA III Save File Documentation 1 2 3 4 7

    • 190 replies
    • 30.2k views
  26. [LCS Android] Resource Decoded | "Working Tree"

    • 0 replies
    • 6.2k views
  27. Generic SA SCM Documentation 1 2 3 4 5

    • 127 replies
    • 102k views
  28. PC to PS2 DFF

    • 2 replies
    • 7.3k views
  29. [III] cullzone.dat

    • 8 replies
    • 9.2k views
  30. GTA 3 Source code classes list

    • 8 replies
    • 14.4k views
  31. Vice City Steam Offsets

    • 2 replies
    • 5.9k views
  32. [III,VC] Zone maps

    • 26 replies
    • 10.5k views
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