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Coding

Everything related to the GTA mission scripts; including opcodes, code snippets, algorithms and general scripting tips, can be found here.

2,150 topics in this forum

  1. Native hash translation table. Here!

    • 0 replies
    • 1.3K views
  2. [C#] Random Burts Tyres ,help

    • 1 reply
    • 588 views
  3. Sprite title isn't working

    • 3 replies
    • 789 views
  4. Edit Values in Memory DisplayChash of MP in SP.

    • 0 replies
    • 588 views
  5. Enhanced Native Trainer Issue

    • 1 reply
    • 1K views
  6. [HELP] c++ traffic sign extraction

    • 2 replies
    • 755 views
  7. Increase traffic using script

    • 0 replies
    • 1.1K views
  8. title "weapons" sprite C++

    • 2 replies
    • 3.7K views
  9. disable/block ped from spawning

    • 0 replies
    • 719 views
  10. C++ Custom mission

    • 0 replies
    • 1.1K views
  11. World to screen projection matrix

    • 1 reply
    • 2K views
  12. [Question] How to start a Cinematic Shot?

    • 6 replies
    • 1.4K views
  13. Rotate object with camera direction

    • 0 replies
    • 1K views
  14. Outfit changer and the outfits

    • 0 replies
    • 1.2K views
    • 1 reply
    • 1K views
    • 2 replies
    • 1K views
  15. Simple Radio script

    • 0 replies
    • 1.1K views
    • 2 replies
    • 1.1K views
    • 1 reply
    • 1K views
  16. Set minimum health?

    • 1 reply
    • 1.3K views
    • 3 replies
    • 1K views
  17. [c#] Navigation

    • 1 reply
    • 1.2K views
  18. Help with car modifications

    • 3 replies
    • 1.4K views
  19. ScriptHookVDotNet2 capabilities

    • 2 replies
    • 1.4K views
    • 0 replies
    • 1K views
  20. TaskSequence [C#] ?

    • 3 replies
    • 1.3K views
  21. Slow traffic when passing cones or barriers

    • 0 replies
    • 983 views
  22. Stack trace for C++ exceptions?

    • 2 replies
    • 1.2K views
  23. [C#] Stop Fire / Fire Propagation

    • 1 reply
    • 1K views
  24. STARTING NON LOOPED PTFX

    • 0 replies
    • 1.2K views
  25. DELETE_OBJECT C#

    • 8 replies
    • 1.4K views
  26. Close road/nodes

    • 0 replies
    • 961 views
  27. Reload script when you respawn?

    • 2 replies
    • 1.2K views
  28. Any guides on memory editing/documenting?

    • 2 replies
    • 1.1K views
  29. Entities and materials

    • 5 replies
    • 1.7K views
  30. Spawning a Ped with a costum Model ? [C#]

    • 1 reply
    • 1K views
    • 10 replies
    • 2.5K views
  31. change car engine sound

    • 2 replies
    • 1.5K views
  32. [C#] Creating a text file for data storage

    • 4 replies
    • 1.3K views
    • 3 replies
    • 1.4K views
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