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Coding

Everything related to the GTA mission scripts; including opcodes, code snippets, algorithms and general scripting tips, can be found here.

2,123 topics in this forum

    • 3 replies
    • 494 views
    • 3 replies
    • 563 views
  1. Reading script globals

    • 0 replies
    • 607 views
    • 0 replies
    • 659 views
  2. MODIFY_WATER parameters.

    • 6 replies
    • 2K views
    • 4 replies
    • 1.1K views
    • 1 reply
    • 534 views
  3. [Q] Was is a Vehicle Node?

    • 3 replies
    • 800 views
  4. [Q] Ped Bones ID

    • 3 replies
    • 2.5K views
  5. How to add .ini file to control binds

    • 5 replies
    • 904 views
  6. Turn off health recovery

    • 6 replies
    • 917 views
    • 3 replies
    • 616 views
  7. Teleport to Waypoint in LUA?

    • 1 reply
    • 1.4K views
    • 8 replies
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    • 7 replies
    • 1K views
    • 15 replies
    • 1.6K views
    • 6 replies
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  8. Not Spawning (Creating) Vehicle

    • 4 replies
    • 1.2K views
    • 21 replies
    • 1.6K views
  9. [Q] Get Ped/Entity Player is targeting

    • 2 replies
    • 1.5K views
    • 2 replies
    • 610 views
    • 4 replies
    • 2K views
  10. GET_PLAYER_RADIO_STATION_NAME to Text

    • 15 replies
    • 991 views
    • 4 replies
    • 687 views
  11. C# SET_PED_AS_NO_LONGER_NEEDED pointer

    • 4 replies
    • 1.2K views
  12. help on .asi files and openIV

    • 6 replies
    • 1.3K views
  13. [Q] Menu vector/Any?

    • 5 replies
    • 635 views
  14. [Q][.NET] Can not set Player wanted level

    • 1 reply
    • 791 views
  15. [Q|LUA] Spawn vehicle? Am i stupid?

    • 3 replies
    • 1.4K views
  16. [Q] Neon Colors On/Off & RGB?

    • 19 replies
    • 1.7K views
  17. [Q] Creating more than 4 enemies?

    • 2 replies
    • 1.1K views
  18. [Q] How to detach objects?

    • 1 reply
    • 1.3K views
    • 6 replies
    • 1.2K views
  19. loadouts.meta how do you add more NPCs?

    • 0 replies
    • 794 views
  20. Group hates Group

    • 6 replies
    • 779 views
  21. Getting objects from hashes?

    • 7 replies
    • 2.6K views
  22. How do peds determine driving speed?

    • 2 replies
    • 1.6K views
  23. [Q] Give a ped invincibility?

    • 2 replies
    • 1.1K views
  24. Snow on the ground

    • 0 replies
    • 641 views
  25. PC tunables_processing dehashed

    • 0 replies
    • 1.3K views
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