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Coding

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Everything related to the GTA mission scripts; including opcodes, code snippets, algorithms and general scripting tips, can be found here.

2,028 topics in this forum

  1. Compiler errors? Read this first!

    • 1 reply
    • 7.9K views
    • 0 replies
    • 42 views
  2. Checking if entity is dynamic.

    • 0 replies
    • 79 views
  3. Can anyone help... [SOLVED]

    • 2 replies
    • 149 views
    • 0 replies
    • 90 views
  4. How To Find A Native Pattern In IDA?

    • 0 replies
    • 91 views
  5. DELETE.

    • 0 replies
    • 88 views
    • 7 replies
    • 135 views
    • 1 reply
    • 94 views
  6. how fix unhoock c++

    • 0 replies
    • 71 views
    • 3 replies
    • 102 views
    • 4 replies
    • 79 views
  7. Force ped to strafing

    • 0 replies
    • 41 views
    • 1 reply
    • 75 views
  8. Sprite Names Please :)

    • 1 reply
    • 118 views
    • 2 replies
    • 122 views
    • 0 replies
    • 52 views
  9. C++ Mod Menu Sprite Help

    • 1 reply
    • 113 views
  10. Sprite Name Please

    • 1 reply
    • 70 views
  11. need help making this

    • 6 replies
    • 161 views
  12. Meteor Shower

    • 9 replies
    • 271 views
  13. Special bodyguards

    • 0 replies
    • 92 views
    • 1 reply
    • 99 views
  14. C++

    • 1 reply
    • 324 views
  15. Change player model .NET

    • 0 replies
    • 80 views
    • 3 replies
    • 139 views
  16. need help with openiv

    • 0 replies
    • 64 views
  17. Notify timer

    • 9 replies
    • 217 views
  18. int To char*

    • 3 replies
    • 157 views
  19. GET_MODEL_DIMENSIONS returns 0

    • 2 replies
    • 151 views
  20. Car no-clip c++

    • 6 replies
    • 288 views
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    • 182 views
    • 2 replies
    • 184 views
    • 10 replies
    • 269 views
  21. How is this Sprite called?

    • 1 reply
    • 331 views
  22. invisible Model ! [C#]

    • 3 replies
    • 375 views
    • 2 replies
    • 427 views
  23. Disable a .ybn file?

    • 0 replies
    • 365 views
    • 4 replies
    • 557 views
  24. GTA 5 : World Fast Motion ?

    • 0 replies
    • 438 views
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