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Coding

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Everything related to the GTA mission scripts; including opcodes, code snippets, algorithms and general scripting tips, can be found here.

2,004 topics in this forum

  1. Compiler errors? Read this first!

    • 1 reply
    • 7,758 views
  2. Play Animation without Sound

    • 0 replies
    • 22 views
  3. need help with openiv

    • 0 replies
    • 15 views
  4. Notify timer

    • 0 replies
    • 23 views
  5. [C++] GTA 5 Vehicle Pictures / Sprites

    • 17 replies
    • 2,299 views
  6. int To char*

    • 3 replies
    • 61 views
  7. Custom vehicle names and classes

    • 9 replies
    • 1,152 views
    • 3 replies
    • 1,198 views
  8. GET_MODEL_DIMENSIONS returns 0

    • 2 replies
    • 78 views
  9. Car no-clip c++

    • 6 replies
    • 160 views
    • 10 replies
    • 182 views
    • 2 replies
    • 104 views
    • 0 replies
    • 73 views
    • 2 replies
    • 300 views
  10. Request: GTAV Object Bypass Addresses

    • 3 replies
    • 823 views
  11. How is this Sprite called?

    • 1 reply
    • 206 views
  12. Snow on newest version of game

    • 1 reply
    • 946 views
  13. invisible Model ! [C#]

    • 3 replies
    • 276 views
    • 4 replies
    • 429 views
  14. Firing AirStrike Rockets

    • 3 replies
    • 898 views
    • 2 replies
    • 1,042 views
  15. Round color bool effect

    • 4 replies
    • 873 views
  16. Display Text With Function too?

    • 2 replies
    • 1,195 views
  17. Disable a .ybn file?

    • 0 replies
    • 263 views
    • 1 reply
    • 424 views
  18. Ped Task Sprint

    • 2 replies
    • 755 views
    • 1 reply
    • 778 views
    • 1 reply
    • 908 views
  19. GTA 5 : World Fast Motion ?

    • 0 replies
    • 351 views
  20. [C#] How to lock the time of day?

    • 3 replies
    • 798 views
  21. How to load a interior?

    • 13 replies
    • 1,929 views
    • 2 replies
    • 1,653 views
    • 5 replies
    • 1,685 views
    • 0 replies
    • 450 views
  22. Sh*tcode Fix Needed

    • 2 replies
    • 612 views
    • 0 replies
    • 508 views
  23. Drawing on map

    • 0 replies
    • 570 views
  24. Global Tunable Pointer

    • 1 reply
    • 610 views
    • 1 reply
    • 705 views
  25. Base Address

    • 1 reply
    • 669 views
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