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GTA III, VC & SA

Modding discussion and support for the classic III-era games.


Subforums

  1. Coding

    Everything related to the GTA mission scripts; including opcodes, code snippets, algorithms and general scripting tips, can be found here.

    79.2k
    posts
  2. Documentation

    Docs and research for III, VC, SA

    4.2k
    posts

36,593 topics in this forum

    • 6 replies
    • 1.1k views
  1. making roads on 3ds max?

    • 8 replies
    • 2.1k views
  2. Making SA cars behave like in IV?

    • 1 reply
    • 842 views
  3. Making sa flood

    • 2 replies
    • 938 views
    • 1 reply
    • 548 views
  4. Making SAMI Installable mods

    • 1 reply
    • 619 views
  5. Making sense of alpha transparency

    • 0 replies
    • 825 views
  6. making simple t_shirts

    • 3 replies
    • 880 views
  7. Making skins

    • 1 reply
    • 1.1k views
  8. Making Skins

    • 4 replies
    • 565 views
  9. making skins for cars

    • 3 replies
    • 643 views
  10. Making Smoke come out of jets

    • 5 replies
    • 866 views
  11. Making some objects

    • 0 replies
    • 611 views
  12. Making Sounds for SA help

    • 1 reply
    • 552 views
  13. Making space for more vehicles

    • 2 replies
    • 807 views
  14. Making Suitcase as Weapon?

    • 4 replies
    • 967 views
  15. Making T-Shirts! 1 2 3 4 5

    • 128 replies
    • 14.9k views
  16. making tattoos for san andreas

    • 4 replies
    • 762 views
  17. Making teny-tiny models

    • 2 replies
    • 1k views
  18. Making texture/models invisible?

    • 1 reply
    • 522 views
    • 19 replies
    • 9.3k views
  19. Making the cops chase you in different cars

    • 3 replies
    • 1k views
  20. making the m4 have scope

    • 1 reply
    • 925 views
    • 2 replies
    • 640 views
  21. making the pedestrian Speed higher

    • 0 replies
    • 375 views
    • 3 replies
    • 530 views
  22. Making the player sit on objects?

    • 0 replies
    • 752 views
  23. Making the rifle shoot fast as the M4

    • 3 replies
    • 859 views
  24. Making things transparent in ZModeler

    • 4 replies
    • 3.2k views
  25. Making timecyc.dat work for SAMP

    • 1 reply
    • 2k views
  26. Making Tommy as pedestrian in Vice City

    • 2 replies
    • 753 views
  27. Making Traffic EXTREMELY DENSE.

    • 2 replies
    • 977 views
  28. Making train indestructable

    • 3 replies
    • 1.9k views
  29. Making US Mods work with EU? [HUD mods]

    • 5 replies
    • 4.5k views
  30. Making Vehicle Models Playable Ingame?

    • 9 replies
    • 1.1k views
  31. Making vehicles use only the modified txd

    • 9 replies
    • 944 views
  32. making Venturas flashing lights?

    • 1 reply
    • 1.1k views
  33. making weapons in zmodeler2

    • 13 replies
    • 1.7k views
    • 1 reply
    • 576 views
  34. Making windows transparent

    • 2 replies
    • 704 views
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