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Coding

Everything related to the GTA mission scripts; including opcodes, code snippets, algorithms and general scripting tips, can be found here.


12,385 topics in this forum

  1. GOGGLE anim

    • 8 replies
    • 799 views
    • 8 replies
    • 3k views
  2. How did DaEllum67 active GangWar?

    • 8 replies
    • 823 views
  3. A new mod idea: Air Strike

    • 8 replies
    • 1.3k views
  4. Problem with xlive & scripthook

    • 8 replies
    • 3.9k views
    • 8 replies
    • 857 views
  5. Helicopter Guns Script Help

    • 8 replies
    • 1.6k views
  6. the id of this object!?

    • 8 replies
    • 2.2k views
  7. Parachute for IV?

    • 8 replies
    • 3.6k views
  8. CLEO Help

    • 8 replies
    • 1.1k views
  9. Cleo3 Code Activator

    • 8 replies
    • 2.1k views
  10. Can someone compile this for me?

    • 8 replies
    • 1.2k views
  11. How doubled weapon

    • 8 replies
    • 837 views
  12. small change in smc file vice city

    • 8 replies
    • 2.5k views
    • 8 replies
    • 1.5k views
  13. Ped shooting range

    • 8 replies
    • 1k views
  14. [SA] Make Cleo scripted guns recognisable to cops.

    • 8 replies
    • 840 views
  15. Gta Sa CLEO Mods Wont Work For Me?

    • 8 replies
    • 11.3k views
  16. Walk-on / Enterable GTA 4 Subway?

    • 8 replies
    • 6k views
  17. My new mod

    • 8 replies
    • 1.1k views
  18. Help on making actor kill player

    • 8 replies
    • 1.1k views
  19. Modded timecyc.dat out yet?

    • 8 replies
    • 1.7k views
  20. Any new xliveachiver soon? :>

    • 8 replies
    • 1k views
  21. GTA San Andreas is crashing

    • 8 replies
    • 698 views
  22. Converting CLEO to VC Scripts

    • 8 replies
    • 1.1k views
    • 8 replies
    • 1.9k views
    • 8 replies
    • 472 views
    • 8 replies
    • 1.5k views
  23. gift for my fans spawner 288 actors

    • 8 replies
    • 1.4k views
  24. [Q] Mod help GTA SA

    • 8 replies
    • 925 views
  25. Ryosuke's Display Settings Extender Bugfix?

    • 8 replies
    • 2.5k views
  26. Kitt Moving Scanner Scripting...

    • 8 replies
    • 1.3k views
    • 8 replies
    • 2k views
  27. Problems with mission mod

    • 8 replies
    • 2k views
  28. If you can mod, can you port?

    • 8 replies
    • 1.9k views
  29. Tutorial to show SA coding

    • 8 replies
    • 849 views
  30. Questions about main.scm

    • 8 replies
    • 1.2k views
    • 8 replies
    • 820 views
  31. How to change player start ?

    • 8 replies
    • 882 views
  32. A question about coordinates

    • 8 replies
    • 907 views
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