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Coding

Everything related to the GTA mission scripts; including opcodes, code snippets, algorithms and general scripting tips, can be found here.

11,716 topics in this forum

    • 3 replies
    • 5.8K views
  1. [ How to ? ] New HUD concept

    • 4 replies
    • 4.3K views
    • 13 replies
    • 771 views
    • 8 replies
    • 3.2K views
  2. [AI] Force vehicle RPM to -----

    • 12 replies
    • 1K views
  3. [ALPHA] LuaBellic 0.0.1: Lua Scripting Environment

    • 3 replies
    • 1.6K views
    • 1 reply
    • 1.1K views
  4. [Android][GTA:SA] Idea for scripters!

    • 2 replies
    • 786 views
  5. [ASK] Can you create this mod?

    • 1 reply
    • 569 views
  6. [ASK] Making Mission Pack storyline

    • 7 replies
    • 1K views
    • 7 replies
    • 701 views
  7. [ASK] why my .asi Plugin isn't work?

    • 7 replies
    • 1.1K views
    • 1 reply
    • 1.1K views
  8. [bounty] Do missions again ?

    • 4 replies
    • 772 views
  9. [BW Mission Builder] I need an OpCode

    • 7 replies
    • 1.1K views
  10. [c]How to get a random ped and attach a blip?

    • 3 replies
    • 833 views
  11. [C#] Car disappear from itself

    • 10 replies
    • 758 views
  12. [C#] Check if AI is stuck

    • 21 replies
    • 1.1K views
  13. [C#] circular menu

    • 9 replies
    • 2.1K views
    • 5 replies
    • 514 views
  14. [C#] Need a little help to get started.

    • 7 replies
    • 1K views
    • 2 replies
    • 733 views
  15. [C#][REL] Car Bomb Script

    • 2 replies
    • 960 views
    • 3 replies
    • 1.4K views
  16. [C#]how to use GTA.Forms?

    • 3 replies
    • 1.1K views
    • 13 replies
    • 755 views
  17. [C#]Needing Assistance

    • 1 reply
    • 739 views
    • 5 replies
    • 516 views
    • 3 replies
    • 921 views
    • 6 replies
    • 1.5K views
  18. [C++] CPed struct of actor_id

    • 6 replies
    • 1K views
  19. [C++] DK22Pac's plugin sdk error..

    • 0 replies
    • 489 views
  20. [C++] Enable mouse ingame

    • 1 reply
    • 1K views
  21. [C++] get player position

    • 1 reply
    • 621 views
  22. [c++] Hooking D3D9 endscene

    • 4 replies
    • 3.3K views
  23. [C++] How get player position from memory ?

    • 1 reply
    • 694 views
  24. [C++] How to enable Directx9 cursor

    • 0 replies
    • 223 views
  25. [C++] How to get vehicle position

    • 6 replies
    • 2.7K views
  26. [C++/ScriptHook]Some questions

    • 27 replies
    • 2.5K views
  27. [C++|ASM] Alter damage received 1 2

    • 32 replies
    • 4.9K views
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