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Coding

Everything related to the GTA mission scripts; including opcodes, code snippets, algorithms and general scripting tips, can be found here.


12,380 topics in this forum

  1. error scripting rampages gta vc and gta III

    • 0 replies
    • 591 views
  2. How to create actors in vehicles without crashing

    • 6 replies
    • 1.1k views
  3. gta 3 unlocked hidden packages in new game

    • 0 replies
    • 503 views
  4. Custom data inside dff files?

    • 5 replies
    • 995 views
    • 0 replies
    • 491 views
  5. create your hidden packages in main.scm

    • 0 replies
    • 566 views
    • 3 replies
    • 901 views
    • 4 replies
    • 846 views
  6. CLEO bugged SA-MP screen.

    • 0 replies
    • 1.5k views
  7. Storing a car in a script

    • 3 replies
    • 803 views
  8. Clear radar icon pool?

    • 24 replies
    • 7.1k views
    • 11 replies
    • 2.5k views
    • 2 replies
    • 1.2k views
  9. I need help to create script to GTA SA

    • 2 replies
    • 1.1k views
    • 12 replies
    • 1.7k views
  10. [SA|SB] Cops not responding

    • 1 reply
    • 996 views
  11. [SA] Menu columns with variables

    • 4 replies
    • 913 views
    • 9 replies
    • 1.5k views
  12. Whats wrong here(Can anyone help)

    • 9 replies
    • 1.1k views
  13. Car generators Limit

    • 2 replies
    • 992 views
  14. MTA2SCM Offline .exe or html (Full Page)?

    • 0 replies
    • 864 views
    • 4 replies
    • 22.1k views
    • 3 replies
    • 2.3k views
  15. [SA] Random Integer Value

    • 2 replies
    • 1.2k views
    • 4 replies
    • 1.1k views
  16. [SA] Script crashes

    • 3 replies
    • 1.4k views
  17. Random car generators

    • 7 replies
    • 10.5k views
  18. Can someone help me in this script?

    • 7 replies
    • 1.3k views
  19. Step into yellow marker Then Teleport

    • 3 replies
    • 1.3k views
    • 5 replies
    • 1.3k views
    • 9 replies
    • 1.3k views
  20. How do I make random peds as spawner?

    • 1 reply
    • 1.4k views
  21. Decompiling .asi/.cleo files

    • 2 replies
    • 13.9k views
  22. Coding help

    • 1 reply
    • 1.1k views
    • 6 replies
    • 1.1k views
    • 12 replies
    • 1.8k views
    • 14 replies
    • 1.9k views
  23. [SA] Set object to be drawn first?

    • 2 replies
    • 998 views
  24. how can i add weapon text macros to sanny builder?

    • 4 replies
    • 1.2k views
    • 4 replies
    • 2.2k views
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