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Coding

Everything related to the GTA mission scripts; including opcodes, code snippets, algorithms and general scripting tips, can be found here.

11,701 topics in this forum

  1. Putting actors in cars 1 2

    • 43 replies
    • 2.2K views
  2. Can anyone test this? 1 2

    • 42 replies
    • 3K views
  3. SA Memory handling 1 2

    • 42 replies
    • 22.7K views
  4. Some little help 1 2

    • 42 replies
    • 1.6K views
    • 41 replies
    • 2.8K views
    • 41 replies
    • 2.1K views
  5. spawning car with nitro 1 2

    • 41 replies
    • 2.6K views
  6. Text Around Radar Ring 1 2

    • 40 replies
    • 3.4K views
    • 40 replies
    • 17K views
  7. HELLLPPPPPP! 1 2

    • 40 replies
    • 2.3K views
  8. Errors compiling main.scm 1 2

    • 40 replies
    • 2.4K views
  9. Some code help 1 2

    • 39 replies
    • 2.3K views
  10. CPed 1 2

    • 39 replies
    • 3K views
  11. little help 1 2

    • 39 replies
    • 1.6K views
  12. Trying To Make A Mission 1 2

    • 38 replies
    • 2.3K views
  13. buyable properties 1 2

    • 38 replies
    • 2.1K views
  14. Minigun and missiles help 1 2

    • 38 replies
    • 2.2K views
  15. Simplest Zombie Script 1 2

    • 38 replies
    • 1.5K views
  16. Skin change 1 2

    • 37 replies
    • 2.4K views
  17. Titanic Mod (CLEO) 1 2

    • 37 replies
    • 24.9K views
    • 37 replies
    • 8.9K views
  18. [SA] Memory access via stat opcodes 1 2

    • 37 replies
    • 10.6K views
  19. MoonLoader — Development 1 2

    • 37 replies
    • 12.7K views
  20. CLEO AND SANNY BUILER 1 2

    • 37 replies
    • 3.6K views
  21. Trainer that stopping time 1 2

    • 37 replies
    • 6.9K views
  22. Los Santos bus traffic line 1 2

    • 37 replies
    • 3.6K views
  23. CLEO4 1 2

    • 37 replies
    • 7.2K views
  24. Menu 1 2

    • 36 replies
    • 1.9K views
  25. Report CLEO 4 Mod Errors 1 2

    • 36 replies
    • 7.6K views
  26. make CJ fly? 1 2

    • 36 replies
    • 3.8K views
  27. The Modders Lounge 1 2

    • 36 replies
    • 3K views
  28. Removing Buildings by Script 1 2

    • 36 replies
    • 1.4K views
    • 36 replies
    • 2.5K views
  29. GTA: Dark Knight Begins 1 2

    • 36 replies
    • 4.1K views
  30. VC coding problems 1 2

    • 36 replies
    • 2.3K views
  31. CLEO 3 problem (GTA:SA) 1 2

    • 36 replies
    • 30.9K views
  32. Project CLEO 2 1 2

    • 35 replies
    • 12.3K views
  33. Drive By's 1 2

    • 35 replies
    • 6.5K views
  34. my pickup marker didnt work 1 2

    • 35 replies
    • 1.8K views
  35. heli magnet mod... 1 2

    • 35 replies
    • 7K views
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