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Coding

Everything related to the GTA mission scripts; including opcodes, code snippets, algorithms and general scripting tips, can be found here.

11,910 topics in this forum

  1. gta3/vc/sa limits 1 2

    • 43 replies
    • 33.5K views
  2. .sco scripting 1 2

    • 43 replies
    • 3.2K views
  3. Putting actors in cars 1 2

    • 43 replies
    • 2.3K views
  4. Can anyone test this? 1 2

    • 42 replies
    • 3.1K views
  5. SA Memory handling 1 2

    • 42 replies
    • 24.1K views
  6. Some little help 1 2

    • 42 replies
    • 1.6K views
    • 41 replies
    • 3K views
    • 41 replies
    • 2.1K views
  7. spawning car with nitro 1 2

    • 41 replies
    • 2.6K views
  8. Text Around Radar Ring 1 2

    • 40 replies
    • 3.4K views
    • 40 replies
    • 17.1K views
  9. HELLLPPPPPP! 1 2

    • 40 replies
    • 2.3K views
  10. Errors compiling main.scm 1 2

    • 40 replies
    • 2.5K views
  11. Some code help 1 2

    • 39 replies
    • 2.4K views
  12. CPed 1 2

    • 39 replies
    • 3.2K views
  13. little help 1 2

    • 39 replies
    • 1.6K views
  14. Trying To Make A Mission 1 2

    • 38 replies
    • 2.3K views
  15. buyable properties 1 2

    • 38 replies
    • 2.1K views
  16. Minigun and missiles help 1 2

    • 38 replies
    • 2.3K views
  17. Simplest Zombie Script 1 2

    • 38 replies
    • 1.6K views
  18. Skin change 1 2

    • 37 replies
    • 2.5K views
  19. Titanic Mod (CLEO) 1 2

    • 37 replies
    • 25.1K views
    • 37 replies
    • 9.4K views
  20. [SA] Memory access via stat opcodes 1 2

    • 37 replies
    • 11.3K views
  21. MoonLoader — Development 1 2

    • 37 replies
    • 14.9K views
  22. CLEO AND SANNY BUILER 1 2

    • 37 replies
    • 3.7K views
  23. Trainer that stopping time 1 2

    • 37 replies
    • 7.1K views
  24. Los Santos bus traffic line 1 2

    • 37 replies
    • 3.7K views
  25. CLEO4 1 2

    • 37 replies
    • 7.3K views
  26. Menu 1 2

    • 36 replies
    • 2K views
  27. Report CLEO 4 Mod Errors 1 2

    • 36 replies
    • 7.7K views
  28. make CJ fly? 1 2

    • 36 replies
    • 4.1K views
  29. The Modders Lounge 1 2

    • 36 replies
    • 3.1K views
  30. Removing Buildings by Script 1 2

    • 36 replies
    • 1.4K views
    • 36 replies
    • 2.5K views
  31. GTA: Dark Knight Begins 1 2

    • 36 replies
    • 4.2K views
  32. VC coding problems 1 2

    • 36 replies
    • 2.3K views
  33. CLEO 3 problem (GTA:SA) 1 2

    • 36 replies
    • 31.5K views
  34. Project CLEO 2 1 2

    • 35 replies
    • 12.7K views
  35. Drive By's 1 2

    • 35 replies
    • 6.8K views
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