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Coding

Everything related to the GTA mission scripts; including opcodes, code snippets, algorithms and general scripting tips, can be found here.

11,760 topics in this forum

  1. [VC]Help with a simple SCM mission

    • 6 replies
    • 284 views
    • 0 replies
    • 281 views
    • 4 replies
    • 280 views
  2. Modded GTA SA crashes! HELP!!!

    • 2 replies
    • 274 views
  3. Write on text file (Opcode 0A9A?)

    • 1 reply
    • 273 views
    • 0 replies
    • 270 views
  4. Texture bug help

    • 1 reply
    • 269 views
    • 0 replies
    • 268 views
  5. How To Replace Main Characters Skins?

    • 6 replies
    • 266 views
  6. Can't decompile a CLEO mod on Sanny Builder

    • 0 replies
    • 265 views
  7. Code conditional

    • 7 replies
    • 261 views
  8. Lags & Bugs with Frame Limiter

    • 2 replies
    • 259 views
    • 0 replies
    • 258 views
  9. [SA] Gangs Spawn

    • 0 replies
    • 257 views
  10. debugging asi mod

    • 0 replies
    • 257 views
  11. Get car in x y z and store? (SOLVED)

    • 3 replies
    • 251 views
  12. Tips to create a city

    • 0 replies
    • 250 views
  13. Opcode differences (VC)

    • 0 replies
    • 250 views
    • 5 replies
    • 248 views
    • 5 replies
    • 245 views
  14. Help - Phone Clock Mod

    • 0 replies
    • 244 views
  15. No front lights particles

    • 2 replies
    • 243 views
    • 0 replies
    • 241 views
    • 1 reply
    • 240 views
  16. [SA] Path nodes direction.

    • 0 replies
    • 240 views
    • 1 reply
    • 240 views
  17. Can't disable a map marker

    • 0 replies
    • 238 views
  18. I can't decompile this cleo script

    • 2 replies
    • 237 views
  19. What would be the skin 74?

    • 1 reply
    • 237 views
  20. how to make guard

    • 0 replies
    • 236 views
  21. [C++] How to enable Directx9 cursor

    • 0 replies
    • 234 views
  22. How can I make a total conversion

    • 3 replies
    • 234 views
    • 0 replies
    • 232 views
  23. Object MaddDoggs14 (14425)

    • 0 replies
    • 232 views
    • 1 reply
    • 232 views
  24. Remove car restrictions

    • 3 replies
    • 229 views
    • 1 reply
    • 229 views
  25. More dyom animations?

    • 0 replies
    • 228 views
  26. [SA] Sound at object

    • 1 reply
    • 225 views
  27. Actor speed and damage output

    • 1 reply
    • 224 views
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