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Coding

Everything related to the GTA mission scripts; including opcodes, code snippets, algorithms and general scripting tips, can be found here.


12,387 topics in this forum

  1. Safehouse scripts

    • 1 reply
    • 1.1k views
  2. ReloadScripts from inside a script!

    • 11 replies
    • 1.1k views
  3. Sharks

    • 17 replies
    • 1.1k views
  4. New Savepoint

    • 15 replies
    • 1.1k views
  5. What i can find audio file from GTA SA id

    • 0 replies
    • 1.1k views
  6. Problem with "read_memory

    • 3 replies
    • 1.1k views
  7. [SA] Help with editing main.scm

    • 2 replies
    • 1.1k views
  8. Make an object pop tires...

    • 6 replies
    • 1.1k views
  9. Velocity based on angle

    • 7 replies
    • 1.1k views
  10. Trying to convert a .cs bullet time script

    • 2 replies
    • 1.1k views
    • 4 replies
    • 1.1k views
  11. Transperancy

    • 12 replies
    • 1.1k views
  12. I cant get the Blastforce Mod running

    • 1 reply
    • 1.1k views
  13. problem with mission

    • 4 replies
    • 1.1k views
  14. Is it possible to create cutouts with CLEO?

    • 0 replies
    • 1.1k views
    • 4 replies
    • 1.1k views
  15. Minigames: Taking requests!

    • 7 replies
    • 1.1k views
  16. Car Spawning

    • 8 replies
    • 1.1k views
  17. jump

    • 8 replies
    • 1.1k views
  18. What mod can make SA better

    • 4 replies
    • 1.1k views
  19. adding yellow arrows

    • 9 replies
    • 1.1k views
  20. Create actor

    • 9 replies
    • 1.1k views
  21. [Q] Changing Camera Position

    • 5 replies
    • 1.1k views
  22. How to do I make Cleo Custom Mission NOT DYOM

    • 2 replies
    • 1.1k views
  23. Door-Lock Script

    • 0 replies
    • 1.1k views
  24. Opcode (045A) troubles

    • 6 replies
    • 1.1k views
  25. IPL Objects

    • 7 replies
    • 1.1k views
  26. DEFINE EXTERNAL_SCRIPTS

    • 1 reply
    • 1.1k views
  27. Loading Screen Crash

    • 1 reply
    • 1.1k views
  28. Coordinates in VC

    • 8 replies
    • 1.1k views
  29. [Tutorial] Start GTA Sa Coding

    • 1 reply
    • 1.1k views
  30. meaning handle codes in every script

    • 10 replies
    • 1.1k views
  31. SPEEDOMETER

    • 8 replies
    • 1.1k views
  32. Help making random mansion a safehouse

    • 2 replies
    • 1.1k views
  33. How do GTA coordinates work?

    • 3 replies
    • 1.1k views
  34. Ped stealer

    • 6 replies
    • 1.1k views
  35. Available Weapons to Law Enforcement Editing

    • 0 replies
    • 1.1k views
  36. Spawn cars in hangar put from me with MED

    • 14 replies
    • 1.1k views
  37. Game Freezes

    • 8 replies
    • 1.1k views
  38. Need help with 2 scripts

    • 8 replies
    • 1.1k views
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