Thanks for talking sense pookie1. I've been reading this forum for a few days and I'm tired of the 90% bullsh*t topics where everyone gets insulted. You can't seem to express concern or dislike on this forum even when explained constructively without being told to f*ck off or that you're a hater or a noob or whatever.
Now I've played GTA since the very first episode on PS1 and spent countless hours on III, vice city and SA. Back then the driving was very arcady but it was fun.
I'm still waiting to get my copy of GTA V and I'm sort of worried about the handling/damage with all the hearsay, I guess I'll see for myself when I finally get to play it.
Then IV came a long and even though I'll admit it took some getting used to, I really enjoyed the ragdoll physics and the dynamic damage and the radically changed handling. It's not even a question of it being realistic as compared to the real world (although it was a clear attempt at it), the change in driving/handling/damage was just adapted to the game itself. Imagine having the ragdoll physics in GTA IV and then having the handling of GTA SA, that wouldn't make any sense would it?
It's hard to explain I guess but I liked having to try and keep the car running in IV while escaping from cops or whatever. I find it genuinely fun to have a car undrivable after crashing or getting shot at while being pursued and having to run on foot to find another one, felt really action-movie like.
So now I hear all this stuff about driving done wrong and I'm getting a bit worried this will spoil the experience. If it's real I guess we'll have to wait for the PC version and the modding scene...
EDIT: I got a good comparision. Remember Test Drive Unlimited and its hardcore mode? Totally unrealistic (cars would fly for miles on each bump) yet really enjoyable. Then came Test Drive Unlimited 2...
- GeorgieNJ likes this