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- » Viewing Profile: Posts: spamtackey
spamtackeyMember Since 22 Apr 2013
Offline Last Active 6 hours ago
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Grand Theft Auto IV
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Posts I've Made
7 hours ago
A day ago
Make Rockstar release this game on PC? So you would have them release the game as-is, potentially unfinished with poor optimization and game-breaking bugs? Honestly, I'd rather they finish the job. It's likely the game won't come to PC until after GTA:O is finished. Why would Rockstar want to get yelled at for releasing another unfinished version?
A day ago
Of course we should have missions which some people then complain are too scripted so I wish people would make up their minds. After the missions GTA has always been a make your own fun kind of game. In SA I had the most fun just thinking of stuff to do. These games are great for somebody like me with an over active imagination.
I think the worst thing GTA V did in terms of scripting was by forcing us to walk at certain points or forcing us to switch characters. It's understandable why they did it, but at the same time it's not something we've really dealt with before that I can think of. The missions used to give the illusion of being open-ended, but getting ideas beyond the designer showed how closed they were. Like in SA when you have to steal the helicopter from the army for the casino heist. I parachuted to the chopper to avoid fighting the army and it was locked. The game never failed me for going the wrong way or forced me to walk slowly, but it wasn't open enough to accept my solution. I think that's really what people are getting at when they say V is more scripted. It doesn't carry the same illusion the way the other games did.
Overall, I think it'd be nice to have certain missions be open-ended and others be completely scripted. It'd give a nice breath of fresh air to the series. Give us an objective and let us decide how we accomplish it. Give us the tools to accomplish it in a variety of ways and just let us go at it. It would not be a replacement for good story-driven scripted missions, but it would be a nice addition to them.
A day ago
I like how you chose the Xbox 360 version, the one with more compressed stuff, hey, I guess it'll help make the PC version seem like a bigger step up when you get that.
Not like I had a choice. I've been stuck with this 360 for about 4 years now. Never used it until I decided to play some Red Dead and MK 9.
Played GTA V for about 3 or so hours straight.
1. The framerate is absolute ass. This is MOST likely my TV combined with the natural age of the hardware, combining into a very unpleasant experience
2. I bought a smaller TV on purpose to help it resemble a monitor as I do not tend to have good experiences using colossal or wide screens, as I like to focus on a well-rounded area that isn't too big or too small. I was fairly close to it. Not too close. But a bit farther than I am right now at my desk typing this.
The aliasing was absolutely horrid. Everything was jagged. Again, it's most likely my TV. It isn't a sh*t TV. I just... I don't know, lol.
3. The graphics are very, very good in terms of lighting, models and especially cars/other similar objects. But the terrain can be downright laughably ugly. Like some grass and roads... unbelievable how ugly those textures can get.
4. I cannot stress this enough. i absolutely cannot play with a controller. Being a keyboard PC gamer guy, I hardly use my thumbs for anything in that particular gaming activity. So my reflexes are... none. I can't free-aim for sh*t so I'm lucky if I get a bronze during a shooting challenge and the fact that auto-aim is completely absent in vehicles makes every mission that requires me to do in-vehicle shooting (Or even the playful thought of wanting to do a drive by) disgustingly nightmarish.
The game is fun, It really is. But I just can't play like this. Call me an absolute and total retard, but it just doesn't work for me. It all feels so clumsy to me.
Feels so pathetic to admit you can't play with something 11 year olds get the hang of easy in games like COD. f*ck my life.
1) Probably the console. I've been shocked how good the framerate held up on my PS3. Most 360's probably hold up well enough but it really depends on the system.
2) I hope it was an HDTV. GTA V looks noticeably worse on an SDTV. I couldn't even read the text in SD and it's just... ugh. It makes any visual problem ten times worse. Not sure if it also makes aliasing worse, but one of the hardest things for me to do is to play any SD games nowadays because the aliasing just kills my eyes. Moving to HD made gaming so much nicer for me.
3) Yeah the textures are definitely mixed. The ground ones seem to be the worst. Overall though, it's really amazing how they made it look on the consoles.
4) This is the biggest kicker. I'm used to both a controller and a keyboard, so I can go between console and PC controls, but it depends on the game and such. I can't play Saint's Row IV with my 360 controller because it's just plain awful to control it that way. I couldn't even beat SR2 until I got it on the PC. The console controls were so awful for me. I have to use keyboard + mouse controls otherwise it just isn't gonna happen. If you're not able to get comfortable using console controls for V then it will really kill your enjoyment of the game. It might get better if you practice, but the question really is if you want to practice. I don't play online shooters because I suck at them and I don't have fun with them and the time it would take to get good enough to have fun is time I would rather spend on other games. If you don't feel that practicing is worth it, then there's no shame in that. I don't feel ashamed for not playing Halo or Call of Duty and you shouldn't feel ashamed of being a PC gamer who doesn't want to get used to a controller. Everyone has their preferences.
A day ago
No drivable trains? No excuse for that.
As far as I'm aware, you could never drive trains in any GTA game, so why did you expect it now? R* never even touched on the subject.
And your list of GTA 5 problems differs GREATLY to other people's lists. Your list is 95% nonsense.
In San Andreas you could drive the freight trains and even had a terrible side mission attributed to it. It's really boring. Just press accelerate until the train derails or (if doing missions) you get to a destination... in which case slow down. I can understand why some would want it back, but it's mostly a novelty unless you really like trains or something.
Hmmm. Never knew that.
Still, why would you expect to drive trains? And why is it so popular? I cannot find any reason for it to be in, even as a RP'er. Especially when the train you'd be driving is a freight train, not a passenger train.
Because some people are like Sheldon and really, really like trains. That's really all there is to it. I would have liked the train in RDR to be usable if only so I could hogtie people and run over them, but even that would get old. I absolutely detested the freight missions in SA and typically avoided the train because it wasn't much fun after the first time I tried it.
That's funny because I'm pretty sure the storyline, you know, the main theme of the game revolved around heists - you know, CRIME. Just because you didn't get your worshipped gang wars or gang recruitment etc doesn't make V any less of a primarily focused crime game.
Talking of which, and for the 2576th time - V is not supposed to be a SA 2.0, and it was never supposed to be. When are you going to get this through that head of yours? Just let go and accept it already...
*Also, since when was pool or bowling or taxi missions or dating or ring racing or basketball or car/boat/flying schools or anything else I missed - crime related? Incase you hadn't noticed, GTA has ALWAYS had non-crime related side activities since Vice City. It's one of the main things that made your precious San Andreas so popular. But because R* decided to expand on them in V to make them more fun for us, you're trying to claim that these activities have taken over as the primary focus of the game. Give me a f*cking break....
My only guess is that your just nit-picking to try and justify your bitterness that V didn't give you enough gangbanging stuff. You should be happy you got any at all. It's pretty obvious R* just threw in Franklin to keep the SA kids happy, and that they really wanted to make their own game revolving around Michael and Trevor.
You couldn't be more right, non-crime related side missions have always been in the series, and they were much worse in San Andreas as it contained things like Dancing and in GTA IV due to the horrible friendship/dating system. I always see these complaints where people complain that there is no side mission about steeling cars and it feels like that these people forget the fact that cars can be stolen in free roam. I think that because people only play games for the story nowaways, they forget how to make there own (crime related if you wish) fun in sandbox games.
Oh, and another things, Rockstar, PLEASE make San Andreas HD so that half of the GTA V haters on this forum shut up. Seriously though, just because GTA V has some elements from San Andres (countryside, vehicle customisation, etc), doesn't mean it was meant to be GTA San Andreas 2, GTA Episodes from San Andreass, GTA San Andreas Stories or anything like that.
GTA isn't just a sandbox. A true sandbox is Garry's Mod, where you have nothing but what you want to do. GTA has structure and it's not wrong to expect some structure to relate to activities you want to do. Stealing a car in free roam is nothing like stealing a car because you are being rewarded for it. Yeah you can steal a car in free roam... and then what? You do it all the time. Drive it to an area and drop it off then go do it again? That can be fun if given incentive, but on its own it gets rather dull quickly. The structure provides incentive and an interest.
Leaving everything to the player is just not how GTA works. GTA has sandbox elements but it is also a structured game. There are goals and objectives. You can choose to goof off and to explore and to make your own fun, but it never forced you. It always provided structure and that's one of the strongest things about it. If being a sandbox was so important to GTA than why have they always had missions? Even GTA 1 had missions. Why would we need missions in a sandbox? Just make your own fun right?