Any one else disappointed in the wheelie physics? What happened to the balance point from the past games. Or is it just me. I thought offline, I needed to crank skill and get all bike upgrades, but to no avail. I cant keep one going for a block. In 4 I could wheelie across town, traffic or not. Post up if im missing something. Thanks.
Dinka Akuma is bike of choice, looks like real life bike.
If the sanchez or the dual sport is the only ones thatll wheelie in this game I think Im trading it in! not really...lol but ill be sad.
The bike physics in this game have been completely screwed over, bikes certainly got screwed the most.
Also, on a completely unrelated note, the helicopter controls in this game are ridiculous, staying still requires some completely ridiculous pinpoint accuracy like you're in the middle of a hurricane or something.
It's a bit ironic and tragic at the same time how some people can be biased towards one game. Bashing IV for not being original and praising at the same time SA, which story was nothing more that a cliche mess up made from Boyz in the Hood, Ocean's Eleven and or bits of James Bond movies.
IV story wasn't the best scenario in the world, being based on well-known revenge plot, but Yugoslavian wars sauce, rather fresh russian bratva setting and believable characters turned it into the best GTA story so far.
None of that borrowed storyline stuff matters, the only thing that matters when comparing GTA's is fun factor. This concept is something that is completely lost on the fans who prefer games like GTA 4 and 5 over San Andreas/Vice City. These dudes always want to talk about "storyline", "graphics", "engines", and all this other technological irrelevant sh*t. The new obsession now is "draw distance". The only thing that matters in gaming is which game is more FUN than the other. And "fun factor" is something that people who like GTA 4 and GTA 5 over a game like San Andreas never want to discuss. That's the one issue they always run away from when arguing over GTA's. They try to make things more technical than it should be.
This is exactly what I am saying. Vice City didn't have the best graphics in the world but the game was fun.
When LCS came out all the kids bitched about the graphics not being good enough without even thinking the game was incredibly fun and worth playing based solely on the factor of it being fun.
No one cared about the stories in the other games, and they really aren't that bad considering it's a video game named after a felony charge. The best part about the games before IV, is they didn't take themselves seriously. It was meant as a joke, the characters themselves were caricatures that could never be taken seriously in the real world.
If I am going to play a video game, I want to have fun. Fun is something I didn't find much of at all in IV. The graphics can be as realistic as possible, I don't care but it's a big sacrifice just to have fun. It's basically "look but don't touch".
IV was far more fun than any GTA before it. The vastly improved physics alone made it far better, the game played much more dynamically and fluidly than previous ones.
Goddammit the more I see that realistic driving mod video the more I get pissed off, it's so much better than what R* did and it's a goddamn WIP done by some guy with a modded Xbox in his house! Seeing the cars actually react to the road, spin-out, lose grip, it's so much better it's insane. R* had the chance to put physics this good in this game but they didn't.
That is absolutely ridiculous. Sigh...I'll have to wait to get a PC so I can mod the inevitable PC version.
f*ck, all they need to do to fix it is to modify some values here and there. Why on Earth they won´t do that themselves? (R* I mean).
i thought R* axed it because of suspension compressions and body roll turned up affecting processing or something. But framerate seems quite well here.
I read that those who choose free aim offline will, when online, be limited to lobbies with others who chose free aim and similarly for auto aim. Lets hope R* is planning a driving fix along the same lines.
That video is amazing, looks so much better than unmodded V, almost makes me want to mod my Xbox to use it.
I don't think you guys arguing get it.
Rockstar said themselves they wanted the driving to feel like a racing game.
something like midnight club. The driving WAS MADE LIKE THIS so you can drive around fast and freely. It's meant to be fun.
GTA IV's driving took more skill, I know this, but it was slow, barely any thrill factor. They did this for GTA V so you can get the sense that "this car is really fast and it should feel fast"
Bullsh*t. IV was ENDLESSLY more thrilling than this. V regularly nearly puts me to sleep with how soulless and boring the driving is. Unlike IV, you're never on edge, just mash the gas and slam the stick and you'll never fly out of control unless you're a complete idiot.
I just get more and more frustrated with 5´s handling as I progress and get the best vehicles. Cheetah and Entity FX were supposed to be fun, they´re just horrible to drive. There´s nothing happening in these cars while you corner. You never lose the rear, you barely ever understeer unless you´re WAAAAY too fast into a corner. Even in the twisty country roads they give no satisfaction at all.
Yuuuuup. R* has managed to suck the joy straight out of driving. Now I don't want to drive for fun anymore unless slidey cars in on, and even then it's not as fun.
I customized 4 cars for Michael's Vinewood garage (Vigero, Gauntlet, Surrano, and Futo), but I don't want to drive them. They're so boring to drive.
I can't believe people prefer these physics. SA was better than this. Just Cause 2 was better than this (high-end cars in JC2 were twitchy and really easy to lose control of if you weren't good at steering).
I think GTA is too mainstream for it's own good. The game has to appeal to the dudebros who'll play it for 3 months and then shelve it forever.
No one cares about your opinion, and it doesn't make it "a good argument" to detail it with BS. You're not getting the fact that you're the antagonistic people here whining and stamping your feet like children, and demanding everyone agree with you.
So again, you're wrong.
Hoooooolllllyyyyy god all this projection.
You are the one who comes into this thread incessantly to bitch at anyone who doesn't like V's driving. YOU are the one "whining and stamping your feet" like a child whenever someone doesn't agree with you. YOU are the one demanding that everyone agrees with you. YOU are the one sh*tting up this thread with your fanboy BS.
Cool. Then you know that trucks don't drive like they do in this video.
Unlike practically every car in V, that truck appears to rest on actual suspension, and be affected by the world underneath it. Unlike V, the guy driving it actually had to THINK about how he was approaching every corner, whereas in V he would just mash the gas and crank the wheel and the car would magically swing around it.
Bottom line: The cars in IV actually behaved in a way reminiscent of REAL cars. They reacted to their environment in a way that emulated REAL cars. Was it perfect? No. But it was far better than the unrealistic simulacra that V calls "cars".
So yeah, I'd take IV over V in terms of driving physics. IV was a evolution in that respect. V is a devolution, a willing step back from IV's physics, done in a cynical move to grab money from people who hated IV because they couldn't handle the more complex vehicular dynamics. IV was involving, it made you on the edge whenever you were in a chase, knowing that a slight mistake could get you in a crash. In V, there is no suspense, no feeling of being one slight misstep from slamming into a car.
Racing is all about pushing yourself. It's about pushing as hard as you into a corner, braking as late as possible, and swinging through. But you could've done better. You always want to push yourself, to go in JUUUUUUST a little deeper. In IV, you could do that. You can't in V. There's no feeling of being able to push harder.
IV takes 5 minutes to master, but has years of depth in discovering the unique feel of each car, and racing.
V takes 5 minutes to master and then....that's it.
I love how it's been 30+ pages, and not a single hater of IV's driving has:
1. Accurately explain why they thought IV's physics were bad without resorting to blatant lies ("it's impossible to turn!1!1!!1") or straight up subjective opinions
2. Explain why V's driving is better in a way that doesn't boil down to "It's not IV"
3. Engage IV fans in a way that doesn't involve mindless and puerile screaming and whining
4. Had the humility to entertain the idea that they simply sucked at driving
IV fans like me, Fasterthanyou, Dodeca, and others have calmly explained why IV's driving is better with facts (cars feel unique, suspension is actually realistic, etc.) and why V has failed on these fronts. We've been using facts and the fanboys just keep screaming at us.
V's physics are lacking. They are not a good fit for the game in any sense. IV took literally 5 seconds to learn if you used your brain and the brake. IV's cars were much more unique-feeling, and more involving to drive. It wasn't challenging--it was involving. When you were in a chase, you had to focus on driving incredibly hard. In V you can practically be asleep and still do well.
The suspension is f*cked. The grip is f*cked. Every car feels the exact same besides speed. They turn corners like F1 cars, they stick to the road like glue, they fly over bumps without any response. They barely are connected to the road, they basically glide over it. They introduced a ton of new supercars and classic exotics but what's the damn point is they all handle the same?
Arcade physics are fun when they have depth.
V has no depth. That is every problem with the physics summarized in one sentence.
The driving in this game, it has just killed my enthusiasm for it.
About two months before V came out, I rebought IV and started playing through in anticipation. I was addicted to that game. I would play it the instant I got up for hours on end. I was annoyed anytime I COULDN'T play IV. I would always do a few missions, then I'd just drive. I'd drive for hours on the roads of Liberty City, having so much fun dicking around and taking cars to their limit.
I don't fell that way with V. I'm not "OH MAN WHEN DO IT GET TO PLAY V AGAIN CAN'T WAIT" like I was with IV. I'm like "Oh, I have nothing to do...I guess I'll play V..."
I had no homework yesterday and I STILL didn't play V. That's not a good sign.