So someone made a dumb post, but it kinda got me thinking...
You know that in any game where accumulating money matters people will quite quickly post up methods to stack cash quick.
One of the Saints Row games had a trick where you steal an Armored Money Transport, park it in your garage, and repeatedly destroy, collect it, then let the garage repair it. Made a ton of cash quickly.
So what I'm wondering is, when these "GTAV Make $1,000,000 in 30 Minutes" methods come up are you going to use them to get a heads up on the game, or not?
I kind of want to not use things like that so I can enjoy the game with a more natural pace...but then it would be nice to have the money early on to buy a house/garage/car/sick weapon
So I figure that the story length generally has very little bearing on how long people actually play a Grand Theft Auto game.
The three characters are quite different so long as the game's story can portray them to be different but what happens when you're just free roaming. How then is Michael different from Franklin different from Trevor.
There's a topic about NPC reactions being different, which sounds fantastic to me, but I was wondering if here, or in the future, the different characters might actually have different animations or abilities.
Essentially Tiers so that in given activities playing as a character suited to that skill would make it easier. Trevor would suck on a bicycle, Franklin would suck flying a G4, Michael would suck at running a Triathalon. Trevor would be fantastic flying a Dodo or racing an ATV, Franklin would be great running a Triathalon or racing sports cars, Michael would be great with High Powered Military weapons and mediocre at most else.
This could be simplified as...
Franklin: Great at Physical Activities Good with Mid Level Vehicles and Sports Bikes Great at Hot Wiring Good with Mid Level Conventional Firearms Good with Snorkeling/Parachuting/Wingsuiting (please)
Michael: Bad at Physical Activities Good with High Level Sports Cars Bad at Hot Wiring Good with High Grade Weapons Great with Snorkeling/Parachuting/Wingsuiting
Trevor: Decent at Physical Activities Good with Low Level Cars and ATVs or Chopper style bikes Decent at Hot Wiring Good with Low Level Firearms and Explosives Bad with Snorkeling/Parachuting/Wingsuiting
That kind of thing could be enhanced by different animations demonstrating their aptitude. Franklin could ride a bike like a demon, Trevor could move smoothly on an ATV, Michael could have tight form wielding weapons. Conversely Franklin might have difficulty with an ATV, Trevor could fidget uncomfortably behind the wheels of a nicer car, Michael could huff and puff when running about.
If the unconfirmed 4th Spot is indeed a Free Roam Avatar put together by the user it could even be a way of introducing RPG elements once again. Start off as John Doe who is Meh at Everything, whatever you do a lot of you start getting better at.