I just hope every single enemy isn't a bullet sponge. -_-
If I shoot some f*cker in the head with a shotgun, he should be blown back. That's fun. What isn't fun is running around tapping R1 slowly watching that bar drop down.
Raiders and stuff, they should have realistic damage. Headshots should instantly kill them. If they want bullet sponges so bad, leave it to things like super mutants. They should be more rare, like a mini-boss fight. THEN I should be using my assault rifles and miniguns. But for the average survivor, 1 headshot with a pistol should be enough. Two or three shots to the body.
The current recoil system is just stupid. If my reticule is on their head, the bullet should hit their f*cking head. Not hit 5m away because my "shooting stat" is low. I'm the one playing the game, I should be the one who determines my f*cking shooting stat.
yea. I remember the HORRIBLE system from Morrowind. YOu didnt hit sh*t at the beginning. I thought it was a bug at first. always was on them but never hit them. 1 out of 10 attacks did hit the enemy. With the bow it was even worse.
For you first point:
Like I said, HS should do alot of damage, no matter how low the skill or damage of the weapon is.
I understand that, at a low level, you cant be strong enough to kill all enemies within seconds. But it should not be like with the laserpistol, where you need like 3 reloads before they die...
Overall the shooting mechanics need to be more shooter-like
- DOOM! likes this