(Sorry for the double post, but I had a short request for a review; and here it is)
Hello guys, today I am going to do review on “007 Skyfall – (James Bond) Dark Edition” created by MikeJcalNBellic (took me some time to type the name correctly). Click on the tiles for the respective page of the mission and the creator.
This mission, as the title says, is the “Dark Edition” of the movie Skyfall. Surely the weather in the mission is dark but that’s not the point. It’s all gun battle, no story. That’s weird because James Bond has story. Never mind, it’s just a single mission; with lots of action. Let us begin the review:
Writing: It is Good. There are many spelling errors and wrong use of grammar but like I said, it’s not story to be concerned but the gameplay. Otherwise, the player can understand what to do, where to go, etc.
Presentation: It is Good as well. The mission has great use of cutscenes and the mission title itself look appealing when beginning the mission. The weather, well it’s all dark and you don’t expect all happy children weather when you kill tons of enemies with your shotgun. Also, I couldn’t understand why you needed to go to a building and parachute from its roof. The place we needed to go was just a walk from foot. I didn’t enjoy the jumping much as the weather was very, uh, shabby.
Length: For a single mission, it was Excellent time consumer. You will kill your enemies easily and the driving is also short but in whole, it will take you 12 minutes or more. Surely, at some parts, like getting on the roof of the motel might be confusing as you don’t have any radar (just go straight to the end stairs).
Difficulty: The difficulty of this mission was to be easy until I took a bullet from the Desert Eagle. It’s Medium. You will get in a bad position if you don’t find cover (which is ample but your partner will just thrash them with his shooting ) in a gunfight, especially in the motel. The driving is easy as you take on a bike which is very cool. Even blowing up the helicopter was easy. The creator should have given us a manual RPG.
Variety: The variety is Good. You don’t get to see gray skies daily, do you? There are many actors and weapons used in gunfights, and good cover positions. The problem arises from the unrealism of weapon setting and animations. In one situation, Agent 007 was holding a gun, pointing at his enemy. But after the cutscenes, you get a knife. There was a balance and all of them which sums up into Good mission.
Verdict: It would be a 7 out of 10 from me. The mission was long and detailed but was poorly configured with the realism which the real Skyfall movie didn’t lack. It is DYOM though and the creator had pushed his limits. Good job. I hope to see a mission pack in future with better story and realism.
Thanks for everyone reading this review. I hope you had fun. We shall meet at my next review.