|QUOTE (Ash_735 @ Saturday, Aug 31 2013, 20:22)|
...OK, I will, here's a rushed example of how the videos should be done, because I rushed it I didn't correct the RGB Extended values, but this example of mine beats out the VC RAGE versions in every way, it's in the correct aspect ratio, better sound quality sourced from the PS2 ADPCM's and funny enough, it's smaller in size (60.4MB compared to 69.5MB), you can grab it here (https://dl.dropboxus...end_example.bik).
As for the other stuff, I'll let other people point that out.
Your version seems alot better.
A question that has been bugging me for some time is why are missions done slowly for these mods (VCR, GTA IVSA which even doesn't have missions, VC Stories, etc)
For me it seems really easy to make these, because I have no idea how are missions made.
How I think missions are done and why they seem easy to me:
1. Take the original cutscene from GTA Vice City or GTA San Andreas
2. Put it in your mod.
3. Put a marker to where you have to go
4. Another cutscene from original
5. Make some peds and make so you have to kill them.
6. Mission Passed +100$
I think there are many people who think the same thing that making missions is easy which it's probably not so if anyone could explain this i'd be really happy:)