Just because some do something, doesn't mean preventions should be put in place that will stop legitimate users from posting. The resolve isn't to stop the few while pissing off the many. What's more effort, scrolling the 2 seconds to report, or limiting everybodies posting abilities/forum usage.
Plus, this kind of stuff blows over, this site has alot of traffic because of V still being new, with the populace that comes are the trolls and the kids who don't care about the community and don't care if they get banned.
It may be a liability for his character in the future, too. Whenever R* decides to get around to consistently taking care of the obvious money glitchers, OP may be put in the crosshairs himself. In my opinion I think this is why a lot of people are randomly getting gifted upwards of tens or even hundreds of millions (even billions) of dollars - I think some glitchers are getting worried about their characters getting wiped, and because they've purchased most of the expensive goodies they're beginning to get rid of everything but a few million so its not immediately obvious.
Another thing you can keep doing to spend the money is going to legendarymotorsport.net and keep buying the most expensive cars over and over and just keep replacing them with each other in your garage. Or is there a timer for buying cars? Either way, I imagine it'd still be quicker than the real estate method. Then whenever you're done if you don't want the super car you couldn't afford in the first place just replace it with something more modest.
Aswell as the people giving thinking "If I'm going down, so is this guy".
However the thing is, Rockstar like any smart company is gonna keep detailed logs of stuff, especially transactions in a game where the virtual economy is a real thing. Thus, what will likely happen is when it's time to go through and see the money glitch damage, they'll see these oustanding amounts in the logs. As for the OP's safety? Chances are he won't get punished because they will be able to see he had X amount this time, and then was given 500+ million by another player (at a time when you cant give your own banked cash to other players). They'll see the glitcher, punish him, and likely only take away the money from OP.
Personally, I find the fun is working for the cash. Its called replayability. However I wouldn't mind having this kind of cash on an alt, as I could use it for the various RP's/screenshots/other events etc. While being able to work up the rest on my main.
If I go up to John and tell John he's a f*ckhead, given the definition of the term "griefing", I would be "griefing" John. John would go all over town saying I "griefed" him and I would be labeled as a "griefer".
The point being? People like to name and label behavior and society creates these opinions about them.
If I had killed John, and John had said "Will killed me!". People would be like "Yeah, so? It's the point of Grand Theft Auto, kill him back."
But if John had said "Will griefed me!". The pitch forks would come out and I gotta find a place to hide.
GTA at it's base core is still a death match, has been since Vice City, I remember the deathmatches on that. Then with SA:MP, IV, and now Online. They added passive mode because they know that most players are going to try to kill each other for no reason, it's just how people act. The same goes on in any open world multiplayer game, because it is just that, a game and people have no reason not to kill each other.
What players should be doing is fighting back (or not) and handling the situation in-game how they see fit, instead of complaining on a fan-forum about "griefing", which is not at all what it is.
They will. The thing the 99% of you children don't understand is that there would be no point in taking the glitched money away now if the glitch is still around, and I'm sure just as many people who don't understand that, also don't understand that fixing a glitch isn't as simple as flipping a switch. It's not "Bob you asshole you left the glitch millions turned on and people used it." Glitches, also considered bugs, are often created when a change is made, and due to the fact that coding executes line by line and needs to be very literal, it's quite easy for bugs and glitches to form when they change part of the coding. And often they need to release a fix to see if new methods arise so they can fix them and test the fix to be sure it works. It's not so simple as you think.
So the reason you don't see action done is because it would be a waste of time if those people can just glitch again and get their money right back up there.
This also applies to the duped vehicles because if duping isn't fixed, people will just continue to dupe those adders out.
So I thought of an idea, but idk if the staff would think it's worth, but I figure why not.
We have the show your garage/character threads, which work well. But I'm part of the gangs section and I know alot of us (factions on there) want or try to build gallery's of related images to our group.
And theres been an increase of people coming and posting their videos related to GTA Online (which I don't know how GTAF feels about that).
So maybe a new subforum in GTA:O Section called "Screenshots and Videos".
That way it improves the general flow of the forums and creates a place for these people. People who make those "Showroom: Some car" could have those threads in there and the other threads designed for people to share images/videos. Plus that could make some of the gangs and crews happy as they could have their own little "crew gallery".
It becomes a place for people who want a place to share their images/videos, and a place where people seeking such can find instead of having to click thread after thread.
The thing about GTA is that alot of people have to remember, the game isn't defined by the coding, the game isn't fun because of what R* puts in. It's all about how the players have fun. I played IV from launch week up literally until the moment I could start downloading V, according to my stats (which I think haven't updated fully so are old) I have like a week of playtime in V in the short 1 month, 2 months online has been out. I must have months and months of accumulated playtime on IV with it's 6 years.
What made it fun was playing with people I enjoy, but also finding a new way to play. IV was very basic in multiplayer, but if you take a look at the game, and modify it a little bit into a different way, whether it be "we're going to play this game mode, but put certain restrictions on ourselves" or you create a custom mode like "Manhunt", it ultimately expands the longevity of the game and makes the money spent on the game a bit more worthy.