The Buzzard's miniguns are useless as they're so inaccurate, weak and hard to aim with, even in 1st person view
I thought that at first too, but they are actually quite potent if you have the patience. You can get them stable on a dive with a bit of reverse thrust to cut down the turbulence effect. They are not a weapon you can dominate with, but they can still be fun.
Hi guys. Are you still active? I'm playing v online a lot and I miss the big organised games there used to be on these forums. It's very hard to find mature skillful players out there and very hard to find death matches, races, etc. worth playing, since most games are full of children or idiots it seems. I think this is the only gang I'd consider joining here since I've played with quite a few of you and I know you're alright. If you're active still, I'm psn Dr_ Ripper____, can't remember if it's 3 or 4 underscores after Ripper. Anyway, I hope things are going well for you all.
Interesting thread. I'd love to know how to fight a tank on foot without getting wasted a lot. I know about the long range snipping bit, but in tests I've found it takes 13 to 18 hits with explosive weapons to take out a tank if you concentrate on its frontal armour. I didn't test shooting it in the arse since they don't usually attack you that way. I can't remember exactly how many sticky bombs it takes, but I think they were the best option in this category. I didn't test multiple bombs exploded at the same time, might work, but you'd probably end up dead in the process and quite expensive too.
Buzzard v tank? In my experience, a tank can take out a buzzard in one shot no problem as long as it's in range and not right overhead. The buzzard can outmaneuver a tank easily, but it's go no punch. Again, in tests, it took 29 hits (if I remember correctly) from buzzard missiles for the tank be destroyed. So, using a buzzard to hunt tanks is not much of an option. The only exception I can see is if you've go a copilot on the gun camera pumping missiles at the tank from a high angle that the tank can't raise its gun to. But even this is more about irritating a tank than destroying it as it's unlikely the tank is going to stay nice and still while you hit it 29 times.
Any advice on taking out tanks on foot would be appreciated, but I don't have any expectations frankly.
About buzzards being underpowered or not, in gta iv tbogt, buzzards were well overpowered. In v, I think they've got it more or less right. I love the fact that the lifespan of a helicopter is short and they can't be repaired so there aren't many heli noobs spawn killing much these days in v and ruining the game. The weapons on the buzzard are fine for taking out ground targets, apart from tanks that is. If you're playing ok, you'll probably only need 1 or 2 shots and the ground target is dead most of the time using missiles. The guns seemed pathetic when I first started playing gta online, but I've noticed its kind of like iv, it takes getting used to, but it's not so hard to kill players on the ground with the guns either. The only snag is you need a bit of stability to get the shot right and that allows the ground guy to get a good shot at you too, but that's fair enough anyway. It would be boring if it was too easy. Best use of the guns though is for shooting players out of their cars without blowing the car up. I find it very difficult to do, but it's a good feeling when you manage it.
The auto aim on the buzzards missiles is a pain sometimes since it locks on to anything except the target you're after in certain conditions, but you can always switch to guns and have a go with those instead.
I must say though that v seems to have put a lot of people off flying buzzards because it's a bit harder to fly them than it was in iv. I predict though that in a few months people will have learned to fly again and we'll see a lot more buzzards in the sky. At the moment though, it seems as though there just aren't many people out there at all that can fly them to a reasonable standard and I can't say I've encountered anyone at all so far that didn't look like an accident waiting to happen. Having said that, I only play in free aim games so I don't know the full picture. I doubt auto aim games are full of good "pilots" though.
Btw, challenging people on these forums to private matches to prove a point is pretty pathetic really. If any of the trash talkers had any real balls they'd be meeting up in real life to punch the sh*t out of each other instead of annoying people here with their idiocy.
With this new beach bum update, there's less money in the game generally since they've lowered the payouts for races but haven't lowered the cost of most items players want to buy. I find with this that it changes my behavior as a player. For example, when I started playing online, medical bills were a significant expense, so I'd tend to stay away from public free modes since it would cost me too much to spend any amount of time fighting with other players and I had other things I wanted to save cash for like an apartment, weapon upgrades, cars and mods. It was only when I'd bought those things and felt I was financially secure that I went into public free modes at all. Later when they lowered medical expenses, I started going more and more into public free modes and indeed had a lot of fun fighting with other players.
Now with the lowering of payouts on races and such, I notice again I'm reluctant to go into public free modes since it can prove quite expensive to do so, and instead I'm spending my game time being careful to match income with expenditure. This is a pity because the public free mode and all the crazy stuff that goes on in it is the best part about this game for me. Fun has become more expensive for me then.
If I look at it now in fact, the cheapest way of fighting in free mode is to hire a tank or a buzzard ($200), even one grenade costs more than that. The bottom line seems to be that the economics of the game are pushing me towards tanks and buzzards, a pity since both of those have limited appeal.
I don't have a problem with lower payouts on races and missions in principle, but if this is combined with high weapon prices (they haven't lowered the price of basic weapons and ammo yet) it means that "fun" is more expensive, therefore there's less fun in the game. I think it's ok to have high-priced aspirational items like cars and apartments out there, but high priced weaponry just puts a dampener on the game.
Does anyone else feel the economy is pushing us towards less fun gaming options?