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zmodeler scene root does not contain .dff 0kb error

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spyderblack66
  • spyderblack66

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#1

Posted A week ago Edited by spyderblack66, A week ago.

how do I remove that error when exporting to .dff it was .dff format vice city I put it in san andreas format but it gave me 0kb someone can leave a help  please will say use 3ds max and another program as blender and tried and I fail

2vrzfxk.pngv7y4ya.pngqsqpgi.png34982uv.png


guard3
  • guard3

    Liberty City's Finest

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#2

Posted A week ago

Better convert it to SA dff (dff version 3.6.0.3) with RenderWare File Converter and then try to work with it

Parik
  • Parik

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#3

Posted A week ago Edited by Parik, A week ago.

The dff export name should be the same as the Scene node root i.e
JmsdbKk.png

 

If you try to export with another name , it would not work, and cause a 0 kb .dff to be created.

You can export it with the name player.dff , and rename it later,

or rename the `player.dff` in the scene in zmodeler and export it with the same name.

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