There's always been much speculation and conspiracy-type theory that GTAO has been made to impede certain progress, for a variety of reasons.
Whether it's been overly aggressive law enforcement, who some claim are buffed with each update, or by intentionally placing us in lobbies that keep us from playing the way we like to play, there's no doubt in many a doubter's mind that something wonky is amidst with GTAO, but with zero evidence.
However, it's simply undeniable to consider things like the wild driving antics of NPC drivers, muggers appearing on rooftops with no access except by air, or Mercs who sometimes come in short waves while other times coming in extended waves, over and over.
Last night, I tried to pick a fight with an NPC on the street. Not a single one would engage me, no matter how much I ran into them, knocked them down, or taunted them. Not one! Eventually, I switched lobbies and upon stealing a Sanchez out by Sandy Shores, I had a horde of NPCs ready to kick my everlovin' rear-end!
And of course, there's the magic bullets of GTAO, where I'll be in a sniper fight with another player and while he/she may be able to withstand 2-3 of my shots, somehow that one successful shot by him/her "wastes" me, instantly - even with armor on!
So, is it just me? Or is it within reason to consider that the game is customized to engage & react to each player's unique stats, level, and abilities?
But to what extent could the game be designed in such a way?
- Higher level draws more aggressive responses
- Vehicle behaviors (ie. smoking Buzzard, declined car acceleration)
- Lobby placement based on player behavior patterns
- The amount of GTA$ money a player has triggers code to react differently
- Weapon choices and weapon wheel impacts game reaction
- Vehicle choices cause traffic to move differently
- Algorithmic responses to predictable behaviors
Of course, there's no way to truly tell what's going on under the hood of GTAO, but we've all seen hotfixes applied, vehicle and weapon nerfing/buffing, etc.
So, what's to say that the game isn't designed to make life in Los Santos harder for some players or during some sessions than others?
I'd be curious to learn your thoughts and share your experiences on this topic.
I called 911 while picking fights with NPCs. They came and actually shot this guy when he threw a punch at me. I think Officer Buffguy knew what I was up to.