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Beta Leftovers Fix - SA

SA WIP SA Released
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frankandbeans
  • frankandbeans

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#31

Posted 18 February 2018 - 04:12 PM Edited by frankandbeans, 18 February 2018 - 04:18 PM.

You doin' cutscene vehicles too? There's the two-door savanna in 'Ice Cold Killa' and Truth's camper that I think looks a bit different in 'Are You Going To San Fierro?'.

 

There's also Pulaski's 9mm pistol in the 'High Noon' cutscene, but uses the Desert Eagle during gameplay (though this might be a script fix instead) edit:(though, it could be seen that he grabbed the Deagle from his Buffalo lol)


MrFinger
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#32

Posted 18 February 2018 - 04:22 PM

You doin' cutscene vehicles too? There's the two-door savanna in 'Ice Cold Killa' and Truth's camper that I think looks a bit different in 'Are You Going To San Fierro?'.

Probably not, because I don't having 3ds max.


MrFinger
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#33

Posted 18 February 2018 - 06:02 PM

Remaked some radar textures

 

Spoiler
Spoiler

 

If you don't know what I mean, watch this video.

 

And now I'm gonna remade current race tournament map pieces.

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frankandbeans
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#34

Posted 20 February 2018 - 09:38 AM

Might interest you:

 

  • The Varrios Los Aztecas gang tag is orange (like the Vagos), however, their gang color is turquoise in the beta.

 

- http://gta.wikia.com/wiki/Tags#Trivia

 

located in tags_laazteca.txd

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MrFinger
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#35

Posted 20 February 2018 - 02:02 PM Edited by MrFinger, 20 February 2018 - 02:02 PM.

RT maps are finished.

 

Spoiler

 

@frankandbeans Thank you for suggestions.

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MrFinger
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#36

Posted 20 February 2018 - 02:54 PM

And changed VLA tag color to turquoise.

 

Spoiler
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CoolMods
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#37

Posted 21 February 2018 - 08:52 AM Edited by CoolMods, 21 February 2018 - 08:52 AM.

Did you use the cop from TTDISA or you made it yourself?


MrFinger
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#38

Posted 21 February 2018 - 02:54 PM

Did you use the cop from TTDISA or you made it yourself?

No, I only replaced the chop cop texture with final police biker.


MrFinger
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#39

Posted 23 February 2018 - 03:06 PM Edited by MrFinger, 23 February 2018 - 06:33 PM.

Ok, added download link to version 0.5.

 

I also included my wheelchair in the mod.

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MrFinger
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#40

Posted 24 February 2018 - 10:32 AM Edited by MrFinger, 24 February 2018 - 10:44 AM.

Changed cutscene Emmet texture to in-game one.

 

Spoiler

 

EDIT: And changed Ryder's texture.

 

Spoiler
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MrFinger
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#41

Posted 24 February 2018 - 02:56 PM

And replaced glock17 with colt45.

 

Spoiler
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CoolMods
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#42

Posted 25 February 2018 - 04:58 PM

Changed cutscene Emmet texture to in-game one.

 

Spoiler

 

EDIT: And changed Ryder's texture.

 

Spoiler

Whats the difference in Ryder's texture?


MrFinger
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#43

Posted 25 February 2018 - 05:46 PM

Whats the difference in Ryder's texture?

It has less detailed jacket.

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Napoleone
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#44

Posted 01 March 2018 - 06:18 PM Edited by Napoleone, 01 March 2018 - 06:18 PM.

I don't have.

But I can suggest you this leftover :

https://i.imgur.com/ISiOJK4.jpg(lod file containing beta stuff)

https://i.imgur.com/acTVMuz.jpg

Xenon was replaced during development by Xoomer.

http://gta.wikia.com/wiki/Xoomer"Xoomer was called Xenon in the GTA San Andreas internal game files. The Xenon billboard can be seen in San Fierro near ZIP, but only while the game graphics are still loading."

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CoolMods
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#45

Posted 02 March 2018 - 09:29 AM Edited by CoolMods, 02 March 2018 - 09:29 AM.

Don't forget to add final vmaff4 texture to cspunter.

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MrFinger
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#46

Posted 02 March 2018 - 06:00 PM

Added final vmaff4 texture to cspunter.

Spoiler
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CoolMods
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#47

Posted 02 March 2018 - 06:05 PM Edited by CoolMods, 02 March 2018 - 06:07 PM.

Added final vmaff4 texture to cspunter.

Spoiler

awesome

 

but neck is bugged

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MrFinger
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#48

Posted 02 March 2018 - 06:58 PM

And changed lod texture with xenon billboard to final xoomer.

Spoiler
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CoolMods
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#49

Posted 03 March 2018 - 03:33 PM Edited by CoolMods, 03 March 2018 - 03:33 PM.

Change Sniper & uzi icons to stragedy guide ones, Sniper icon is a leftover from PSG-1 and Uzi icon is a leftover from Mac-10. 

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MrFinger
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#50

Posted 05 March 2018 - 07:30 PM Edited by MrFinger, 06 March 2018 - 02:24 PM.

Changed valet's shirt texture to that same as CJ one.

Spoiler
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CoolMods
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#51

Posted 05 March 2018 - 07:58 PM

add stock to ak-47's icon

make kendl appear same as in cutscenes

make a new icon for uzi, as the uzi icon resembles mac-10, it's mostly like mac 10 been in the beta (well it actually been, you can see on a screenshot)

make a new sniper icon, it's a PSG-1 Leftover icon.

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CoolMods
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#52

Posted 06 March 2018 - 05:30 PM Edited by CoolMods, 06 March 2018 - 05:31 PM.

Add finnaly wmymech texture to mechanic from Monster & Fender Ketchup too.


MrFinger
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#53

Posted 06 March 2018 - 05:45 PM

Add finnaly wmymech texture to mechanic from Monster & Fender Ketchup too.

NO.

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CoolMods
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#54

Posted 06 March 2018 - 05:46 PM

 

Add finnaly wmymech texture to mechanic from Monster & Fender Ketchup too.

NO.

 

????????????? did you give up making the mod?


MrFinger
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#55

Posted 06 March 2018 - 05:57 PM

????????????? did you give up making the mod?

No, I don't want two guys to be the same.

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frankandbeans
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#56

Posted 07 March 2018 - 07:22 AM

I'm not too sure, but I think the mulholland safehouse still displays the lod for the beta safehouse (the one with visible interiors)

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MrFinger
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#57

Posted 07 March 2018 - 04:41 PM

I'm not too sure, but I think the mulholland safehouse still displays the lod for the beta safehouse (the one with visible interiors)

I don't think so...

Spoiler
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CoolMods
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#58

Posted 08 March 2018 - 09:04 AM Edited by CoolMods, 08 March 2018 - 09:04 AM.

replace OGF tag with GSF (if you can).

 

Mostly like Grove was Orange in the alpha.


Napoleone
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#59

Posted 08 March 2018 - 12:46 PM Edited by Napoleone, 08 March 2018 - 12:46 PM.

Hey,

 

There are three things that may interest you in this video (timer is correct) :

https://youtu.be/_dY6RMkB41U?t=8m15s

1) Pulaski aims at Carl with a Glock 17 (he's not seen with a Colt .45 so the Glock could correctly be his service weapon even if it isn't obtainable in game).

2) We can guess by the rims that the LSPD cutscene car is a beta one.

3) The more important one is that Pulaski hands CJ a different (beta) camera that the one you'll be using in the next mission.

 

For High Noon, in addition to what's already been said, Tenpenny grabs a different shovel than the in game one but it could just be a design choice.

 

"- Added final police biker texture to chop cop,"

The cop incorrectly wears two police badges on his uniform.

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MrFinger
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#60

Posted 08 March 2018 - 04:33 PM

@Napoleone

1) I already added that.

2) I have this in to-do list.

3) Same as 2).

4) Same as 2).

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