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If Michael was the only protagonist, how would the game change?

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Journey_95
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#1

Posted 3 weeks ago

The story already revolves around him but how would the game change if he was the only MC and Trevor & Franklin just side characters?

 


jaljax
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#2

Posted 3 weeks ago

Wasn't he originally planned to be the only protagonist before they decided to put three?

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Journey_95
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#3

Posted 3 weeks ago

Wasn't he originally planned to be the only protagonist before they decided to put three?

Certainly feels like that, the story revolves around him. Then Trevor and Franklin is just kind of there

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The-Ghost
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#4

Posted 3 weeks ago

Wasn't he originally planned to be the only protagonist before they decided to put three?

Certainly feels like that, the story revolves around him. Then Trevor and Franklin is just kind of there
Yeah but it's not as much for trevor as it is for franklin, when I played with trevor i can sense some story in there at least, franklin is really the one that's just playable secondary character, no background no character development..
So to the op, it will probably feel the same, instead of having to steal those two cars after prologue you will just get control of Michael on the beach and go on with the story.
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Cheatz/Trickz
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#5

Posted 3 weeks ago Edited by Cheatz/Trickz, 3 weeks ago.

I'm sure the story would've been more focused because we'd be with Michael throughout all his narrative ups and downs. This is something all stories with strong protagonists have in common regardless of the form of media.

Switching protagonists fractures the story due to the varying levels of character development the three each have. I think the only way multiple protagonists work is when we spend a long time with one, and then switch at designated points in the story.
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Journey_95
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#6

Posted 2 weeks ago

 

 

Wasn't he originally planned to be the only protagonist before they decided to put three?

Certainly feels like that, the story revolves around him. Then Trevor and Franklin is just kind of there
Yeah but it's not as much for trevor as it is for franklin, when I played with trevor i can sense some story in there at least, franklin is really the one that's just playable secondary character, no background no character development..
So to the op, it will probably feel the same, instead of having to steal those two cars after prologue you will just get control of Michael on the beach and go on with the story.

 

Agreed, Franklin would be an ok side character but he is a really lackluster protagonist because there just isn't much to his character apart from wanting to get out of the hood and thats already achieved at the end of the first arc..

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RetroMystic
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#7

Posted 2 weeks ago Edited by RetroMystic, 2 weeks ago.

 

Wasn't he originally planned to be the only protagonist before they decided to put three?

Certainly feels like that, the story revolves around him. Then Trevor and Franklin is just kind of there

 

 

He was the first developed but R* always intended to have 3 characters. 

 

Him being developed first really shows eh?

 

Anyway I feel like if the story revolved solely around Michael it would have made for a much better story of an old retired criminal brought back into the underworld by circumstance and went from there as opposed to trying to shoehorn 3 protagonists into a 69 mission story.

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Typhus
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#8

Posted 2 weeks ago Edited by Typhus, 2 weeks ago.

It wouldn't fix the issues with the story. To actually improve the game, you'd have to make his family likeable. Instead, they start out as repulsive twats and end the game the exact same way. His son, especially. I mean, Jesus f*cking Christ, what were they thinking? When Merryweather invade Michael's home, why should we care? When did his family show any signs of decency or warmth to actually make the player give a sh*t about them?

 

Michael would work amazingly well as a solo protagonist, but unless you fix that issue, the central story would still be a complete damn mess.

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Am Shaegar
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#9

Posted 2 weeks ago

I'd be unhappy if M was the protagonist to play. Not aninteresting character for my tastes, different from the rest for sure but ...meh. Trevor would be a good choice in place of M.

Typhus
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#10

Posted 2 weeks ago

Trevor would be a good choice in place of M.

How so? Trevor doesn't come across like an adult, or a believable criminal. He's more like a 14 year old's idea of what a GTA character should be. The whole game, it just felt like he was trying too hard and any moment would slink back to his trailer, put on his Best of Coldplay CD and start cutting himself. I'm not being glib, either, it was genuinely embarrassing at times.

I'm curious how you think he could have carried the entire game by himself?

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Journey_95
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#11

Posted 2 weeks ago

I'd be unhappy if M was the protagonist to play. Not aninteresting character for my tastes, different from the rest for sure but ...meh. Trevor would be a good choice in place of M.

Trevor is entertaining but he is way too crazy to be the only protagonist. The only reason he is one is because they had 3 so his ridiculous character was balanced out by the other two.

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Am Shaegar
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#12

Posted 2 weeks ago

I think that his character, including the story, is bound to change the nature of many things in the game. Regarding why I like, and prefer Trevor is, simply because I like the unpredictablity and total insanity of his character, which keeps me say, invested in his character for the most part. In fact, until his appearance in game, I didn't have any interest in the story the first time I played the game. He seems to be the least hypocritical character I have seen in the series, without all that morality fluff that doesn't make sense in a GTA game. I love characters that are genuinely honest, without giving a deep monologue about their actions and crimes committed in the past, only to then continue doing those acts of horrible crimes, moments later.

RetroMystic
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#13

Posted 2 weeks ago Edited by RetroMystic, 2 weeks ago.

I think that his character, including the story, is bound to change the nature of many things in the game. Regarding why I like, and prefer Trevor is, simply because I like the unpredictablity and total insanity of his character, which keeps me say, invested in his character for the most part. In fact, until his appearance in game, I didn't have any interest in the story the first time I played the game. He seems to be the least hypocritical character I have seen in the series, without all that morality fluff that doesn't make sense in a GTA game. I love characters that are genuinely honest, without giving a deep monologue about their actions and crimes committed in the past, only to then continue doing those acts of horrible crimes, moments later.

 

*I don't like exploring morally grey areas and I'd rather have my characters be black and white (figuratively).

 

FIFY

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Journey_95
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#14

Posted 2 weeks ago Edited by Journey_95, 2 weeks ago.

It wouldn't fix the issues with the story. To actually improve the game, you'd have to make his family likeable. Instead, they start out as repulsive twats and end the game the exact same way. His son, especially. I mean, Jesus f*cking Christ, what were they thinking? When Merryweather invade Michael's home, why should we care? When did his family show any signs of decency or warmth to actually make the player give a sh*t about them?

 

Michael would work amazingly well as a solo protagonist, but unless you fix that issue, the central story would still be a complete damn mess.

Agreed  but even a more likable family wouldn't be enough. You would need to cut down on the FIB bullsh*t. That stuff just became so tedious. Instead Madrazzo should have had a bigger role and not been a joke imho.

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Carbonox
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#15

Posted 2 weeks ago

 

It wouldn't fix the issues with the story. To actually improve the game, you'd have to make his family likeable. Instead, they start out as repulsive twats and end the game the exact same way. His son, especially. I mean, Jesus f*cking Christ, what were they thinking? When Merryweather invade Michael's home, why should we care? When did his family show any signs of decency or warmth to actually make the player give a sh*t about them?

 

Michael would work amazingly well as a solo protagonist, but unless you fix that issue, the central story would still be a complete damn mess.

Agreed  but even a more likable family wouldn't be enough. You would need to cut down on the FIB bullsh*t. That stuff just became so tedious. Instead Madrazzo should have had a bigger role and not been a joke imho.

 

By eliminating Trevor's "badass" off-screen moment with Madrazo, I think that could be easily arranged, as well.

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ClaudeSpeed1911
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#16

Posted 2 weeks ago Edited by ClaudeSpeed1911, 2 weeks ago.

It would probably be structured like GTA4. More choices and a more darker story. His family dying because of the players choices and things like that.


Le biatch
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#17

Posted A week ago

It wouldn't fix the issues with the story. To actually improve the game, you'd have to make his family likeable. Instead, they start out as repulsive twats and end the game the exact same way. His son, especially. I mean, Jesus f*cking Christ, what were they thinking? When Merryweather invade Michael's home, why should we care? When did his family show any signs of decency or warmth to actually make the player give a sh*t about them?
 
Michael would work amazingly well as a solo protagonist, but unless you fix that issue, the central story would still be a complete damn mess.


You have to admit though, it was funny as hell to see Jimmy tea bag one of the downed soldiers trying to kill them.
But seriously, you have to think to yourself..why would they even add a protag with his own family? What is the purpose of that? Is it a glimpse of what a gta character would have gone through if he had settled down? Or is it just satire of how a rich family really acts?

NumberNineLarge
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#18

Posted A week ago

Trevor would have more of an antagonistic role, probably someone Michael would have to knock off.

I'm honestly not sure how the story in its current form would work. Usually the protagonist is the one who's betrayed, not the one who betrays.




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