I think we should have just 1 topic for all discussion of emulating LCS (and VCS) whether it's controls, optimization, etc.
I need some help in optimizing LCS for PCSX2. I changed some of the Gsdx settings, put some speedhacks, yet it still slows down. I can play VCS with no slowdowns but LCS is different for some reason. If anyone knows any workaround, or wants to see my PCSX2 config, then shoot.
I'm using PCSX2 v.1.5.0 which you can't get on their website yet, but if you search for their github page, the latest one should be there.
Video Plugin Settings:
Adapter: Select your Graphics Card
Renderer: OpenGL Hardware
Texture Filtering: Bilinear (PS2)
Tick - Allow 8-bit Textures
Internal Resolution: Native (If you've got a powerful PC, you can crank this up all the way to improve graphics, and less jagged lines)
Mippmaping: Automatic (Default)
CRC Hack Level: Automatic (Defualt)
Blending Unit Accuracy: Basic (could probably crank this up too, might not run fast though)
I HAVE these settings for: LCS, VCS, III, Vice City.
For San Andreas i just use OpenGL Software.
Also i use a ps4 controller. Just had to map it out in the controller input settings.
BUT THIS is on PCSX2 1.5.0. There are problems with some GTAs using 1.4.0. So if you can find an updated version, thats what I suggest.
Usually play fullscreen + widescreen, and little to no, slowdown. If there's a lot of cars in the scene then it will drop a bit, but not as much as any other settings I've tried.