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[C#] Getting the X, Y, Z coordinates and rotation from raycasting.

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  • Kalewero

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Posted 4 weeks ago

Hello, i have a question. I wanna line up an spawned prop to any wall around the map and i wonder if there is any way to do this using raycating? I'm thinking that if i could get the coordinates and rotation from the raycasting i could set the coordinates and the rotation to the prop.


Thanks in advance :)

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