Hey all, first time posting here. So I rigged a character in 3DS Max and it works like a charm in San Andreas when I replace another dff in the Skin Selector's img file.
However, whenever I import a texture for the txd of the characters I replaced Skin Selector just stops working ingame.
I saved the texture file as 32 bit with no compression.
Here's the weird thing. When I tick the "alpha is used" box then my character works without textures but if I untick it then Skin Selector doesn't work.
Can anyone help me?