
GTA Online's Problem(?) With Multi-Seat Vehicles
#1
Posted 11 January 2018 - 05:30 PM
There are, of course, a few vehicles where this isnt the case; trhe MOC and Avenger, for example, are vehicles who's true potential isnt unleashed unless you have a two-man team.
I'm not sure any of this matters, and I dont have a problem with extra seats (it adds realism and is good wjen you gotta ferry someone), I just prefer multi-seat combat vehicles where that extra seat is necessary and meaningful, and not there 'just cause.'
- Touge Spirit Leader likes this
#3
Posted 11 January 2018 - 05:53 PM Edited by tommyguns, 11 January 2018 - 05:59 PM.
Take a heli like the MH6-Little bird, inspiration for the Buzzard. The crew consists of a pilot and co-pilot, there is room in the back for 4 soldiers. They are typically used as scouting, special forces insertion, light attack helicopters.
Why would you want one kanjali with 4 people rather than 4 kanjali's? Well maybe you wouldn't, but maybe the three people your playing with don't own kanjali's.
Or maybe they do, but they see one already sitting there and just jump in that, rather than calling their own. How often do you run into situations where you NEED four kanjali's?
Like you said, its realistic, its how things are done. If you don't personally like such vehicles, don't buy them. Buy stuff like the avenger, Valkyrie, etc
Personally I prefer to lone wolf stuff, because i got tired of inept players wasting my time, getting me killed and costing me money. So I want most or preferably all of a vehicles firepower in my hands.
- Touge Spirit Leader likes this
#4
Posted 11 January 2018 - 06:17 PM
Only having room for people who are needed to play a role in controlling the vehicle or manning some weapon, isn't a thing, in the vast majority of cases.
Take a heli like the MH6-Little bird, inspiration for the Buzzard. The crew consists of a pilot and co-pilot, there is room in the back for 4 soldiers. They are typically used as scouting, special forces insertion, light attack helicopters.
Why would you want one kanjali with 4 people rather than 4 kanjali's? Well maybe you wouldn't, but maybe the three people your playing with don't own kanjali's.
Or maybe they do, but they see one already sitting there and just jump in that, rather than calling their own. How often do you run into situations where you NEED four kanjali's?
Like you said, its realistic, its how things are done. If you don't personally like such vehicles, don't buy them. Buy stuff like the avenger, Valkyrie, etc
Personally I prefer to lone wolf stuff, because i got tired of inept players wasting my time, getting me killed and costing me money. So I want most or preferably all of a vehicles firepower in my hands.
I guess I'm pvp oriented- from a pvp standpoint, if I've got 3 buddies with me and we're looking to dominate a lobby, why would we ever use one kajani over 4? The extra seats are just meaningless, which is a little... disappointing? Because in the real world you would actually need a four man team.
Dont get me wrong, I'm all for a one man tank- I'd just like to see a four man tank adequately reflect the power of four individuals. That's whats so great about the avenger- it has an insane level of armor, meaning it takes about as long to take down a two man team in an avenger as it would take to fight two guys in seperate heli's, if not longer. Theres a reason to actually team up in the avenger.
#5
Posted 11 January 2018 - 06:25 PM Edited by HaRdSTyLe_83, 11 January 2018 - 06:28 PM.
*Waits in the back for someone to complain about the APC needing a second player*
#6
Posted 11 January 2018 - 07:18 PM Edited by Pequod_, 11 January 2018 - 07:25 PM.
These are tools designed for entire armies, translated into a game where you usually have 4 players at most.
Some vehicles are better 'translated' than others, e.g. 1 fully-manned Hunters are better than 2 one-man Hunters, but 2 Akulas are better than 1. I think these are just oversights on R*'s part.
(also I submitted this post before I finished writing it fully, had to make many edits...)
#7
Posted 11 January 2018 - 07:45 PM
Well obviously this isn't real life, but in real life a tank is not going to be sent out with a single crew member. You'll have a full crew - the number of whom depends on the tank in question. Some feature manual-style loading of the guns, others have autoloaders. Some have a combined gunner/commander, others have separate crew members for those roles.
The Khanjali in question has two grenade launchers and a controllable machine gun turret as well as the main cannon, which sure, aren't as useful as 4 Khanjalis, but it gives the option to engage more than one target at any one time. Also, it's just handy to be able to hold more than one player.
#8
Posted 11 January 2018 - 10:36 PM Edited by Cutter De Blanc, 11 January 2018 - 10:36 PM.
#10
Posted 12 January 2018 - 03:52 AM
Take the akula ive used it to escort crate running teammates around the map. Theres little room for them to absentmindedly lag behind because when we're all in the same help we keep tabs on each other more. Our insertion and extraction is also faster because the 3 can paracute and the pilot can keep the engine running while also only needing landing for one.
Like you said you want to dominate the lobby which requires a divide and conquer tactic. Which is all good, for those who think ruining others attempts to get things done should be tolerated.
Multiple seats allow for more use and giving them weapons, even useless ones is better than dead weight.
#11
Posted 12 January 2018 - 05:00 AM
#13
Posted 13 January 2018 - 08:54 AM
I know its gonna be frowned upto but I do think that the heavy vehicles like the Rhino and Khanjali and all the choppers should need a second person to control the weapons.
#14
Posted 13 January 2018 - 11:04 AM Edited by The Wandering Hunter, 13 January 2018 - 11:09 AM.
you're wrong about the hunter.So something that struck me the other day while faffing about wirh some friends: why are there so many combat vehicles with multi-seat functionality when the second, 3rd, 4th seats add very little (if anything) to the vehicle's capability? Take the Kajani for example: seats 4, implying that its best used with a four man squad. Yet when would you ever prefer one kajani with four people in it instead of just 4 kajanis? Same with the Akula or the hunter- that mg turret on the bottom adds a little bit of extra offensive capability, but when would you ever want one fully manned hunter over two hunters? One fully manned pyro over 2 pyros?
There are, of course, a few vehicles where this isnt the case; trhe MOC and Avenger, for example, are vehicles who's true potential isnt unleashed unless you have a two-man team.
I'm not sure any of this matters, and I dont have a problem with extra seats (it adds realism and is good wjen you gotta ferry someone), I just prefer multi-seat combat vehicles where that extra seat is necessary and meaningful, and not there 'just cause.'
it's nigh unstoppable with a gunner, sure, 2 hunters with ace pilots would probably beable to accomplish more but any pair of noobs can get tons of kills in a hunter before promptly slamming into a building after being hit with a missile, losing their rotor, slamming into the ground then walking away because hunter.
and the khajits mg turret is really good and avoids insurance. but the launchers are utter trash so 4 people wouldn't want to use one.
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