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A problem with the physics...

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ClaudeIzABadAzz
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#1

Posted A week ago

I have come to the unfortunate realization of something to do with GTA IV's Euphoria physics.

 

I AM USED TO THEM!

 

Can you believe it? When I first played the game I was amazed by the realistic physics, but now I've been playing the game so much that I'm used to them!

 

I still love the physics, but I can't get amazed anymore :( 

 

What about you guys?

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Algonquin Assassin
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#2

Posted A week ago Edited by Algonquin Assassin, A week ago.

I still think theyre amazing. Especially compared to some newer games. GTA IV was so ahead of its time in the physics department it still impresses me even today.

I mean Im used to them also, but without a doubt the best physics in an open world game, period.
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rampage08
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#3

Posted A week ago

I still think theyre amazing. Especially compared to some newer games. GTA IV was so ahead of its time in the physics department it still impresses me even today.

I mean Im used to them also, but without a doubt the best physics in an open world game, period.

Yep, along with Mafia 2. Man i miss playing those games.
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anthony
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#4

Posted A week ago Edited by anthony, A week ago.

As far as I know, there is no recent games with physics like that...

GTA 4, MP3, RDR, Star Wars FU, ??

Euphoria is f*cking gold, especially when it is properly *cough GTA 5 cough* configured. Too bad there is almost nobody who is using it..

From what I read on the net, it's expensive and people need to come over from euphoria to work on it; a shame, still for me I would definitely say it is worth it to pay for it.
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HigorSM
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#5

Posted A week ago Edited by HigorSM, A week ago.

I got used to them too, wouldn't expect any different after playing hundreds of hours of the game. I start to appreciate them more after playing other games where the reaction to shots and falls from high places is just a boring animation or non-active ragdoll, I wish more games used these active ragdolls like euphoria, they make the characters look much more human and believable than photo-realistic graphics in my opinion.

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ClaudeIzABadAzz
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#6

Posted A week ago

@rampage 08 Mafia 2's driving physics sucked ass! The shooting mechanics were OK, but the driving in that game sucked, I dunno what you're talking about.


TheOneLibertonian
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#7

Posted A week ago

GTA IV's physics still holds up so well these days. Even after 10 years I find it hard to find a game that has a physics model just as good as IV. It's not completely realistic, but it is extremely satisfying especially when mowing pedestrians with a car. 

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Mr_Rager
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#8

Posted A week ago

@rampage 08 Mafia 2's driving physics sucked ass! The shooting mechanics were OK, but the driving in that game sucked, I dunno what you're talking about.


I thought the driving was good in Mafia II, it was more accurate to the times than it needed to be. Mafia I was the same way, wide ass turning radius and no acceleration lmao.
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B Dawg
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#9

Posted A week ago

Mafia 2 driving was great, I dunno how the hell driving in Mafia could ever suck lol.

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TheOneLibertonian
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#10

Posted A week ago Edited by TheOneLibertonian, A week ago.

Mafia 2 driving was great, I dunno how the hell driving in Mafia could ever suck lol.

Mafia 2's physics were fantastic, especially in Simulation mode. Cars actually for once in a non-racing title. quite hard to drive and to master efficiently. I liked it better than GTA IV's (kill me), but that is just my opinion. I just wished it had wheel support. However, the crash physics and deformation isn't great compared to GTA IV though.

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ClaudeIzABadAzz
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#11

Posted A week ago

 

Mafia 2 driving was great, I dunno how the hell driving in Mafia could ever suck lol.

Mafia 2's physics were fantastic, especially in Simulation mode. Cars actually for once in a non-racing title. quite hard to drive and to master efficiently. I liked it better than GTA IV's (kill me), but that is just my opinion. I just wished it had wheel support. However, the crash physics and deformation isn't great compared to GTA IV though.

 

Call me a pussy, but I always used Arcade mode. In my playthrough of Joe's Adevntures though I'm gonna play in Simulation.


Algonquin Assassin
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#12

Posted A week ago

 

Mafia 2 driving was great, I dunno how the hell driving in Mafia could ever suck lol.

Mafia 2's physics were fantastic, especially in Simulation mode. Cars actually for once in a non-racing title. quite hard to drive and to master efficiently. I liked it better than GTA IV's (kill me), but that is just my opinion. I just wished it had wheel support. However, the crash physics and deformation isn't great compared to GTA IV though.

 

 

All the Mafia games have really great driving, but being period piece they only replicate the cars of the time. What makes GTA IV more impressive to me is it covers many vehicles from different eras and classes.:)

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rampage08
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#13

Posted A week ago Edited by rampage08, A week ago.

@rampage 08 Mafia 2's driving physics sucked ass! The shooting mechanics were OK, but the driving in that game sucked, I dunno what you're talking about.

It was pretty acurate for cars on that era. It doesn't feel like a racing game but it feels satisfying driving the cars there.

Mafia 2's physics were fantastic, especially in Simulation mode. Cars actually for once in a non-racing title. quite hard to drive and to master efficiently. I liked it better than GTA IV's (kill me), but that is just my opinion. I just wished it had wheel support. However, the crash physics and deformation isn't great compared to GTA IV though.

I like that intense feeling in the car chases,feels like walking on a rope, especially after a jump lol

 

Mafia 2 driving was great, I dunno how the hell driving in Mafia could ever suck lol.

Mafia 2's physics were fantastic, especially in Simulation mode. Cars actually for once in a non-racing title. quite hard to drive and to master efficiently. I liked it better than GTA IV's (kill me), but that is just my opinion. I just wished it had wheel support. However, the crash physics and deformation isn't great compared to GTA IV though.
 
 
All the Mafia games have really great driving, but being period piece they only replicate the cars of the time. What makes GTA IV more impressive to me is it covers many vehicles from different eras and classes.:)
I haven't played Mafia 3, does the cars handle like in the 70s ? Or are they more arcadey. From what i see in the gameplay videos, it looks a bit over the top when the cars flip.
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Algonquin Assassin
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#14

Posted A week ago

From what I’ve played the physics are very similar to the first couple games. You have the option of normal and simulation and the cars feel weight with understeer/oversteer.
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ClaudeIzABadAzz
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#15

Posted A week ago

Well driving in Mafia The City Of Lost Heaven sucks ass. Period. 


jaljax
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#16

Posted A week ago

@rampage 08 Mafia 2's driving physics sucked ass! The shooting mechanics were OK, but the driving in that game sucked, I dunno what you're talking about.

Off the subject lol but have you played Mafia 3? The driving is worse in that then Mafia II so i would pick Mafia 2 or 1  any day.

 

Gta IV's physics are the best in the series imo i really enjoyed how realistic it was .

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rampage08
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#17

Posted A week ago Edited by rampage08, A week ago.

@rampage 08 Mafia 2's driving physics sucked ass! The shooting mechanics were OK, but the driving in that game sucked, I dunno what you're talking about.

Off the subject lol but have you played Mafia 3? The driving is worse in that then Mafia II so i would pick Mafia 2 or 1  any day.
 
Gta IV's physics are the best in the series imo i really enjoyed how realistic it was .
No i haven't, my PC is still dead and i'm not interested in buying PS4 or Xbone, also not interested in the game too lol.

Yeah i don't like the look of it so i'm guessing it doesn't handle good too (IF i had to guess).

Well driving in Mafia The City Of Lost Heaven sucks ass. Period. 

Well duh, the cars were REALLY old, it was like what, the 20s? Doubt the cars from that era are that exciting compared to now lol

From what Ive played the physics are very similar to the first couple games. You have the option of normal and simulation and the cars feel weight with understeer/oversteer.


Interesting... Might have to try it if a friend buy the game lol

ClaudeIzABadAzz
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#18

Posted A week ago

 

Well driving in Mafia The City Of Lost Heaven sucks ass. Period. 

Well duh, the cars were REALLY old, it was like what, the 20s? Doubt the cars from that era are that exciting compared to now lol

1930-1938

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rampage08
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#19

Posted A week ago

 

Well driving in Mafia The City Of Lost Heaven sucks ass. Period. 

Well duh, the cars were REALLY old, it was like what, the 20s? Doubt the cars from that era are that exciting compared to now lol
1930-1938
My point still stands.

Anywho, i have to admit that i've tweaked IV car handling in the past to make it less "boaty", and i love it. Vanilla IV handling would see cars scraping their body on every hard turn, tighten it a bit would make it perfect imo, V one is too f*cking tight.
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