Is it just me or are these Lester missions just as difficult as the Doomsday heist?!
Just plain frustrating.
I'm going to play with my Viseris..
Denial of Service: Essentially headhunter but all your targets are vehicles & pose less danger. Plus with collecting a package at the end, so a hint of Sightseer.
Final truck spawns at the start anyway & is unmarked until the others are destroyed, you can find it traveling clockwise on the main highway over the bridges in-city.
Stocks & Scares: Rhino tank, Kuruma, Or Savage...take out all presently spawning NPCs before hacking terminal, block stairs with vehicle when you do.
If with other players, have one in a Savage fly into the structure & explosive cannon the upper room with the safe, they can kill the npcs through the windows.
Titan of A Job: Easy. Snipe or pop a shot at the security, to cause most of them to run towards you/across the airport.
3 Mesas full of Merryweather respond as soon as someone enters the Titan, so take off right away/don't wait around after acquiring the Titan.
Bust Out: Station along the highway, snipe driver and security guard riding in the other row of bus seats.
Don't drive within eye-shot of the prison even with wanted stars gone, Gustavo can instigate wanted stars again if you get too close to that location.
By Land, Sea, & Air: Call in a Helicopter Pickup or use your own aircraft to bypass all the ground forces.
Take out the 3 responding Buzzards before taking off in the ones you must steal, if one of the steal-able helicopters blows up you fail.
Cop Capacity: Akula makes this the easiest job in this 2x event.
Use it's stealth feature to keep police helicopters from spawning as you fly around taking out the designated targets.
Crime Scenester: Kuruma, drive in & grab the package, then follow the train tracks north to the tunnel to lose wanted level.
Another player can use tear gas bombs from a plane of helicopter to quell the npcs around the package in the alley, they can't escape the gas.
Docks To Stock: As one player steals a cargobob, at least one other player should go to the container's location.
That way as soon as everyone loses their wanted level, someone is in the area of the container to neutralize the chances of earning a wanted level again.
Engaging the mercs at the container's location before actually activating the arriving at the location will result in wanted levels.
Four Trailers: Easy & straight forward, deal with the npcs around the trucks without resorting to explosives.
Collect a trailer & get out & then wait for the 5-6 Grangers full of responding NPCs to spawn, deal with them, then deliver the trailers.
Hack & Dash: Easy as long as one person picks off marksmen noose on the police mavericks. Also staying near the parking lot entrance to deal with cops who wander close.
Use tunnel entrance on highway to evade wanted level & the proper tunnel exit to come back out near drop off location.
High Priority Case: Snipe from higher building or use gas bombs to subdue most npcs on roof. Can use some rockets, but they can blow up the briefcase.
Deal with spawning helicopter before running, it's a regular Maverick but it can be a pain otherwise.
Landing Strip: Kuruma or snipe targets near plane.
One player takes the plane while another clears the airfield with whatever method they choose.
Make sure to take out the RPG totting npc located at the junction of the two larger landing strips.
Last Chopper Outta LS: Straight forward take out npcs and take helicopter.
Helicopter operator needs to stay close near supporting player to take out hostile spawning helicopter.
If supporting player is quick, they can simply grab their own aircraft to make everything easier.
Master Data: Any type of armored or weaponized vehicle support makes it easy.
After getting the truck, another player can drive ahead & take out the 3 different hostile npcs cars that spawn.
On Maneuvers: Use vehicles to take out military ground forces.
Enter Annihilator to cause the hostile Buzzards & Lazer to spawn.
Deal with the hostile aircraft BEFORE delivering helicopter, unless other players are there to back you up.
Quarry Quarry: Watch the sniper at the front most van.
Once a van is acquired, either wait & deal with spawning response npc vehicles or use the railroad tracks to evade them back to the drop-off point.
Sinking Feeling: Don't use the tunnel entrance, go to the highway tunnel construction entrance. You have npcs to take out but they aren't spawning ones like on the normal route.
There are several ways back to the drop-off point, either via tunnel or highway.
Teaser Trailer: Use the same tactics as Master Data, ironically the mission has many relations to it such as:
A truck to retrieve the trailer can always be found literally in the Master Data mission location, attached to a tanker that you can detach.
The Parking Garage: None of the players really need to station at their locations, just activate the initial ones, then all players assault the npc location.
Armored or weaponized vehicles yet avoid explosives as the package can be destroyed. NPCs are quite potent on this mission shot wise.
*** If you don't mind failing Titan of a Job/having some fun with new players ***
Get to the airfield before the player flying the Titan does, call in numerous Pegasus aircraft/helicopters to populate the airfield, making it hazardous for landings.
Or.... even calling in a single Pegasus Titan can get you that result too:
(GIF courtesy of one of my crew members calling in her own Titan right before the other players landed).
It's just missing the Cleveland Brown "No! No!! No!!! NO!!!!"