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GTA SA | 3DS Max | Skin looks edgy after "Attach"

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ScorchedSky
  • ScorchedSky

    Newbie

  • New Members
  • Joined: A week ago
  • Germany

#1

Posted A week ago

Hello!

 

I started to edit Skins from / for GTA SA and i need a little help here. Iam using 3DS Max.

 

When i attach one skin to another Skins, one of them gets edgy and you can see every surface of it. It's really ugly and i dont want it.

Can anyone explain me how i can change that ? A short step by step Tutorial would really help. Remind: Iam new to this and the program.

 

https://i.imgur.com/fqy49DE.png<- This is how it looks like after attaching the Skins together.

 

I didnt find any tutorials for it yet and i hope you can help me.

 

Thanks for the help in advance

 

 


GEKSINO
  • GEKSINO

    K1NG

  • Members
  • Joined: A week ago
  • France

#2

Posted A week ago

Go in vertices mode (blue dots), select everything and then you will see at the right "Weld", next to that there is a field. Put 0,001 in the field, press the "Weld" button and its done !





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