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Strange Bright Green Water. Graphical bug? or Rare Weather Phenomenon?

Best Answer The Hero, 03 January 2018 - 09:21 AM

Looks like there is something wrong with your timecycle. In fact the timecyc.dat that comes with the PC game is pretty broken. If you want a file that works with an unmodified game, use http://aap.papnet.eu.../timecyc_PC.dat(remove the _PC from the filename obviously). If you're using SilentPatch and/or SkyGFX, using a straight PS2 file is recommended: http://aap.papnet.eu...mecyc_SAPS2.dat or http://aap.papnet.eu...ecycp_SAPS2.dat

The difference between the PC and PS2 files above are only the directional light. Cars become too bright if you enable it because the PC game is just broken. See http://www.gtamoddin...nd_timecycp.datfor a more detailed explanation as to why. Go to the full post


3 replies to this topic
oClucker
  • oClucker

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#1

Posted 02 January 2018 - 06:23 PM Edited by oClucker, 02 January 2018 - 06:37 PM.

Greetings everybody,

 

Long time lurker, first time poster. Came across a strange phenomenon or possibly just a graphical bug. Several times now on my current save I've came across this very bright neon green water/low fog. Been playing san andreas for over 10 years now. PS2 version, Xbox 360 version, Steam version, and Retail PC version. Couldn't tell you how many times I've played through this game, as I'm sure most of you couldn't either, but I have never ever came across this before, and it has happened numerous times on this specific save alone.

 

Can't find very much at all online about this except this short article (http://gta-myths.wik...Strange_Weather) but it is described as specifically being a fog as in my case its only the water itself. As you can see in my screenshots this only ever seems to happen early morning from 0500 to 0700. Then it will slowly start fading away back to its normal blue color.

 

Anybody ever experience this before? Is it a bug or just a super rare occurrence? Any ideas would be greatly appreciated as I'm very interested in whats going on here. Thanks!

 

P.S. I apologize in advance if this was posted in the wrong section. Couldn't find a more appropriate section for this subject. Feel free to move to correct place.

 

Win 7 64bit

PC Retail V2

Frame Limiter ON

No mod has ever been installed

No cheat has ever been activated

 

 

205bo78.jpg

Fort Carson / Bone County

33jsr9k.jpg

Tierra Robada

jqksbl.jpg

Garver Bridge / San Fierro

iglulg.jpg

Garver Bridge 2 / San Fierro - Tierra Robado

52g7x5.jpg

Garver Bridge 3 / San Fierro - San Fierro Bay

(Slowing starting to fade back to normal)

 

wjt9jl.jpg

Tierra Robada

(Very thick fog over water)

13z4oap.jpg

Tierra Robada

(Other side of Kincaid Bridge, fog gone)


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#2

Posted 03 January 2018 - 08:59 AM

You're almost certainly using a 16-bit resolution. Though I'm surprised artifacts are THIS severe.

The Hero
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#3

Posted 03 January 2018 - 09:21 AM   Best Answer

Looks like there is something wrong with your timecycle. In fact the timecyc.dat that comes with the PC game is pretty broken. If you want a file that works with an unmodified game, use http://aap.papnet.eu.../timecyc_PC.dat(remove the _PC from the filename obviously). If you're using SilentPatch and/or SkyGFX, using a straight PS2 file is recommended: http://aap.papnet.eu...mecyc_SAPS2.dat or http://aap.papnet.eu...ecycp_SAPS2.dat

The difference between the PC and PS2 files above are only the directional light. Cars become too bright if you enable it because the PC game is just broken. See http://www.gtamoddin...nd_timecycp.datfor a more detailed explanation as to why.

oClucker
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#4

Posted 03 January 2018 - 08:46 PM

You're almost certainly using a 16-bit resolution. Though I'm surprised artifacts are THIS severe.

You're absolutely right. I was unknowingly using a 16 bit resolution when these screenshots were taken. Fixed that now. I'll see if that changes anything now. Thanks.

 

 

Looks like there is something wrong with your timecycle. In fact the timecyc.dat that comes with the PC game is pretty broken. If you want a file that works with an unmodified game, use http://aap.papnet.eu.../timecyc_PC.dat(remove the _PC from the filename obviously). If you're using SilentPatch and/or SkyGFX, using a straight PS2 file is recommended: http://aap.papnet.eu...mecyc_SAPS2.dat or http://aap.papnet.eu...ecycp_SAPS2.dat

The difference between the PC and PS2 files above are only the directional light. Cars become too bright if you enable it because the PC game is just broken. See http://www.gtamoddin...nd_timecycp.datfor a more detailed explanation as to why.

 

Awesome thanks for that. Ill give it a try.





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