Hello. I noticed some bug(?) in nvidia pcss. It have long draw shadows distance for some reason match more closer then sharp or soft shadows. This is especially noticeable in flying or on mountains shadows on sunrise or sunset. Soft and sharp shadows draw on the wary long range and PCSS for some reasons disappear(and appearing) wary close and it is quite noticeable. And seams that "Extended Shadows Distance" in advence option doesn't work at all whit PCSS Shadows.
It is just my bug? or it should to be in that way for some reason?
And if i use soft shadows i have ugly "shadow box" around character.
Maybe some one know the optimal shadow settings?
PS My pc config - gtx 1066, ryzen 1600, 16 gb