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SA:ROADS (HQ/MipMapped)

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ThePedro004
  • ThePedro004

    Trakinas Boy

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  • Joined: 21 Mar 2015
  • Brazil

#1

Posted A week ago

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Authors : ThePedro004 (Editing/Packing), Anime_Boom, Cryhd, Arc_Angel, EpriTeX & Reyser (L.A. Roads), ParoXum & BLITZ (SRt3), dima001rus & MaKs_IV (RoSa).
 
San Andreas roads retexture project that uses textures ripped from L.A. Roads mod for GTA 5, the textures are 1024x with mip mapping and replace the roads of Los Santos, L.S Rural Zone and Las Venturas. The Desert and San Fierro weren't covered because the roads textures are in TXDs that share textures of the map and yet, the roads TXDs have textures of other parts of the map, for this reason, I used some textures from RoSa Project and SRT3 for the other textures in the TXDs, for this reason is recommended using RoSa Project and/or SRt3 with this mod and lowering their priority in modloader.

 

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  • Toghrul Rahimli, MSB165, -Paradocx- and 4 others like this

MSB165
  • MSB165

    Trial and error?

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  • Joined: 30 Jul 2014
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#2

Posted A week ago

Wow, That's Really Good!


Toghrul Rahimli
  • Toghrul Rahimli

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  • Joined: 10 Jun 2010
  • Azerbaijan

#3

Posted A week ago

To be honest i never thought that a road retexture mod could impress me. Well, this one did. Great job :^:

  • Aaronre99 likes this

ThePedro004
  • ThePedro004

    Trakinas Boy

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  • Joined: 21 Mar 2015
  • Brazil

#4

Posted A week ago

Thanks!





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