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L.A. Noire Switch Trailer Released

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Spider-Vice
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#1

Posted 09 November 2017 - 03:45 PM Edited by Spider-Vice, 09 November 2017 - 03:49 PM.

UPDATE 15:47 GMT: Some screenshots for the VR and Switch versions have also been released on the L.A. Noire website! 

 

A brand new trailer for L.A. Noire's enhanced release has just been released by Rockstar on their Newswire. Showing off what it looks like, and how it plays with the new features such as touchscreen support and JoyCon support, this version is releasing on November 14 along with the other versions.
 
You can watch the trailer below:

 
 
PIju4Jo.pngRockstar Newswire Post

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Matrelith
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#2

Posted 09 November 2017 - 04:20 PM

I gotta say that looks pretty good. I wasn't sure if the Switch would be able to pull it off

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universetwisters
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#3

Posted 09 November 2017 - 06:28 PM

I don't like how they swapped Truth/Doubt/Lie with Good cop/Bad cop/Accuse
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DOUGL4S1
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#4

Posted 09 November 2017 - 10:53 PM

According to our beloved Strauss Zuckadick, every single T2 game from now on will have microtransactions. I wonder if this will be the case with remasters like these.

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Star-Lord
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#5

Posted 10 November 2017 - 03:22 PM

Well I guess that's another item to add to my Christmas Wish List. :cool:


fashion
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#6

Posted 10 November 2017 - 03:37 PM

When will we see some of the promised improvements on the PS4/Xbone versions?

That 4K trailer didn't show sh*t, especially for OG console users. I have a standard PS4 and don't see the slightest reason to buy it again.
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Commander S
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#7

Posted 11 November 2017 - 02:47 PM

I don't like how they swapped Truth/Doubt/Lie with Good cop/Bad cop/Accuse


Yeah - I'd like to think that's just for the trailer, because it's a bit more 'instant' (for lack of a better word) in terms of marketing, but I'm not sure...

 

If that's actually a change to the game, though it ...doesn't really work, because they're not interchangeable (and I don't imagine R*'s reworked the conversations to make them fit - unless those are the new cases, in which they're probably going to be jarring compared to the originals). Truth/doubt/lie suggests levels of trust/distrust - as opposed to 'coerce/threaten/Phoenix Wright' - so if that's a reworked menu for existing cases, then it just makes the choices misleading, considering what the game is actually asking you to do. And again, if it's for the new cases, then it suggests that instead of trying to treat conversations like proper questioning (like in the original cases), they're going to be broad-strokes 'whodunnit?' things, which is a bit weak, IMO.

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KevFB
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#8

Posted 11 November 2017 - 03:20 PM

I don't like how they swapped Truth/Doubt/Lie with Good cop/Bad cop/Accuse


Yeah - I'd like to think that's just for the trailer, because it's a bit more 'instant' (for lack of a better word) in terms of marketing, but I'm not sure...


Unfortunately, it's not just for the trailer. Journalists who have tested the Nintendo Switch and HTC Vive versions also talked about this change.

Rewas
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#9

Posted 12 November 2017 - 10:20 PM

wait a minute
Jack Kelso is not a cop
How are they gonna name Good/Bad Cop when you play as him?

 

u dun goofed, R*.


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#10

Posted 12 November 2017 - 10:33 PM

wait a minute
Jack Kelso is not a cop
How are they gonna name Good/Bad Cop when you play as him?

 

u dun goofed, R*.

good jack bad jack rewas gosh


fashion
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#11

Posted 14 November 2017 - 09:15 AM

I know that this game mimics the classical cliche detective, but good cop/bad cop sounds corny as hell. They could've put more effort into it, individually summarize every option into a short sentence so you have an idea what Cole is going to say. Just like Fallout 3 and New Vegas did.

Gees123
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#12

Posted 3 weeks ago

Wow thats looking good





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