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Fixed Cutscene Characters

IV Released
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Zolika1351
  • Zolika1351

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#1

Posted 07 November 2017 - 08:28 PM Edited by Zolika1351, 07 November 2017 - 08:40 PM.

I realized that fixing the animations is NEVER going to be finished for all of them, and even if it was, it would break all other peds. So I started looking through the models and skeletons, and tried just changing the bad bones' IDs to ones that aren't used in any animation. And it actually worked.

It's nowhere near perfect, but it looks good in every animation (except shooting, seems to be bugged)

I made 2 versions, one where only the rotation is fixed, and another where abnormal leaning is also fixed (which seems to cause more problems with shooting)

Screenshots:

Spoiler

 

Get it here (IV characters only)

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=OG4life=
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#2

Posted 21 November 2017 - 01:01 AM

Nice. Are those actual cutscene models? How do they compare in height ingame with Niko and other peds. IV had everyone ingame at the same exact height, that's why I'm asking. :D


Zolika1351
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#3

Posted 21 November 2017 - 09:32 PM

Nice. Are those actual cutscene models? How do they compare in height ingame with Niko and other peds. IV had everyone ingame at the same exact height, that's why I'm asking. :D

There's lot of variation. Gerry and the Perestroika magician are a lot taller than normal peds, Packie and McReary mom are a lot smaller. Luis and Johnny are player height.
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#4

Posted 22 November 2017 - 02:26 PM

 

Nice. Are those actual cutscene models? How do they compare in height ingame with Niko and other peds. IV had everyone ingame at the same exact height, that's why I'm asking. :D

There's lot of variation. Gerry and the Perestroika magician are a lot taller than normal peds, Packie and McReary mom are a lot smaller. Luis and Johnny are player height.

 

Awesome! How many of these characters do you plan to do? Having at least the main cutscene characters ingame would add a lot of realism to the game, it's so weird seeing some of them tower over Niko in the cutscenes then right afterwards being the exact same height as him, lol :D


Zolika1351
  • Zolika1351

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#5

Posted 23 November 2017 - 06:23 PM

 

 

Nice. Are those actual cutscene models? How do they compare in height ingame with Niko and other peds. IV had everyone ingame at the same exact height, that's why I'm asking. :D

There's lot of variation. Gerry and the Perestroika magician are a lot taller than normal peds, Packie and McReary mom are a lot smaller. Luis and Johnny are player height.

 

Awesome! How many of these characters do you plan to do? Having at least the main cutscene characters ingame would add a lot of realism to the game, it's so weird seeing some of them tower over Niko in the cutscenes then right afterwards being the exact same height as him, lol :D

 

All IV characters are done already, one problem is that they bug out when they aim / shoot. You can safely replace the ones' ig models that never shoot in any mission.





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