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Grand Theft Auto III version history

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  • Helegad

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Posted 05 November 2017 - 05:07 AM Edited by Helegad, 13 November 2017 - 07:00 AM.

Playstation 2


Original release for PS2, deemed to be "not fully patched" to post-9/11 standards. Can be identified by the lack of a # on the disc's SLES code and FLIGHT2.DAT (GTA3\DATA\PATHS) with a date modified of 24/09/2001 at 2:01 PM.


  • "Dead Dodo" flies at a higher altitude and mostly over water or open land, whereas in v1.40 it would fly much lower and right over city streets.
  • Catalina's line in The Exchange has been shortened from "Throw over the cash, and you can have this overused puta back." to "Throw over the cash."
  • Intro credits show altered black and white police cruisers instead of the original blue and white design.
  • (Need confirmation on when this was fixed) Portland subway station gate's collision model has been enlarged to fix a useful glitch where the player could slowly drive up and over the ramp above and roll right through the gate in the ensuing drop and crash.



Regular GTA III version for PC, released some time after the PS2 version. Development seems to have been branched from an earlier PS2 version than v1.40.

  • Salvatore says more in Bomb da Base: Act I. "We should take these Colombian bastards out, but while we're at war with the Triads, we ain't strong enough."
  • Catalina has a different look.
  • HUD weapon icons are yellow instead of grey.
  • Asuka has different lines in Under Surveillance, changing Mafia to FBI.
  • Police scanner audio has a different filtering effect.
  • A number of radar icons are different.
  • Kenji's Yakuza posse in Waka-Gashira Wipeout! are armed with Uzis instead of M16s.
  • Building next to Sex Club 7 has water towers on the roof.
  • Portland safehouse has a water tower on the roof.
  • Claude can move sideways and diagonally.
  • Numerous small instances of incorrect or unfinished texture mapping.
  • Numerous small problems with vehicle models, mostly concerning damage to individual parts.
  • O Mio Babbino Caro on Double Cleff FM was removed.
  • Smoke effects either unfinished or heavily toned down.
  • Ambulance and police vehicles (confirmation needed) heal themselves by a fractional amount as successive levels/rounds of Paramedic and Vigilante are completed.



Download patch from Rockstar website

- Exception error after blue Rockstar load screen fixed.

- Error loading saved games fixed.

- Mouse sensitivity now saved with other settings (no changes made to existing settings).

- Option for user to play audio files directly from hard disk. Copy the contents of the PLAY discs Audio directory into your installed Grand Theft Auto III Audio directory. Grand Theft Auto III still requires the presence of the PLAY disc when started. This may give better performance on some machines (though worse on others).

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  • zmudziak32


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Posted 05 November 2017 - 12:24 PM

There is also Steam version which is 1.1 Version of PC Version, OG Xbox Version, Mobile(10th Anniversary Edition).

  • Helegad

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Posted 05 November 2017 - 11:20 PM

I know, I just got bored very quickly. I'll pick it up again soon. Mods feel free to edit OP.

Vadim M.
  • Vadim M.

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Posted 10 November 2017 - 09:32 PM Edited by Vadim M., 10 November 2017 - 09:32 PM.

There are 4 Japanese discs of GTA 3 and all of them have different disc IDs.

No idea if they are different from one another.

12646_thumb.jpg Grand Theft Auto III JP Capcom SLPM-65382 4976219954914 09/25/03 Z

12650_thumb.jpg Grand Theft Auto III (CapKore) JP Capcom SLPM-65760 4976219651370 12/16/04 Z

12654_thumb.jpg Grand Theft Auto III (Best Price) JP Capcom SLPM-66789 4976219022620 07/12/07 Z

12655_thumb.jpg Grand Theft Auto III (Rockstar Classics) JP Rockstar Games SLPM-55293 4571304472009 09/29/11 Z


Source: https://www.gamefaqs...t-auto-iii/data

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