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[SA] ImSA - Improved San Andreas

SA WIP
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adrienspy
  • adrienspy

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#1

Posted 04 November 2017 - 05:07 PM Edited by Crokey, 30 November 2017 - 11:04 PM. Removed links due to breaking rules.

8N06zR4.png

 

 

This mod aims to remake every aspect of San Andreas in the original style

 

  • Fix IPLs & IDEs (for positions & properties of various objects)
  • Fix/improve collisions (to make better compatibility with the most of the mods using collisions and make a batter rendering for headlights & shadows)
  • Fix/improve models (Skins, cars, roads, buildings etc...)
  • HQ Textures (512x512 & +)
  • Improve graphics (Without any ENB)
  • Script fixes
  • HD Interface, HUD, Menu, Radar Icons

 

This project must be compatible with SA-MP, MTA & modloader

 

 

I'm looking for:

Scripters (cs/scm/asi),

Modelers & graphists

 

Current Team:

 

AdrienSpy (Graphist & Leader)

MSB165 (Graphist)

 

 

 

 

 

 

NOTE: This is not a mod pack, there will be mods from me AND from other people, the goal stay the same: Fix/Remake/Improve the whole GTA

 

What is it then? What exactly did you do anyway? All I see is credits for other people's mods...

 

I understand what you're thinking but firsty, I'm working on the next & definitive version of RoSa (that will include vehicles, weapons, all the map textures etc...) and i'm looking for a team, if nobody shows interest to my project, I won't find one and this will die, just like everything else on this forum except conversions mods and I don't want it to

I'd like to have modelers, cleo/lua scripters & people who knows how to handle IPL & IDE files (I barely know how to but I ain't sure of anything and I have already much work and not enough time)

If someone can help me with finding experienced people or help, It would be great

 

 

 

  • HQ Radio Icons (LINK REMOVED)
  • HQ GUI (LINK REMOVED)
  • HQ Radar (LINK REMOVED)
  • Mix of vegetation mods (INSANITY Vegetation + Vice Cry Palms -> not released yet* )
  • Mix of Radar Icons (not released yet*)
  • Mix of animations mods (not released yet*)
  • Mix of particles mod (not released yet*)
  • Mix of skins pack (Vados, Reddon & Navetsea -> not released yet*)
  • Retextured/Remodeled Original Cars (I hope modelers will join me to improve them again (LINK REMOVED))
  • RoSa Final Release (maybe i'm gonna continue this mod (LINK REMOVED))
  • Interiors Retexture (maybe i'm gonna continue this mod (LINK REMOVED))
  • Ragdoll mod by madleg ((LINK REMOVED))
  • Overdose Effects ((LINK REMOVED))
  • INSANITY Weapons ((LINK REMOVED))
  • First Person Mod V3.5 ((LINK REMOVED))
  • SAMP Fixes (SAMP Addon & More)
  • OpenSA (maybe (LINK REMOVED))
  • 2DFX ((LINK REMOVED))
  • BulletHole ((LINK REMOVED))
  • Shadows Extender ((LINK REMOVED))
  • SkyGFX ((LINK REMOVED))
  • PerPixelLighting ((LINK REMOVED))**
  • Vehicle Sun Glare ((LINK REMOVED))**
  • Improved Fast Loader ((LINK REMOVED))
  • MixSets ((LINK REMOVED))
  • Resolution Fix ((LINK REMOVED))
  • SilentPatch ((LINK REMOVED))
  • Much more !

 

* Will be released as soon as possible

** Will be proposed as an addon for those who can't run SkyGFX

  • zyrowh, Aaronre99 and SHIFAAH9 like this

MS.
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#2

Posted 04 November 2017 - 05:31 PM

Very good! But if you're even going to continue the rosa project, remember that it's going to be a great, but tiring job!


Davve95
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#3

Posted 04 November 2017 - 05:37 PM Edited by Davve95, 04 November 2017 - 05:58 PM.

It did sound great. But I think it won't work. Because it seem like a mod pack. Which is against the rules. But you can put download links and write like recommended mods (for those who aren't yours) and release just your stuff for download ordinarily.
  • MS. and Delatom like this

LaDiDa
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#4

Posted 04 November 2017 - 05:54 PM

I really wouldn't be using that gta V sky mod, it attaches random items to your savefile which eventually screws up your game pretty badly (it's the old messy skybox, Better Skybox avoids those issues).
  • MS. likes this

adrienspy
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#5

Posted 04 November 2017 - 06:25 PM

Very good! But if you're even going to continue the rosa project, remember that it's going to be a great, but tiring job!

I already started, i think it's not gonna be this hard ^^

 

It did sound great. But I think it won't work. Because it seem like a mod pack. Which is against the rules. But you can put download links and write like recommended mods (for those who aren't yours) and release just your stuff for download ordinarily.

Nah, i'm gonna release the mods without a link in the first post and continue the RoSa project, i got the autorisation of the author recently

And i'm looking for modelers,scripters and graphists to add more features

 

 

I really wouldn't be using that gta V sky mod, it attaches random items to your savefile which eventually screws up your game pretty badly (it's the old messy skybox, Better Skybox avoids those issues).

I don't like SkyBox mods neither, if your draw distance isn't far enough, there are holes in the sky :c

I'd like low-ends computers to be able to run the game correctly so, i'll only put the ImFX part and change the clouds texture in particle.txd

 

 

 

 

If everyone know someone who can help me, let me know ^^

  • Davve95 likes this

MS.
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#6

Posted 04 November 2017 - 07:29 PM

sorry for the off topic, but where did you got contact with the rosa project team? i need to talk with them, too.


adrienspy
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#7

Posted 04 November 2017 - 07:46 PM

They made a topic on GTAForums, i simply sent a PM to the author :)

dima001rus

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#8

Posted 04 November 2017 - 08:10 PM

I thought the author had not been in since July.


Flame
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#9

Posted 04 November 2017 - 08:12 PM

So this will be a mod pack, I think - a pack of the different mods by different authors. But what about permissions? I think that it needed to take a permission from each author of each included mod. If you already have permissions - it's good.


adrienspy
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#10

Posted 04 November 2017 - 08:15 PM

I thought the author had not been in since July.

He still got emails when he receive PMs ^^ So he answers

 

 

So this will be a mod pack, I think - a pack of the different mods by different authors. But what about permissions? I think that it needed to take a permission from each author of each included mod. If you already have permissions - it's good.

No, there will be mods from me really soon, everything marked "not released" will be in a few days

And I also continue the RoSa project and look for people to help me with any type of modding


Maxandmov
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#11

Posted 06 November 2017 - 03:46 PM

Good luck with this one!
 


ethamb
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#12

Posted 10 November 2017 - 07:41 PM

do it with vice city too !


adrienspy
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#13

Posted 10 November 2017 - 09:15 PM

do it with vice city too !

 

I'd like but I don't have much experience and the VC engine (an old version of RenderWare) is not as opened as SA's one so people didn't work a lot on it


SHIFAAH9
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#14

Posted 19 November 2017 - 10:52 AM

unbelivable i dreamt of making a topic just like this (but little very little different) a few weeks ago (actually last month)...

 

But great Job man Love It can wait for the puzzle to be completed...

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Braindawg
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#15

Posted 30 November 2017 - 12:10 PM

 

 

NOTE: This is not a mod pack, there will be mods from me AND from other people, the goal stay the same: Fix/Remake/Improve the whole GTA

 

What is it then? What exactly did you do anyway? All I see is credits for other people's mods...


  • R4gN0r0K likes this

adrienspy
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#16

Posted 30 November 2017 - 06:52 PM

 

 

 

NOTE: This is not a mod pack, there will be mods from me AND from other people, the goal stay the same: Fix/Remake/Improve the whole GTA

 

What is it then? What exactly did you do anyway? All I see is credits for other people's mods...

 

I understand what you're thinking but firsty, I'm working on the next & definitive version of RoSa (that will include vehicles, weapons, all the map textures etc...) and i'm looking for a team, if nobody shows interest to my project, I won't find one and this will die, just like everything else on this forum except conversions mods and I don't want it to

I'd like to have modelers, cleo/lua scripters & people who knows how to handle IPL & IDE files (I barely know how to but I ain't sure of anything and I have already much work and not enough time)

If someone can help me with finding experienced people or help, It would be great


thalilmythos
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#17

Posted 30 November 2017 - 06:55 PM

Well if you are at least working on some textures (which you can do without all those helpers) some screenshots won't hurt, been coming to this topic for weeks to see if anything from you gets released, and nothing.

  • LaDiDa likes this

adrienspy
  • adrienspy

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#18

Posted 30 November 2017 - 06:57 PM

Well if you are at least working on some textures (which you can do without all those helpers) some screenshots won't hurt, been coming to this topic for weeks to see if anything from you gets released, and nothing.

Good suggestion, thank you, I'll do it as soon as possible


Crokey
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#19

Posted 30 November 2017 - 11:05 PM

 

 

NOTE: This is not a mod pack, there will be mods from me AND from other people, the goal stay the same: Fix/Remake/Improve the whole GTA

 


...But it is a mod pack as you're linking to other peoples mods, and also using links to sites which go through "adfly" type services, both are against the rules.

 

I've removed the links from the opening post, to allow you keep your own records of what you'd planned, and I'm locking this up.





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