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Animation Fix

SA Released SA WIP
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SHIFAAH9
  • SHIFAAH9

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#61

Posted 13 December 2017 - 08:43 AM Edited by SHIFAAH9, 13 December 2017 - 08:44 AM.

well i have changed and added Vc weapons to SA from left over's.

i did add "Gun Aiming Offsets" and also Edited "objects.dat" i am Using Old Unused Anims Like that one...

 

 

 

(sorry for My bad English)


eagle152
  • eagle152

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#62

Posted 13 December 2017 - 09:24 AM

well i have changed and added Vc weapons to SA from left over's.

i did add "Gun Aiming Offsets" and also Edited "objects.dat" i am Using Old Unused Anims Like that one...

 

 

 

(sorry for My bad English)

Wait, so you are using "TEC" animation, and it doesn't crash the game for you?

Or simply adding entries to the "Gun Aiming Offsets" works fine?


SHIFAAH9
  • SHIFAAH9

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#63

Posted 13 December 2017 - 12:10 PM Edited by SHIFAAH9, 13 December 2017 - 01:06 PM.

the "TEC" anims..? actually Which one... i currently have Unlocked the the "shot Gun " Anims shown By =OG4LIFE= .....

 

Or simply adding entries to the "Gun Aiming Offsets" works fine?

yeah.. Kind of both (i.e adding + copying)


EmperorTigris
  • EmperorTigris

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#64

Posted 3 weeks ago

Does this also fix the animation bug of two peds holding each other's hands?

  • =OG4life= likes this

CoolMods
  • CoolMods

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#65

Posted 2 weeks ago Edited by CoolMods, 2 weeks ago.

Does this fix the broken jaws in cutscenes


SHIFAAH9
  • SHIFAAH9

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#66

Posted 2 weeks ago

yeah... (i think) Read the Topic well


MMK_033
  • MMK_033

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#67

Posted A week ago

Does this also fix the animation bug of two peds holding each other's hands?

I think not. I don't really have any idea what anims are responsible for holding hands, maybe it's even some hardcoded stuff, such as driver's hands "gluing" on the handlebars of motorcycle, what makes them look weird while doing driveby shooting. Unfortunately, I can't do anything with such stuff. But I know that there's some ASI fix which removes that "gluing", you may find it within some skateboard mod that replaces one of the bicycles.

 

Does this fix the broken jaws in cutscenes

No, not yet, but maybe I'll do some experiments with cutscene anims. Yet I'm aware of such a bug in the Green Goo mission intro cutscene. If you know anything else, I would be pleased to know as well.
 

I'll be back for making new updates about two weeks later, so the project isn't dead. I may do something in these days if I get a chance though.

LaDiDa
  • LaDiDa

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#68

Posted A week ago

It could be usefull to also have a txt file with the line you need for the drunkwalk addition when you use a modified animgrp.dat (such as junior_djjr's running old woman fix). For now I just replaced whatever was different between above mentioned mod and vanilla file in your provided animgrp.dat and it seems to work correctly so far.

Gian_Yagami
  • Gian_Yagami

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#69

Posted A week ago

As I seen in first page women have two handed weapon animation, when I try to the game it doesn't change

thalilmythos
  • thalilmythos

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#70

Posted A week ago

7Oq4Dlt.png

 

Check this out, this animation set as a whole allways keeps the peds feet under the ground, i think you could do something about it, it happens when they are idle, walking, and running, i thought it only happened with modified skins, but as i just noticed, is the same on the default skins.





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