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[Announcement] IV:MP continuation

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Suge
  • Suge

    Player Hater

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#1

Posted 2 weeks ago

IV-MP Announcement

 

Available soon

http://www.iv-mp.eu

  

Main changes from IV-MP T3
We have moved our modification to Episodes from Liberty City. And its under new managment.
A new platform for server and client
Superior client stability
Working GUI functions
Advanced streaming, allowing 100 players without a problem
 
 
Bug fixes
 
Client
Fixed random engine sounds and peds screaming
Fixed player peds not being deleted
Adjusted synchronization for players using game pads
Fixed player clothes not being properly streamed
 
Server
Fixed the masterlist
Fixed random server crashes caused by faulty sockets
 
 
New features
 
Client
Vertical synchronization for aiming and shooting (commonly known as Z-Angle)
Vehicle damage
Reduced network traffic
 
Server
Our API is now far more reliable and available for C++ and C#
Ability to stream players and entities on different virtual worls, allowing servers to have multiple functions at the same scenario.
Server controlled GUI dialogs and drawings based on SA-MP
Server controlled NPCs, includes NPC recording
 
 
Images


Spoiler

 
Spoiler

 

 

 

 

 

This mod is in no way associated with the previous IV:MP modifications. Please join http://forum.iv-mp.eu for news or contact [email protected]

  • Wakka387 likes this

B Dawg
  • B Dawg

    Death May Die

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#2

Posted A week ago Edited by B Dawg, A week ago.

Does it have NPCs and Traffic? If not, there's basically no reason to go to it. I'd rather stick to default multiplayer and mod that instead.

Edit: Ah damn, I didn't read the last part. That still doesn't say much on what kind of NPCs they are.

Ability to stream players and entities on different virtual worls, allowing servers to have multiple functions at the same scenario.

So, a server will technically be able to have multiple game modes available in it, if they are coded?


Zolika1351
  • Zolika1351

    Ladies, hide your titties!

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#3

Posted A week ago

Nice, I just hope it won't be TBOGT only.

  • B Dawg likes this

B Dawg
  • B Dawg

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#4

Posted A week ago

I only now decided to see what was the status on CitizenIV, which apparently still exists, and basically makes your obsolete/outdated IVMP useless.


Suge
  • Suge

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#5

Posted 5 days ago Edited by Suge, 5 days ago.

I only now decided to see what was the status on CitizenIV, which apparently still exists, and basically makes your obsolete/outdated IVMP useless.

You are entitled to your own opinion, obviously nobody cares about it since IVMP has far more traffic/players than CitizenIV.

Thanks.

 

www.iv-mp.eu

  • MrBellicLC likes this




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