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Tips on 3d modeling

2 replies to this topic
Technosis
  • Technosis

    The Paladin

  • GTAF Crew
  • Joined: 25 Sep 2007
  • Australia

#1

Posted 4 weeks ago Edited by Technosis, 4 weeks ago.

Just wondering if some of the community can share some tips on modeling

 

I'm a complete beginner and just want to have a fiddle around to see if i can put something together

  • Gummy  likes this

Mr.Arrow
  • Mr.Arrow

    God Save the Penis

  • Members
  • Joined: 08 Nov 2011
  • United-Kingdom

#2

Posted 4 weeks ago

IV and V is almost similar when it comes to modelling. Maybe you should watch IV modelling tutorial and apply it to GTA V.

GIMS EVO V will be a good starting point for mapping and ped modelling. If your into cars then Zmodeler3 is required ( you need to pay though).

Technosis
  • Technosis

    The Paladin

  • GTAF Crew
  • Joined: 25 Sep 2007
  • Australia

#3

Posted 3 weeks ago Edited by Technosis, 3 weeks ago.

Just wondering if Blender might be a better option then Zmodeler3 having problems with licensing even though the 15 day trail period isn't up yet 

 

Alright so i used OpenIV extracted the model i wanted the (Infurnus) and tried to open it in Zmodeler was coming up with a couple of errors (i have a had a lil look around and a few people are saying the models might be locked and also because you can't import models on a trail license) so its best to use 3D ripper when using OpenIV but no luck since when you try to capture it its blank.

 

Do i need to somehow convert the otd that i got from OpenIV somehow so it can open in blender?





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