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[SAMP UPDATE]Samp 0.3.7-R2 CLIENT(BETA TESTING)UPDATE

4 replies to this topic
Sanel123
  • Sanel123

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#1

Posted 3 weeks ago

SA-MP 0.3.7-R2

This is a pre-release of the optional client update 0.3.7-R2, which addresses a problem with the server browser where it was vulnerable to an IP spoofing attack. Servers could send fake information coming from other servers if they could guess when the client was querying them. This vulnerability could not lead to remote code execution.

Notes for server owners:

The SA-MP query protocol is changed. If you are filtering the 'Port' section of the query packet with a firewall, you should remove this filter.

Changes to PlayerPlaySound.

There have been some changes to the way client's handle PlayerPlaySound. Sound ID 1 can be used disable the interior 0 ambience track (wind noise) to create fake interiors. The game's ambience system is used for all sounds below ID 1000, which means many ambience tracks that previously didn't work should now work. Sound ID 0 can be used as normal to stop the current track or return the game's normal outdoor ambience.

short video demonstrates how these changes might be useful.

Downloads:

SA-MP 0.3.7-R2 Client
SA-MP 0.3.7-R2 Pre-release

http://forum.sa-mp.c...ad.php?t=641818


Sanel123
  • Sanel123

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#2

Posted 3 weeks ago

Notice things like web pages-you edited out of the game-corrected test ... BY KALCOR


nonethenone
  • nonethenone

    what do i do here

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#3

Posted 3 weeks ago

Does this mean samp will stop crashing, it crashes my game a lot.

 

this is why i use mta instead.


Sanel123
  • Sanel123

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#4

Posted 3 weeks ago

Does this mean samp will stop crashing, it crashes my game a lot.

 

this is why i use mta instead.

No, this is testing samp client crash corrected and that other things far more optimizing game


codyJ
  • codyJ

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#5

Posted A week ago

MTA>SAMP





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