Hello there !
Long time I've not been here, since SA era I think, and well, lot of thing have change !
I'm planning to give a try at V modding, that's why I need your help today ;
First, the configuration of GIMS, 3ds max and Open V is done.
The problem is, when I import all the objects of the map (actually playing a bit with a Vice City Conversion), they are at the center of the scene, at 0.0.0 coordinates, in 3ds.
Import is going well, but I want to keep at the "right place" the used to appear Ingame, at th good coordinates.
Is there a way to do this without replacing them one by one in 3ds ?
Thanks for help, and sorry if there is already a tutorial or something, didn't find it for the moment, and sorry again if it's a newbie question, we have all to start (again) somewhere !