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Terrible Sell Mission

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CJPNE
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#31

Posted 16 September 2017 - 07:04 PM

Yeah had that same one, think I managed to make 3 drops before the autoaim got to me. It was relentless though, as soon as they spawned bullets never stopped hitting my plane, surprised I got as far as I did. Closing down my smuggling business for good.

ash-274
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#32

Posted 16 September 2017 - 09:11 PM Edited by ash-274, 16 September 2017 - 09:12 PM.

are any of the full hangar sell missions do-able with one player?


Two-Skylifts can be done solo, but it had better be a peaceful/empty lobby and you had better be good at flying heavy aircraft efficiently. In ideal conditions it still takes nearly the full 20 minutes.

Rafae
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#33

Posted 16 September 2017 - 09:24 PM

Just had the Mogul one for 10 chemical crates and of course the police choppers shot me to sh*t before I could make the last two drops. 3/5 delivered, 136.5k, meh.

What's funny is that I had three Havoks right before this sale for 10 narcotic crates and I made 4/6 drops on that one, missing the last two drops as well. Reason being? I clipped one of the Havoks with my own while returning to the hangar and of course that piece of sh*t went into its awkward positioning. Had to sticky bomb it to get it back to normal but then the engine dies right before the first of two drops. 136.5k for this one too. Lol

Bad game design doesn't even begin to describe the faultiness of this update. I genuinely can't believe the gameplay I'm seeing firsthand. I used to exaggerate it slightly but now it's actually happening right in front of my eyes.

Disgusting.
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derek0514
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#34

Posted 17 September 2017 - 02:39 PM Edited by derek0514, 17 September 2017 - 02:45 PM.

Yes my impression too is solo sell not very doable or impossible w this. I tried one and failed miserably. Done w SR. I am not going waste my time where I had 4 delivery vehicles make 2 drops each for what $20k - and that was Doubled?

Like the hangar though.
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yoe_dirt
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#35

Posted 18 September 2017 - 12:16 AM

I had this mission last night, and boy.....did I learn my lesson of playing solo 

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Skeve613
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#36

Posted 19 September 2017 - 01:28 AM

Finally ran into this mission last night... it's possibly even worse than Post Op Vans because having one player per delivery vehicle doesn't guarantee delivery at all.

 

In my experience, the police choppers all went after one friend who made 2/5 drops before his Mogul died, while completely ignoring me... then the choppers spawned on me a few seconds later right before I hit 4/5 drops... and my Mogul was dead before hitting the last drop point.

 

Third person made 5/5 deliveries, but all told only 11/15 packages got delivered, a worse ratio than the equivalent number of post op vans would have been. Post Ops are boring, but at least no respawning terminator NPCs are trying to kill you.

 

I don't care about the money loss I suffered, but considering this DLC also had good delivery missions like the one using Hunters to blow up enemies at the drop points, the Mogul one sucks pretty hard and it is hard to fathom how stupid s**t like this made the cut... or, it would be if I wasn't so cynically-inured to expecting this sort of thing from this game by now.

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sausagenose
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#37

Posted 25 September 2017 - 03:24 PM

are any of the full hangar sell missions do-able with one player?

 

ended up selling a full hangar of narcotics on my own - 2 x shipping containers with the big heli. Was easy tbh


zoso80
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#38

Posted 29 September 2017 - 05:23 AM

Yes. If they couldn't stop it one way, making it un-soloable was going to be the other route.  

 

Either way, I picked a nice time to retire. 

 

I have a feeling this is all in response to solo public lobby truthers. R* is now actively trolling you with terminator NPCs and missions that are impossible to solo.

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Rafae
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#39

Posted 29 September 2017 - 06:29 AM

^ You and several other long time fans. Sad, really.
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Hécate-II
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#40

Posted 29 September 2017 - 06:49 AM Edited by Hécate-II, 29 September 2017 - 06:49 AM.

I figured something(after 2 epic failures...), just like the GR sale with two Phantom Wedge, the second vehicle doesn't get wanted level as long the first has been delivered. Sorry if it sounds obscure...

 

Concretly with 2 players/3 Moguls

 

-Player A pilots the first Mogul

-Player B escorts player A(NPC helicos will spawn obviously)

-Don't touch the two other Moguls. 

-Once player A has reached the last drop off, player B rush to the second Mogul. 

-the two next Moguls will get only one star of wanted level. No more NPC helicos. 

 

Its hard because the timer, but not impossible, depending variations you could finish with 30secondes/1 min left, maybe more.

 

I don't think its a bug, I observed the same stuff several times when performing alone the 2 Phantom Wegde delivery mission. 

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Thehunteroftruth
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#41

Posted 29 September 2017 - 12:36 PM

I figured something(after 2 epic failures...), just like the GR sale with two Phantom Wedge, the second vehicle doesn't get wanted level as long the first has been delivered. Sorry if it sounds obscure...

 

Concretly with 2 players/3 Moguls

 

-Player A pilots the first Mogul

-Player B escorts player A(NPC helicos will spawn obviously)

-Don't touch the two other Moguls. 

-Once player A has reached the last drop off, player B rush to the second Mogul. 

-the two next Moguls will get only one star of wanted level. No more NPC helicos. 

 

Its hard because the timer, but not impossible, depending variations you could finish with 30secondes/1 min left, maybe more.

 

I don't think its a bug, I observed the same stuff several times when performing alone the 2 Phantom Wegde delivery mission. 

Wouldn't be better to use the repair function of flying formation, or maybe it doesn't work during that sale?

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Hécate-II
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#42

Posted 29 September 2017 - 01:09 PM

That may be a good option and need testing but I wouldn't fill the Hanger and play 20 cancerous supply missions just to test if. I'm voluntary to help for deliveries, not for supplying lol and fetch sh*t all across the map for 10k.
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derek0514
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#43

Posted 30 September 2017 - 02:11 PM

Have tried only one sell mission so far - 3 choppers deliver 2 drops each for a lousy $10k total. That did it for me - back to Auto Export.
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joel15cat
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#44

Posted 30 September 2017 - 06:54 PM

Selling one crate:

6efh_play.gif

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Hellbendzor
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#45

Posted 30 September 2017 - 08:31 PM Edited by Hellbendzor, 30 September 2017 - 08:31 PM.

I tried twice today with just three and later five crates... First  time I got three out of five deliveries... Second time I got two out five deliveries...

 

I know I won't buy that piece of Mogul-crap  when it dripfeeds down on Tuesday... I hate that plane, due to these sell-missions, and its looks (TULA is WAY better, prettier and useful)... 

 

I must admit I enjoy the collect missions alot, but most sell missions are obviously tweaked for complete failure and that's even while I'm excluding the factor of hostile other players... It's sad they resort to these tactics, but it's all about the sharkcard again... I still perform these missions as I enjoy them with friends, but I'm pretty sure I'll stop them completely sooner or later... Don't get me wrong, I like a good challenge, but this is something else... With the right set of skills, it needs to be feasible... This isn't...

 

If this is the direction for possible further DLC's - and you better believe it will be - , I guess it's safe to presume, I'll skip on those 'moneymaking' methods... If there's one thing I despise, is wasting time... (aka collecting/producing for hours... and losing it all in seconds)... Got better things to do...

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Nick1020
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#46

Posted 30 September 2017 - 08:43 PM Edited by Nick1020, 30 September 2017 - 08:47 PM.

I sourced nearly 50 by myself, save for the last 4 just to unlock the trade price and said to myself never again. This made me retire from grinding. You are better off doing CEO crates than this. I'm fully convinced this is their response to people soloing the past businesses.

It started in Gunrunning when they gave you less time to complete sell missions. It is impossible selling more than 1 Dune FAV, 2 Marshal monster trucks and the Insurgents with multiple drop offs. And not to mention the long ass time for product to fill up.
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Rafae
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#47

Posted 30 September 2017 - 08:45 PM

Hard to believe I've done 120 steals when I hate them so much lol

Very few sales though
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Hellbendzor
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#48

Posted 30 September 2017 - 08:54 PM Edited by Hellbendzor, 30 September 2017 - 08:55 PM.

Well, the collects are actually fun and entertaining, especially with a few friends in a friendly session... So understandable, you already got to 120... But on t he other hand, the sale missions, ehhe... Well, we know why they're tweaked like that...

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Hécate-II
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#49

Posted 01 October 2017 - 11:17 AM

I sourced nearly 50 by myself, save for the last 4 just to unlock the trade price and said to myself never again. This made me retire from grinding. You are better off doing CEO crates than this. I'm fully convinced this is their response to people soloing the past businesses.

 

 

Well...I'd rather prefere a 4-players requirement* to start a Smuggler sourcing mission and make a 120k/4 players run, than being allowed to do it solo. 

 

I don't complain about R* being tired from lone wolves and solo lobbies, but concretly if you're right, they punished all players, including Lone Wolves who are Lone Wolves in first place because its more rentable.

 

I'm Lone Wolf but a pragmatic one. I played 4x40 Smuggler sourcing missions, as I made rotations. 

 

*like to sell 4 IE cars at time


sleepwalk1980
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#50

Posted 01 October 2017 - 11:34 AM

I'm a solo player and I did two sell missions. Got that stupid slow-ass skylift both times. Managed to make the deliveries but it's so boring I shan't bother selling any hanger supplies any more.

I do the source missions because it's something different and some of them are pretty good fun.


mrgstrings
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#51

Posted 01 October 2017 - 12:46 PM

Wow I made about 1,2 mil to get at least the money for the workshop back and I never had the sh*tty Mogul sale. :whistle:


xwinkx_girlYakuza
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#52

Posted 4 weeks ago

After my 42 missions to unlock all the discount i was done.. never hoped to make any real money with SR anyways. The real money is in IE trust me  :D

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Rafae
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#53

Posted 4 weeks ago

After my 42 missions to unlock all the discount i was done.. never hoped to make any real money with SR anyways. The real money is in IE trust me  :D


Truuuuuuuu

f*ck Hangar Cargo
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wei wei
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#54

Posted 4 weeks ago

this mission and some others sound like a brilliant ploy on Rockstar's part to sell more Shark Cards. make the missions even more ridiculous, repetitive, annoying, boring, etc., just to get the player to cave in and spend real $ for fake $.


xaml
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#55

Posted 2 weeks ago Edited by xaml, 2 weeks ago.

Selling one crate:

That probably is more of a showcase for a lack of optimisation in regards to the physics engine, which has been around for quite some time now. Another example is speeding back from Raton Canyon to Grapeseed in a fast Kuruma, where the vehicle likely will flip or at least will come close to flipping.

Kiwi_91
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#56

Posted 2 weeks ago

So be warned, since rockstar gives you random sell missions for the hangar stuff you can get put with the mission that can really screw you over.

One of the sales is to deliver the goods in the twin engine plane with the turret on top. However the plane is very slow and instead of just flying to the sell points (5 each per plane) you have to fly to them under 4 stars with regular spawning choppers and the red enemy ones. 

When I did this I had 2 people with 3 planes, since the planes are slow and weak the chopper did enough damage to kill the engines. Now recently I went to sell with my friend, it was the same mission but since it was only 5 cargo it was 1 plane. However even with me in the gunner seat blasting them out of the sky, they spawn so much we didn't even get to the last sell point since they have god tier aim and accuracy. Once the engine starts smoking its over. It's really dirty and rockstar needs to up armor the plane or do away with the 4 star garbage.

 

On top of that I can't earn any associate bucks since it keeps saying the transaction failed, thanks R*.

those buzzards are annoying in supply missions too, i've figured out that they spawn an unlimited amount of times unlike other businesses where they only spawn twice. i've learnt to just ignore them as it just wastes time because you end up killing them for nothing. i've said it before and i'll say it again. rockstar have amazing dlc ideas and then nurf them before they're even released. i get they're trying to make more money but they are way too selfish with it. 


Black-Dragon96
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#57

Posted 2 weeks ago

Well I went to sell the 15 crates i aquired to take advantage of the double $ event and got the mogul sale with 2 moguls (I was alone). I did not even get to the second drop, the plane cut out on both engines from one second to the other. Neither of them smoked before that. This mission is definitly set up to make the player fail 9/10 times.

Well end of the story, quick disconect, new session (this time with a buddy), refilled the 2 lost crates and went for another sale. We got the hunter sale mission, this time.

Shadowfennekin
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#58

Posted A week ago

I stole two crates in one day from other players.

Both times I sold it to empty out my hangar it was this sh*tty sale.


4ward
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#59

Posted A week ago Edited by 4ward, A week ago.

I tried to make hangar sale (50 crates) in empty lobby on laptop with lowest settings
for $1.7 million with 2 Skylifts, but ... R* with their almighty random didn't want that to happen. 
Each attempt below ended up by session abandon (3 crates penalty) and another 3 to collect.
#1: 8 Havoks (wtf).
#2: 8 Havoks (again).
#3: 3 Hunters.
#4: 3 Moguls.
 
The last attempt (enough of this bs), 47 crates, the random gave me 3 Alphas and 15 drop points.
So I've done 13 DP, at the 14th subprocess.exe randomly crashed 
(which is rare btw) due to lack of the RAM, but the game still worked and
the sale was done.  :D
Then a few second later... "saving failed unable to connect to the rockstar game services."
And then bunch of subprocess.exe error windows and game quitted itself.
 
F*cking great.
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kingmattj
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#60

Posted A week ago

Yea I got that one too. Luckily it was only worth 100 grand. I wont be doing these smugglers busniess missions anymore.

 

Yea, I did the same thing, went out with 10 crates and got shot down with my instant 4 star by the cops..     wtf.    2 days of mission grinding and a 40% success rate at picking up the supplies and then the sales mission was this hard?    

NOT happy...

Is there an override for this?   Or some way to get rid of the cops?    Work around?     This is serious enough of an issue that I am not interested in continuing to play the game.

I would think that's not what Rockstar would want, so it doesn't make any sense.

 





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