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Airstrikes have the potential to be a complete game changer

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Aggregate Demand
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#1

Posted A week ago

If you call up the Merryweather Security Private Military Company (PMC), you're presented with multiple options, one of which is the ordering of an airstrike.

 

Currently, to engage an airstrike, you must fire a flare in the general area you want an airstrike to take place, which may or may not hit your intended target. In the majority of cases, you will have paid $8000 for nothing.

 

I believe it to be a feature with a load of potential, but with zero of it realized.

 

Here's my proposal:

 

Rockstar should allow us to select a player to be targeted. This should, of course, be conditional. 

 

1. Players who have killed at least five different players in the preceding five minutes, or any player who has been labelled a bad sport for destroying another player's vehicle in normal play (non-CEO missions) can be targeted. Additionally, those who have killed another player from any weaponed vehicle can be immediately targeted. 

 

2. Players in passive mode can be selected, but only if they meet at least one of the criteria above ​and their 'mental state' bar is above 20%. This means that players who constantly go passive to get a new jet can't torture lobbies with little to no retribution. The current bounty system doesn't work, as players get their friends to kill them for the bounty, thus enabling them easier access to another jet.

 

3. Attacking jets should be ruthless. There should be at least a 90 percent success rate on jets and helicopters, and the attacking PMC aircraft should be heavily enhanced. 

 

4. The PMC should not stop until the target is killed. If the player goes underground, then so does the PMC. Players will automatically be met with the full brunt of Merryweather Security and once the player resurfaces, tanks will be there to greet them. 

 

5. The feature cannot be used against a player/organization who/which is conducting CEO missions or business sales. Its general intention to be used for assistance during regular combat, and especially for those who are unsportsmanlike. However, a CEO can request an escort from the PMC during business sales. They will be nearly completely protected from external threats, including those who are passive, off the radar, or using Ghost Organization. This will deter those who seek to ruin others' hard work.

 

6. The feature can be used once every fifteen minutes, per player. The cost of the service should be $10,000 for an individual player, $25,000 for an entire organization, and $50,000 for use during business sales.

 

 

Essentially, such action has the potential to stop (or significantly restrict) deadbeat players from conducting themselves in an unsportsmanlike manner, especially if you coordinate your activities with other players diligently and strategically. There is no limit to how many times a particular player can be targeted, should they fit the criteria listed above. 

 

 

 

What do you guys think?

 

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Furry_Monkey
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#2

Posted A week ago Edited by Furry_Monkey, A week ago.

What do you guys think?

 

I think that someone's upset you.  Maybe you got F'd in the A by a player repeatedly and so you want Rockstar to add something to the game to soothe your pain.

 

I think you got served.

 

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Aggregate Demand
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#3

Posted A week ago Edited by Aggregate Demand, A week ago.

 

What do you guys think?

 

I think that someone's upset you.  Maybe you got F'd in the A by a player repeatedly and so you want Rockstar to add something to the game to soothe your pain.

 

I think you got served.

 

 

 

Well I did recruit a team to help me with a sale and they destroyed my stuff on purpose, but that doesn't really fit into this whole thing.

 

I play the game strategically, as to not put myself in certain situations. But it is annoying needing to constantly change lobbies because some level 500 and his three buddies think it's funny to destroy an entire lobby from the safety of their jets.

 

It's all about being able to stick it to those who take pleasure in screwing up other people's progress.

 

Not everything has to be about "you took it in the anoooos involuntarily because you're too much of a noob to git gud". Some players are simply asshats, and I wouldn't mind seeing them being taken down a peg or two.

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REXX
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#4

Posted A week ago

I think Airstrikes are fine as they are. Whats $8000 nowadays anyway? I pay more on Utility bills :lol:
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Freddie Gecko
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#5

Posted A week ago

This would be abused like bst, off radar and passive mode. Be careful what you wish for. People used to complain about jets, R* added explosive sniper rounds and a flying bike to "level" the playing field.
You can already do what you propose. Instead of calling Merryweather, make friends with people who can fight fire with fire. Maybe R* could implement something like you propose, but it would only pop up as an option if you've bought a Megaladon Shark card.
What i'd like to see is a new map added with no military vehicles. A paid dlc for Liberty city.
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KornbreadMaf1a
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#6

Posted A week ago

OP should just fight his own battles instead of needing assistance from NPC's.

fatdog
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#7

Posted A week ago Edited by fatdog, A week ago.

Longer range would be nice, currently I'm only using it to smoke out c*nts, who camp on the roofs.


Biter
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#8

Posted A week ago

Agreed. New map area would be great. More canals than roads to make helicopters and boats the preferred transportation would be awesome.
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Aggregate Demand
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#9

Posted A week ago Edited by Aggregate Demand, A week ago.

OP should just fight his own battles instead of needing assistance from NPC's.

 

Say I'm in a lobby and I do what you propose.

 

It's me against four jets, who - no matter how many times you kill them - continually get new jets and make it their sole aim to ensure you can't get one yourself. Of course, I can get a jet by going off radar and if I'm on my game, take them all out, but it's only a matter of time until they're able to get a jet in the sky, distracting me and freeing up their friends to get more jets in the sky. Rinse and repeat.

 

At the end of the day, I don't want to play a game where I need to be constantly looking over my shoulder. I want to enjoy myself. So what do you do? Play their irritating game, or pay for a service which can destroy them in seconds? 

 

I choose the latter.

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Sanches
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#10

Posted A week ago

You shouldn't turn semi-usefull feature to something what players can abuse.

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Alvarez
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#11

Posted A week ago

The airstrike is fine as it is, you can save the flare in your slot and throw it with G button or the pad swipe while dealing out lead.

 

However, there should be another option: you buy a personal nuclear submarine. Arrive on said submarine, you order the captain to launch the tactical missile strike on the player for 1.000.000 $. In addition, the said target receives a phone call from your personal assistant that he has been chosen for a tactical missile strike, should be prepared to obliterated and wished a good day. Then the target will be killed by a tactical missile strike with a pretty mushroom cloud and forcefully kicked from the lobby. That can be done with cheaters.

 

After this, you will lose the access to the submarine for 24 hours, as the submarine will have to lose the tail in the international water before returning to you.

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Mrnrfan182
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#12

Posted A week ago Edited by Mrnrfan182, A week ago.

I forgot ordering an air strike was even option. Last time I saw it used was probably 2014.

You have too many rules and stipulations, it's fine as is...irrelevant and useless.

I do wish we could highlight players and ghost them permanently. For as long as you're both in that lobby neither of you can attack the other. This would solve all griefing instantly. You could have free roam wars with those who don't marksman dance, suicide, BST spam and eliminate those that do. To hell with an airstrike...
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Mattoropael
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#13

Posted A week ago

 

OP should just fight his own battles instead of needing assistance from NPC's.

 

Say I'm in a lobby and I do what you propose.

 

It's me against four jets, who - no matter how many times you kill them - continually get new jets and make it their sole aim to ensure you can't get one yourself. Of course, I can get a jet by going off radar and if I'm on my game, take them all out, but it's only a matter of time until they're able to get a jet in the sky, distracting me and freeing up their friends to get more jets in the sky. Rinse and repeat.

 

At the end of the day, I don't want to play a game where I need to be constantly looking over my shoulder. I want to enjoy myself. So what do you do? Play their irritating game, or pay for a service which can destroy them in seconds? 

 

I choose the latter.

 

 

Yes, because the answer to getting killed is to cry for an overpowered "I win" button.

 

 

Oh wait, you know what? We already have one against jets. Pilots don't tend to keep going after a guy who consistently drop him in 3 shots before they can even see him.

 

eM1BfUG.jpg

 

 

Longer range would be nice, currently I'm only using it to smoke out c*nts, who camp on the roofs.

 

Yeah, flushing out roof campers with it can be neat. It could benefit from simply using a laser designator instead of the archaic flare though, without all the non-sense overpowered bullsh*t OP proposed.

 

That and maybe tying the whole thing to the designator (payment, cooldown and all), instead of the current tedious mechanic of having to call Merryweather and drop the flare in record time.


Psoloquoise
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#14

Posted A week ago

OP should just fight his own battles instead of needing assistance from NPC's.

 
Say I'm in a lobby and I do what you propose.
 
It's me against four jets, who - no matter how many times you kill them - continually get new jets and make it their sole aim to ensure you can't get one yourself. Of course, I can get a jet by going off radar and if I'm on my game, take them all out, but it's only a matter of time until they're able to get a jet in the sky, distracting me and freeing up their friends to get more jets in the sky. Rinse and repeat.
 
At the end of the day, I don't want to play a game where I need to be constantly looking over my shoulder. I want to enjoy myself. So what do you do? Play their irritating game, or pay for a service which can destroy them in seconds? 
 
I choose the latter.


Change session? Or get better.

joel15cat
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#15

Posted A week ago

Bruh. Remove passive mode and bad sport for destroy personal vehicles.
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KornbreadMaf1a
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#16

Posted A week ago

OP should just fight his own battles instead of needing assistance from NPC's.

 
Say I'm in a lobby and I do what you propose.
 
It's me against four jets, who - no matter how many times you kill them - continually get new jets and make it their sole aim to ensure you can't get one yourself. Of course, I can get a jet by going off radar and if I'm on my game, take them all out, but it's only a matter of time until they're able to get a jet in the sky, distracting me and freeing up their friends to get more jets in the sky. Rinse and repeat.
 
At the end of the day, I don't want to play a game where I need to be constantly looking over my shoulder. I want to enjoy myself. So what do you do? Play their irritating game, or pay for a service which can destroy them in seconds? 
 
I choose the latter.
Find a new lobby like everyone else does.

And for the record your idea wouldn't remedy that problem either at best it would kill one of the four jets.

The Sole Survivor
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#17

Posted A week ago

The airstrike is fine as it is, you can save the flare in your slot and throw it with G button or the pad swipe while dealing out lead.
 
However, there should be another option: you buy a personal nuclear submarine. Arrive on said submarine, you order the captain to launch the tactical missile strike on the player for 1.000.000 $. In addition, the said target receives a phone call from your personal assistant that he has been chosen for a tactical missile strike, should be prepared to obliterated and wished a good day. Then the target will be killed by a tactical missile strike with a pretty mushroom cloud and forcefully kicked from the lobby. That can be done with cheaters.
 
After this, you will lose the access to the submarine for 24 hours, as the submarine will have to lose the tail in the international water before returning to you.

war... war never changes
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The Sole Survivor
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#18

Posted A week ago

the air strike could use a massive buff.

same price

1hour cooldown

50 cluster bombs are dropped over an area (really not that good tbh, a tula can do this)

use flare gun to aim it

players in the target area get a text from lester saying they've been targeted

jwdrinkwaterjr
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#19

Posted A week ago

It sounds like you've been playing with my kid and his squeaker friends. They do this sort of thing over and over.
They'll do it to you, or even each other if they've got nobody to troll.
An air strike would not make them stop.
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Furry_Monkey
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#20

Posted A week ago

Spoiler

 

Well I did recruit a team to help me with a sale and they destroyed my stuff on purpose, but that doesn't really fit into this whole thing.

 

I play the game strategically, as to not put myself in certain situations. But it is annoying needing to constantly change lobbies because some level 500 and his three buddies think it's funny to destroy an entire lobby from the safety of their jets.

 

It's all about being able to stick it to those who take pleasure in screwing up other people's progress.

 

Not everything has to be about "you took it in the anoooos involuntarily because you're too much of a noob to git gud". Some players are simply asshats, and I wouldn't mind seeing them being taken down a peg or two.

 

 

Sure, but you're describing someone who's good at the game and suggesting a vastly overpowered way of "fighting back" (I don't see it as fighting back).  Sure, they may be being a wanker and deserve some retaliation, but that's what your controller is for.

 

I just could not agree with you less.


The Sole Survivor
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#21

Posted A week ago

also op, you do realise griefers with glitched millions would spam the sh*t out of this right?

i mean everyone destroys pvs, has some mental state or whatever.

also i grief during hostile, so i'd be immune lol

KemikalMbalinsce
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#22

Posted A week ago

the air strike could use a massive buff.

same price

1hour cooldown

50 cluster bombs are dropped over an area (really not that good tbh, a tula can do this)

use flare gun to aim it

players in the target area get a text from lester saying they've been targeted

i could get on board with this


elfoam
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#23

Posted A week ago

I read a tip on here a few years back about using Airstrikes against snipers on the edges of rooftops, you drop the flare on the ground right under the roof they are on. Been using it ever since and it never gets old :).

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J1M
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#24

Posted A week ago

Just call in a Merryweather Transport Unit to take you to Pleasantville. :)


Big Molio
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#25

Posted A week ago

Airstrikes should be laser guided, by painting the target using one of your rifle scopes to place the red dot
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elfoam
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#26

Posted A week ago

Airstrikes should be laser guided, by painting the target using one of your rifle scopes to place the red dot

 

Probably too complicated for rockstar at the time. I know other games do it but yeah.. That would have been stretching them and they don't like to be stretched.

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Mrs. Buzz
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#27

Posted A week ago

Only change I like to see is that also the flaregun counts to set the attack area. Otherwise I'm fine with it.

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The Sole Survivor
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#28

Posted A week ago

Airstrikes should be laser guided, by painting the target using one of your rifle scopes to place the red dot

 
Probably too complicated for rockstar at the time. I know other games do it but yeah.. That would have been stretching them and they don't like to be stretched.
or you know, just pull the trigger
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mrgstrings
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#29

Posted A week ago

So how about setting someone on fire with the flaregun? :lol:


The Sole Survivor
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#30

Posted A week ago

So how about setting someone on fire with the flaregun? :lol:

the only kind of kuruma trolling i enjoy

f*ck that car




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