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Dogfight Breakdown Testing the Rogue/Molotok/Starling/Lazer

9 replies to this topic
Miami_Biker
  • Miami_Biker

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#1

Posted 11 September 2017 - 05:00 PM Edited by Miami_Biker, 11 September 2017 - 05:05 PM.

 

This video showcases which plane would be more agile in a dogfight.

That means there are no topspeed/landing/airborn tests.

 

I don't know why the turningspeed tests are sometimes flickering. Maybe my video editor is too old.

 

There are some minor english errors, please forgive me!

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Snoopbr
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#2

Posted 11 September 2017 - 05:45 PM

Rogue physics: E‎≠‎mc3


TheIceWarrior
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#3

Posted 11 September 2017 - 07:35 PM

And people keep saying the Rogue is better than the Lazer...

SHOKKERZ91
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#4

Posted 11 September 2017 - 10:38 PM

Nice vid. So overall, the lazer is still king, thanks to the the explosive rounds.

 

Ps: that last pic with the molotok was so good! :D


Pedinhuh
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#5

Posted 12 September 2017 - 02:14 PM

And people keep saying the Rogue is better than the Lazer...


Not me, I'm aware the Lazer is still the king.

But the Rogue can definitely kick the Hydra's ass everyday.

Pedinhuh
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#6

Posted 12 September 2017 - 02:28 PM

In regards to the video, skip to 5:10 to see the real test.

Also, I have a question:

Were the Molotok, Starling and the Rogue tuned or stock? If they were tuned, which upgrades you applied for the tests?

And a observation:

You were almost at ceiling altitude with the Lazer on the turning tests, while the others were at different altitudes(I noticed the Rogue was closer to the ground), that might have affected the accuracy of the tests, as you know, aircrafts fly faster when flying at altitudes above 1500ft

Miami_Biker
  • Miami_Biker

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#7

Posted 13 September 2017 - 05:04 AM Edited by Miami_Biker, 13 September 2017 - 05:06 AM.

In regards to the video, skip to 5:10 to see the real test.

Also, I have a question:

Were the Molotok, Starling and the Rogue tuned or stock? If they were tuned, which upgrades you applied for the tests?

And a observation:

You were almost at ceiling altitude with the Lazer on the turning tests, while the others were at different altitudes(I noticed the Rogue was closer to the ground), that might have affected the accuracy of the tests, as you know, aircrafts fly faster when flying at altitudes above 1500ft

 

Molotok, Starling and the Rogue are fully upgradet. *Upgrade 4* But thanks for that notice, I will put that in the description on my video.

 

"as you know,aircrafts fly faster wehn fling at altitudes above 1500ft"

 

I never had experienced that kinda behaviour on a gta plane, ever.

They fly the same on any height.


delorianlazarus
  • delorianlazarus

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#8

Posted 13 September 2017 - 09:33 AM Edited by delorianlazarus, 13 September 2017 - 10:51 AM.

No, their speed are different depending of altitude.

They have higher top speeds when you are higher than 1000 ft.

Check it while flying first person with helmet-mounted HUD.
or check gauges
Or check how your blip moves on the radar at top speed while leveled at 2000ft, go down at 500 ft (or any level under 900 or 850 ft, there is a margin) check again

And that's a big difference.


LOL
Sorry :D

EDIT
and before you ask, it's a day-one feature, nothing relating to SR

EDIT 2:
I just figured the "switch" altitude is 800ft
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AUScowboy
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#9

Posted 17 September 2017 - 02:05 PM

The MGs on the Mogul are actually quite formidable. I get a sense that most players opt for their Hydra/Savage/Buzzard instead, but I've been using the dedicated Mogul for the Titan escort steal mission, and I've had no problem shredding every Buzzard that spawns. Just have to make sure not to hit either the Buzzards or the Titan with it when making passes. The Mogul's nose guns definitely stand out above the noticeably weaker Havok, Ultralight, Molotok and other weak mounted guns like the Ruiner2k's and the Oppressor's. The Mogul, Pyro, Starling and Nokota's stock MGs seem noticeably more powerful than the mounted guns mentioned above. Obviously explosive canons are more effective, but not everybody needs something that OP to get the job done... plenty of the stock guns for these vehicles are just as formidable in the right hands (even MORE so now that we have countermeasures).

Gaffa™
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#10

Posted 17 September 2017 - 02:33 PM

Good video actually, thanks. A couple of suggestions would be not to hit the altitude limit in the Molotok without using thrust (as it wouldn't stall w/o thrust doing a loop at a more 'normal' altitude) and also with the Starling to ensure you're always starting at the same speed, and using the boost at the same point - just like in reality, aircraft's handling is lessened when at a lower speed, and hitting the boost at different points could provide different results (if comparing to other aircraft too). 

I don't recall seeing it in your video, but I would assume you're using the most responsive, Race Handling (Level 3) upgrade on all aircraft except the Lazer? 

 

And yeah @delorianlazarus there is definitely a speed difference as stated - the limitation only affects planes though, so you could in theory fly a helicopter faster at lower altitudes (by coming from a high altitude). It's not 800ft though, when using Menyoo's Object Spooner to check the Z co-ordinate whilst in mid-flight, it's around 260 to 265, and these numbers are in metres - so between 850 and 870ft ASL. 

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